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ART BY:
TaviMunk
FEATURING:


Wingedhamham's - Jamu Brightwing
feathery's Lance Feathery
TippieTot's Apollo Conure
AuraTheWolf
Jamu, Apollo, and Aura had been traveling together for a couple of months in search of their respective destinies. However, one thing that always seemed to be a mystery was how Aura would often disappear during the night without so much of a word beyond, “I’ll be back,”
One night, Apollo decided to follow Aura to see what she always kept getting into each time they made their way into a new town. This is when he witnessed something he never thought possible.
Amidst a full-moon, he perched himself on adimly-lit tree limb and watched Aura’s scythe come crashing down and across a man in the woods. He could not speak a word beyond a gurgling moan as he crumpled to the ground. Apollo then watched as Aura removed a ring from the man’s hand and began to make her way back towards town.
Apollo wanted to address Aura about what he had witnessed. However, before he could, a strange figure jumped out in front of the scythe-wielding wolf.
Aura didn’t seem to mind the mysterious, little creature that appeared much like a big, baby duck in a blue diaper. However, as she went to sidestep it, the bizarre creature raised a card into the air that mystically took hold of her and sucked her into it.
Apollo couldn’t believe what he had just seen. First his friend kills someone and then she is taken away by a baby duck wielding a magical, playing card. What was going on?
Before Apollo could act, the baby duck disappeared in a puff of powdery-white smoke. There was neither a trace of Aura or the duck afterwards.
Apollo quickly flew back to Jamu to report what he had seen. At first, Jamu didn’t believe a word the young conure was saying. However, after being talked into going to the site in which the murder had taken place, Jamu knew something was up that needed investigating.
Jamu and Apollo asked around town and eventually learned of how their was a legend about a baby duck who would come along and transport those who had wicked hearts away to see if they could be rehabilitated. This story reminded Jamu of the one her mother, Lady Ham-Ham, had told her about her father, Avis Brightwing and how it took nearly a year before he was released from the diapered duck’s purgatory.
Hoping to not have to wait a year, or more, to get answers regarding their friend, Jamu and Apollo asked around and learned of a place hidden deep within the Forest of Shadow. It would be quite a hike to get to it, but it was worth a shot to see if they could find a way to save their friend from the Dingus Duck’s purgatory.
After a few weeks travel, Apollo and Jamu reached the Forest of Shadow. Apollo tried to fly above to see if he could notice anything resembling a mansion, as was described, deep within the woods. However, the trees seemed to have no tops and, as air got less-and-less with each foot higher off the ground Apollo flew, it was determined that the only way to know if such a place existed was to venture through the woods on foot.
Jamu and Apollo battled many a ferocious creature as they ventured through the dark maze that was the Forest of Shadow. There seemed to be no end in sight and it just kept getting darker-and-darker the more they ventured in.
The two were about to give up until, suddenly, Apollo spotted a light coming from a far off direction. The two bravely fought through the enchanted trees and mystical beasts until they found themselves stepping into a clearing. Here, everything looked so peaceful as a path gave way to what was clearly a mansion up ahead.
Apollo and Jamu wasted no time as they made their way to the front door of the mansion. Upon knocking, they were immediately greeted by a blue bird who announced himself as Lance and invited the duo inside.
The mansion was vast, clean, and ornately decorated. Lance complimented Jamu and Apollo on making it through the forest and offered them a meal to celebrate their accomplishment. It was here the two finally got to ask about the Dingus Duck and if anyone knew of how to access his special purgatory for those who he deemed unkind to the world.
Lance informed the adventurers that the mansion did contain a special gateway that linked their world with that of the Dingus Duck’s. He promised to show the pair after they rested as, if they intended to enter it, they’d need all their wits about them in order to not become trapped themselves in the saccharine world that is that of the Dingus Duck.
The next day, after a most restful sleep, Lance fed Apollo and Jamu a filling breakfast and escorted them to a special room that was obviously well lit. Upon entering, the pair was amazed to see they had walked into a nursery where two cubs, one a tiger munk and the other a skunk, were playing.
The two cubs stopped their playing and asked the pair of adventurers if they intended to “Go in the closet”. Jamu and Apollo didn’t know what to say, but a baby birdie, who looked much like Lance, entered into the room and announced how it was time to “Open the door.”
Upon opening the door, Jamu and Apollo had to cover their eyes to block out all the bright colors that burst from within it. When they could finally see, they were no longer in the nursery, but an alternate world where everything seemed to have luminous colors and smiles were abound.
“Follow me,” insisted the skunk as he lead Apollo and Jamu into the magical, saccharine world. There was no sign of the door, but that didn’t matter as they both felt so relaxed and happy that the fact their one escape being non-visible didn’t seem to bother them.
