Fanmade Chapter, Blood in the Water (Shark Killer)
3 months ago
General
Killer: The Maneater
Killer Ability: Rising Tide
Killer Perks: Scent of Blood, Capsize, Unhinge
Survivor: Ahonui Halano
Survivor Perks: Bail, Lull, Teamwork: Double-Up
Map: Murder Island, The Dead Beach
Killer: Kamoho is a hulking fusion of man and shark, chasing down his prey on land and sea. His personal perks Scent of Blood, Capsize, and Unhinge allow him to track blood from afar, crush Survivors' dwindling hope, and lure his prey towards him.
Scent of Blood:
Whenever you injure a Survivor, Scent of Blood activates. Pools of Blood will have their Aura revealed to you within your Terror Radius for 12/16/20 seconds before deactivating. If you are stunned or blinded, Scent of Blood will deactivate.
Capsize:
After performing the Damage Generator action, Capsize activates: Causes that Generator to become a Compromised Generator. Damaging another Generator transfers the state to it instead. The Aura of the Compromised Generator is highlighted to you in yellow until it is completed. Once the Compromised Generator is completed, the following effects occur for 15/20/25 seconds. All Survivors are inflicted with Exposed. All Survivors suffer from a 15% Hindered Status effect. Capsize deactivates after use.
Unhinge:
Whenever you break a Breakable Wall or a dropped Pallet, Unhinge applies the following effect: Causes all Survivors within your Terror Radius to run towards you for 0.5/0.75/1 seconds. Whenever you injure a Survivor, Unhinge activates.
Power: Rising Tide
The Entity will periodically flood the Trial with ephemeral water.
Start the Trial with 3 Tokens that recharge at a rate of 1 Token every 5 seconds while not in use.
Special Attack: Surge
Press and hold the Power button to charge Surge, reducing movement speed to 2.35 m/s.
Press the Attack button to initiate a Surge Attack, consuming -1 Token, or release the Power button to cancel it.
Pressing the Attack button again within 2 seconds will consume an additional Token to change directions or extend the Surge Attack.
During a Surge Attack, the Maneater increases his Movement speed to 15 m/s and lasts up to 1 second, colliding with an object will incur a 0.5 second stun as you recover, stacking for each Surge Attack performed.
Special Interaction: Surge Impact
When colliding with a Survivor, Surge Attack will damage the Survivor. When colliding with a Breakable Wall or Pallet, Surge Attack will destroy it and incur a 0.5 second recovery stun regardless of Tokens consumed.
Special Map Effect: Low Tide
With every use of Surge, the Tide meter fills by 1 Charge as the water draws in. After 10 Charges, the Realm is affected by Low Tide.
During Low Tide the following effects will occur:
The Trial is flooded with water up to the knee.
Survivors running within your Terror Radius are revealed with Killer Instinct due to the splashing of water that lingers for 2 seconds.
Survivors walking produce more noise as they wade through the water.
Survivors in the dying state are able to crawl 50% faster as they are able to swim through the shallow water.
Special Map Effect: High Tide
With every use of Surge, the Tide meter fills by 1 Charge as the water levels rise. After 10 Charges, the Realm is affected by High Tide for 60 seconds before returning to Low Tide for 12 seconds, then No Tide.
During High Tide the following effects will occur:
The Trial is flooded completely with water
Survivors are Deafened.
Survivors are able to vault Pallets and Windows at maximum speed silently.
You move at 150% speed.
Your Red Stain is extended all around you.
Surge speed is increased to 22.5 m/s.
Surge duration is increased to 2 seconds.
Surge Chain Window is increased to 5 seconds.
Surge Impact will not end the Surge Chain Window.
Surge Token recharge becomes constant.
Add-ons:
Common
Sea Salt - Seawater concentrated and dried into fine salt.
Reduces the number of Surge uses to charge the Tide meter by 1.
Fresh Kava - Kava made from fresh leaves giving it a pleasant aroma.
Reduces Surge recharge time by 1 second.
Flowered Lei - Old, dried flowers strung together into a fragrant necklace.
Survivors in the Dying state crawl 10% slower.
Beach Sand - A small pouch of sand from the Island's beaches.
Increases the duration of High Tide by 6 seconds.
Anchor - A rusted, algae-covered anchor.
Your Surge Tokens are reduced to 1 Token maximum. Grants 100% Bonus Bloodpoints for Surge Score Events in the Deviousness category.
Uncommon
Volcanic Salt - A blend of sea salt and crushed black lava for finishing.