The party of five journeyed about for quite awhile until they came upon Aura. However, she looked different and was crying. Jamu and Apollo tried to figure out why and that was when they learned of Aura’s other sides. Each of which were off causing trouble in the world of the Dingus Duck and dooming her to never leave the cheery world of the Dingus Duck ever again.
Tavi, the tiger chipmunk, noted, along with his friend Ozzie, the skunk, how there was little time to save Aura from a fate worse than death as, if her other sides continued to rampage the world of the Dingus Duck, all of who Aura was would be sent to the Inferno to spend the rest of their natural and eternal lives. Apollo and Jamu tried to get Aura to come along, but she was too scared and ashamed to do more than cry and allow the little ducklings circle her over-and-over again.
As the group journeyed about the saccharine world, they noticed a lot of interesting characters who had apparently been sent to this realm of existence to hopefully become rehabilitated. Most were not friendly and those who where complained of these two, wolf girls who were making them very tempted to hurt something. Fortunately, they knew to keep their cool and gave Jamu, Apollo, and their guides directions as to where these delinquent Auras were off to.
For what seemed like hours, the party of five hunted down and defeated the alternate Auras. Each of which seemed to be an extreme version of a particular personality trait in which one might have naturally ingrained within their psyche. Interestingly enough, each of these Auras turned to ethereal vapor and seemed to fly off in the direction they guessed the Aura they left behind was.
Upon returning to the Aura who was being surrounded by ducklings, they found the other two Auras harassing her. They said all sorts of nasty things and noted how she was them and it she who enabled them to do what she did and that they had no intention of ever being reunited with the real Aura again.
Jamu and Apollo wanted to help, but the Dingus Duck himself arrived and shushed them. Truly, as the baby bird put it, this was a test for Aura and Aura alone.
After a moment, a magical circle surrounded the trio of Auras. Each of the “Dark Auras” took turns belittling the real Aura. Each of their words creating cracks in the middle of the circle that eventually gave way to small, volcanic geysers.
Then, suddenly, the real Aura stood up and began to talk back to her darker sides. Eventually, one turned to vapor and reentered her body. The other fought hard and even resorted to violence to keep Aura on track to opening the hole to the Inferno. However, Aura was able to find the strength to not retaliate and mentally defeat this last, dark version of herself. This caused the circle she was trapped in to go away.
There was much cheering as Aura emerged from the circle and hugged Jamu. She mentioned how seeing Jamu and Apollo there reminded her how much she was cared for and that she didn’t need to be controlled by her darker selves who longed made her an assassin for hire. All she wanted to do was leave and make good with her life where, before, she felt she had no control of her feelings and had they empowered her to do such dire things largely against her own will.
The Dingus Duck was most excited for Aura and, with the flip of a card, opened a gate back to the real world. Jamu was interested in exploring this magical world further, but Tavi and the Lance-looking birdie told her that a prolonged stay from those not meant to be in the world of the Dingus Duck world has caused many to never return at all.
Unfortunately, Apollo had already been snared by the allure of the land and its magic and had flown away. This caused everyone to go on the hunt for him.
When Apollo was found, he was in the arms of a mother bird who was gently caressing his head feathers. He explained he had found his happiness and didn’t want to return to the real, dark world he had come from. Fortunately, Ozzie had some magic in which he used to help uncloud Apollo’s mind and, soon after, they all returned to where the gate for Aura remained open and ready for them exit the world of the Dingus Duck.
Upon jumping through, the group found themselves back in the nursery. It was here that Aura explained her dark past and how, upon looking into a Well of Wishing, created the seperation of her psyche. The one piece having long been her magical scythe that, now, no longer had a red tint to it. Rather, it glistend with light as a sign that she had a last, overcome all in which she had battled and eventually succomed to so many years ago.
With newfound spirits, Aura, Jamu, and Apollo left the nursery and headed towards the entrance to the mansion. Each eager to complete their respective missions together, as a team. However, before they left, Lance appeared and offered the trio what was known as a “Dream Stone”. He didn’t explain exactly what it did. However, the tiger munk and his skunk pal seemed pretty excited about it as they both insisted that it was a “Special surprise.”
What will become of Aura, Apollo, and Jamu as they continue to find their destinies? Only time will tell as further editions of Creative Campaign 3 come to life!