Reduces the number of Surge uses to charge the Tide meter by 2.
Sour Kava - Kava made from rotting leaves and seawater.
Reduces Surge recharge time by 2 seconds.
Feather Lei - Dusty crow feathers braided into a ominous necklace.
Survivors in the Dying state crawl 20% slower.
Shore Stones - A small pouch of black stones that once lined the Island's shores.
Increases the duration of High Tide by 12 seconds.
Shark-Tooth Kapa - A torn barkcloth imprinted with shark-tooth designs.
Survivors hit with Surge are afflicted with the Blindness status effect for 60 seconds.
Rare
Blackened Salt - A mixture of crushed black lava and burned bodies.
Reduces the number of Surge uses to charge the Tide meter by 3.
Spoiled Kava - Kava brewed in the bloated bodies that line the shores.
Reduces Surge recharge time by 3 seconds.
Hair Lei - Clumps of bloody hair and bits of scalp braided into a grim necklace.
Survivors in the Dying state crawl 30% slower.
Lava Rocks - Darkened lava stones from a sacred volcano.
Increases the duration of High Tide by 18 seconds.
Shark-Tooth Drum - A small drum lined with shark teeth and human skin.
Survivors hit with Surge are afflicted with the Broken and Exhausted status effects for 45 seconds.
Very Rare
Broken Pahi Kaua - The broken bill of a swordfish fashioned into a blade.
Low Tide is active at the start of the Trial and becomes permanent.
Your movement speed is increased to 125%
Survivors hit by Surge while injured are immediately grabbed and carried.
Torn Pikoi - A tripping cord that had been snapped in half.
Survivors within 24 meters of a Surge Impact suffer a -15% Hindered Status Effect for 16 seconds.
Survivors within 4 meters of a Surge Impact will lose a Health State. Injured Survivors are instead inflicted with the Deep Wound Status Effect and will need to mend.
Hitting a Survivor with a Surge will trigger a tremendously difficult Skill Check for any Survivor repairing or healing.
Rotten Tuna - The decayed symbol of abundance and prosperity.
Hitting a Survivor with a Surge will force them to drop their items.
The Entity will consume the item if not recovered within 120 seconds.
The item has its aura revealed to the Survivor that lost it.
During Low Tide, the ephemeral waters will begin moving the item away at a speed of 1 m/s.
During High Tide, the ephemeral currents will move the item away at a speed of 2.5 m/s.
Dead Triggerfish - A lifeless humuhumunukunukuapua'a.
Survivors hit with Surge are put into the Dying state.
Surge recharge time increased by 5 seconds.
Reduces the number of Surge uses to charge the Tide meter by 6.
Increases the duration of High Tide by 30 seconds.
Shark-Tooth Tattoo - A disembodied foot with shark-tooth tattoos.
Survivors hit with Surge are afflicted with the Haemorrhage and Mangled status effects for 60 seconds.
Ultra Rare
Fish-Out-of-Water - A still-living fish gasping on dry land.
Surge will no longer charge the Tide meter.
Survivors within 24 meters of a Surge are Exposed for 30 seconds.
You become undetectable while Surge is recharging.
Iridescent Leiomano - A glass-like club lined with shark teeth molded from the fog itself.
High Tide is active at the start of the Trial and becomes permanent.
Movement speed bonus during High Tide is reduced to 125%.
You become Deafened.
Surge will cause you to swim over dropped Pallets and Windows.
Survivor: Ahonui Halano is a rugged island-dweller who teaches surfing and survival to his community. His personal perks Bail, Lull, and Teamwork: Double-Up allow him to drop out of a dangerous situation, bring peace during the calm before the storm, and protect those around him.
Bail:
While being chased by the Killer, Bail activates. Press the Active Ability button to duck backwards into the killer, granting temporary immunity to collision for 1 second and breaking out into a sprint at 150% of your normal running speed for 2 seconds. Bail causes the Exhausted Status Effect for 60/50/40 seconds. Bail cannot be used while Exhausted.
Lull:
Activates while at least 1 Survivor other than you is injured, dying, or hooked to hide the Auras and Scratch Marks of all Survivors for 6/8/10 seconds. Lull deactivates while you are being Chased.
Teamwork: Double-Up:
Earning a Protection Hit will grant you the Endurance status effect once so long as you remain within 10 meters of another injured Survivor. If another Survivor becomes Injured within 10 meters while you are injured, Teamwork: Double-Up will grant them Endurance for 4/6/8 second. Teamwork: Double-Up has a cooldown of 30 seconds.
Killer Ability: Rising Tide
Killer Perks: Scent of Blood, Capsize, Unhinge
Survivor: Ahonui Halano
Survivor Perks: Bail, Lull, Teamwork: Double-Up
Map: Murder Island, The Dead Beach
Killer: Kamoho is a hulking fusion of man and shark, chasing down his prey on land and sea. His personal perks Scent of Blood, Capsize, and Unhinge allow him to track blood from afar, crush Survivors' dwindling hope, and lure his prey towards him.
Scent of Blood:
Whenever you injure a Survivor, Scent of Blood activates. Pools of Blood will have their Aura revealed to you within your Terror Radius for 12/16/20 seconds before deactivating. If you are stunned or blinded, Scent of Blood will deactivate.
Capsize:
After performing the Damage Generator action, Capsize activates: Causes that Generator to become a Compromised Generator. Damaging another Generator transfers the state to it instead. The Aura of the Compromised Generator is highlighted to you in yellow until it is completed. Once the Compromised Generator is completed, the following effects occur for 15/20/25 seconds. All Survivors are inflicted with Exposed. All Survivors suffer from a 15% Hindered Status effect. Capsize deactivates after use.
Unhinge:
Whenever you break a Breakable Wall or a dropped Pallet, Unhinge applies the following effect: Causes all Survivors within your Terror Radius to run towards you for 0.5/0.75/1 seconds. Whenever you injure a Survivor, Unhinge activates.
Power: Rising Tide
The Entity will periodically flood the Trial with ephemeral water.
Start the Trial with 3 Tokens that recharge at a rate of 1 Token every 5 seconds while not in use.
Special Attack: Surge
Press and hold the Power button to charge Surge, reducing movement speed to 2.35 m/s.
Press the Attack button to initiate a Surge Attack, consuming -1 Token, or release the Power button to cancel it.
Pressing the Attack button again within 2 seconds will consume an additional Token to change directions or extend the Surge Attack.
During a Surge Attack, the Maneater increases his Movement speed to 15 m/s and lasts up to 1 second, colliding with an object will incur a 0.5 second stun as you recover, stacking for each Surge Attack performed.
Special Interaction: Surge Impact
When colliding with a Survivor, Surge Attack will damage the Survivor. When colliding with a Breakable Wall or Pallet, Surge Attack will destroy it and incur a 0.5 second recovery stun regardless of Tokens consumed.
Special Map Effect: Low Tide
With every use of Surge, the Tide meter fills by 1 Charge as the water draws in. After 10 Charges, the Realm is affected by Low Tide.
During Low Tide the following effects will occur:
The Trial is flooded with water up to the knee.
Survivors running within your Terror Radius are revealed with Killer Instinct due to the splashing of water that lingers for 2 seconds.
Survivors walking produce more noise as they wade through the water.
Survivors in the dying state are able to crawl 50% faster as they are able to swim through the shallow water.
Special Map Effect: High Tide
With every use of Surge, the Tide meter fills by 1 Charge as the water levels rise. After 10 Charges, the Realm is affected by High Tide for 60 seconds before returning to Low Tide for 12 seconds, then No Tide.
During High Tide the following effects will occur:
The Trial is flooded completely with water
Survivors are Deafened.
Survivors are able to vault Pallets and Windows at maximum speed silently.
You move at 150% speed.
Your Red Stain is extended all around you.
Surge speed is increased to 22.5 m/s.
Surge duration is increased to 2 seconds.
Surge Chain Window is increased to 5 seconds.
Surge Impact will not end the Surge Chain Window.
Surge Token recharge becomes constant.
Add-ons:
Common
Sea Salt - Seawater concentrated and dried into fine salt.
Reduces the number of Surge uses to charge the Tide meter by 1.
Fresh Kava - Kava made from fresh leaves giving it a pleasant aroma.
Reduces Surge recharge time by 1 second.
Flowered Lei - Old, dried flowers strung together into a fragrant necklace.
Survivors in the Dying state crawl 10% slower.
Beach Sand - A small pouch of sand from the Island's beaches.
Increases the duration of High Tide by 6 seconds.
Anchor - A rusted, algae-covered anchor.
Your Surge Tokens are reduced to 1 Token maximum. Grants 100% Bonus Bloodpoints for Surge Score Events in the Deviousness category.
Uncommon
Volcanic Salt - A blend of sea salt and crushed black lava for finishing.
Reduces the number of Surge uses to charge the Tide meter by 2.
Sour Kava - Kava made from rotting leaves and seawater.
Reduces Surge recharge time by 2 seconds.
Feather Lei - Dusty crow feathers braided into a ominous necklace.
Survivors in the Dying state crawl 20% slower.
Shore Stones - A small pouch of black stones that once lined the Island's shores.
Increases the duration of High Tide by 12 seconds.
Shark-Tooth Kapa - A torn barkcloth imprinted with shark-tooth designs.
Survivors hit with Surge are afflicted with the Blindness status effect for 60 seconds.
Rare
Blackened Salt - A mixture of crushed black lava and burned bodies.
Reduces the number of Surge uses to charge the Tide meter by 3.
Spoiled Kava - Kava brewed in the bloated bodies that line the shores.
Reduces Surge recharge time by 3 seconds.
Hair Lei - Clumps of bloody hair and bits of scalp braided into a grim necklace.
Survivors in the Dying state crawl 30% slower.
Lava Rocks - Darkened lava stones from a sacred volcano.
Increases the duration of High Tide by 18 seconds.
Shark-Tooth Drum - A small drum lined with shark teeth and human skin.
Survivors hit with Surge are afflicted with the Broken and Exhausted status effects for 45 seconds.
Very Rare
Broken Pahi Kaua - The broken bill of a swordfish fashioned into a blade.
Low Tide is active at the start of the Trial and becomes permanent.
Your movement speed is increased to 125%
Survivors hit by Surge while injured are immediately grabbed and carried.
Torn Pikoi - A tripping cord that had been snapped in half.
Survivors within 24 meters of a Surge Impact suffer a -15% Hindered Status Effect for 16 seconds.
Survivors within 4 meters of a Surge Impact will lose a Health State. Injured Survivors are instead inflicted with the Deep Wound Status Effect and will need to mend.
Hitting a Survivor with a Surge will trigger a tremendously difficult Skill Check for any Survivor repairing or healing.
Rotten Tuna - The decayed symbol of abundance and prosperity.
Hitting a Survivor with a Surge will force them to drop their items.
The Entity will consume the item if not recovered within 120 seconds.
The item has its aura revealed to the Survivor that lost it.
During Low Tide, the ephemeral waters will begin moving the item away at a speed of 1 m/s.
During High Tide, the ephemeral currents will move the item away at a speed of 2.5 m/s.
Dead Triggerfish - A lifeless humuhumunukunukuapua'a.
Survivors hit with Surge are put into the Dying state.
Surge recharge time increased by 5 seconds.
Reduces the number of Surge uses to charge the Tide meter by 6.
Increases the duration of High Tide by 30 seconds.
Shark-Tooth Tattoo - A disembodied foot with shark-tooth tattoos.
Survivors hit with Surge are afflicted with the Haemorrhage and Mangled status effects for 60 seconds.
Ultra Rare
Fish-Out-of-Water - A still-living fish gasping on dry land.
Surge will no longer charge the Tide meter.
Survivors within 24 meters of a Surge are Exposed for 30 seconds.
You become undetectable while Surge is recharging.
Iridescent Leiomano - A glass-like club lined with shark teeth molded from the fog itself.
High Tide is active at the start of the Trial and becomes permanent.
Movement speed bonus during High Tide is reduced to 125%.
You become Deafened.
Surge will cause you to swim over dropped Pallets and Windows.
Survivor: Ahonui Halano is a rugged island-dweller who teaches surfing and survival to his community. His personal perks Bail, Lull, and Teamwork: Double-Up allow him to drop out of a dangerous situation, bring peace during the calm before the storm, and protect those around him.
Bail:
While being chased by the Killer, Bail activates. Press the Active Ability button to duck backwards into the killer, granting temporary immunity to collision for 1 second and breaking out into a sprint at 150% of your normal running speed for 2 seconds. Bail causes the Exhausted Status Effect for 60/50/40 seconds. Bail cannot be used while Exhausted.
Lull:
Activates while at least 1 Survivor other than you is injured, dying, or hooked to hide the Auras and Scratch Marks of all Survivors for 6/8/10 seconds. Lull deactivates while you are being Chased.
Teamwork: Double-Up:
Earning a Protection Hit will grant you the Endurance status effect once so long as you remain within 10 meters of another injured Survivor. If another Survivor becomes Injured within 10 meters while you are injured, Teamwork: Double-Up will grant them Endurance for 4/6/8 second. Teamwork: Double-Up has a cooldown of 30 seconds.
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