AUTHOR'S NOTE:
[i]Creative Campaign 3 is a story I'm writing as I get ideas. In this case, I wanted to do something featuring Ozzie, Tavi, and Lance who have yet to appear in the series. I hope you enjoy it as it is meant to be EXTREMELY open ended. Also, please accept my apology for not having an actual pic to go with this particular segment in the story. This one of Yosh and Ozzie, done by Tavi, is pretty close, though, as I did work out some of the details with Ozzie and he is in the story. ;) *blush*
ART BY:
TaviMunkFEATURING:


Wingedhamham's - Jamu Brightwing
feathery's Lance Feathery
TippieTot's Apollo Conure
AuraTheWolfJamu, Apollo, and Aura had been traveling together for a couple of months in search of their respective destinies. However, one thing that always seemed to be a mystery was how Aura would often disappear during the night without so much of a word beyond, “I’ll be back,”
One night, Apollo decided to follow Aura to see what she always kept getting into each time they made their way into a new town. This is when he witnessed something he never thought possible.
Amidst a full-moon, he perched himself on adimly-lit tree limb and watched Aura’s scythe come crashing down and across a man in the woods. He could not speak a word beyond a gurgling moan as he crumpled to the ground. Apollo then watched as Aura removed a ring from the man’s hand and began to make her way back towards town.
Apollo wanted to address Aura about what he had witnessed. However, before he could, a strange figure jumped out in front of the scythe-wielding wolf.
Aura didn’t seem to mind the mysterious, little creature that appeared much like a big, baby duck in a blue diaper. However, as she went to sidestep it, the bizarre creature raised a card into the air that mystically took hold of her and sucked her into it.
Apollo couldn’t believe what he had just seen. First his friend kills someone and then she is taken away by a baby duck wielding a magical, playing card. What was going on?
Before Apollo could act, the baby duck disappeared in a puff of powdery-white smoke. There was neither a trace of Aura or the duck afterwards.
Apollo quickly flew back to Jamu to report what he had seen. At first, Jamu didn’t believe a word the young conure was saying. However, after being talked into going to the site in which the murder had taken place, Jamu knew something was up that needed investigating.
Jamu and Apollo asked around town and eventually learned of how their was a legend about a baby duck who would come along and transport those who had wicked hearts away to see if they could be rehabilitated. This story reminded Jamu of the one her mother, Lady Ham-Ham, had told her about her father, Avis Brightwing and how it took nearly a year before he was released from the diapered duck’s purgatory.
Hoping to not have to wait a year, or more, to get answers regarding their friend, Jamu and Apollo asked around and learned of a place hidden deep within the Forest of Shadow. It would be quite a hike to get to it, but it was worth a shot to see if they could find a way to save their friend from the Dingus Duck’s purgatory.
After a few weeks travel, Apollo and Jamu reached the Forest of Shadow. Apollo tried to fly above to see if he could notice anything resembling a mansion, as was described, deep within the woods. However, the trees seemed to have no tops and, as air got less-and-less with each foot higher off the ground Apollo flew, it was determined that the only way to know if such a place existed was to venture through the woods on foot.
Jamu and Apollo battled many a ferocious creature as they ventured through the dark maze that was the Forest of Shadow. There seemed to be no end in sight and it just kept getting darker-and-darker the more they ventured in.
The two were about to give up until, suddenly, Apollo spotted a light coming from a far off direction. The two bravely fought through the enchanted trees and mystical beasts until they found themselves stepping into a clearing. Here, everything looked so peaceful as a path gave way to what was clearly a mansion up ahead.
Apollo and Jamu wasted no time as they made their way to the front door of the mansion. Upon knocking, they were immediately greeted by a blue bird who announced himself as Lance and invited the duo inside.
The mansion was vast, clean, and ornately decorated. Lance complimented Jamu and Apollo on making it through the forest and offered them a meal to celebrate their accomplishment. It was here the two finally got to ask about the Dingus Duck and if anyone knew of how to access his special purgatory for those who he deemed unkind to the world.
Lance informed the adventurers that the mansion did contain a special gateway that linked their world with that of the Dingus Duck’s. He promised to show the pair after they rested as, if they intended to enter it, they’d need all their wits about them in order to not become trapped themselves in the saccharine world that is that of the Dingus Duck.
The next day, after a most restful sleep, Lance fed Apollo and Jamu a filling breakfast and escorted them to a special room that was obviously well lit. Upon entering, the pair was amazed to see they had walked into a nursery where two cubs, one a tiger munk and the other a skunk, were playing.
The two cubs stopped their playing and asked the pair of adventurers if they intended to “Go in the closet”. Jamu and Apollo didn’t know what to say, but a baby birdie, who looked much like Lance, entered into the room and announced how it was time to “Open the door.”
Upon opening the door, Jamu and Apollo had to cover their eyes to block out all the bright colors that burst from within it. When they could finally see, they were no longer in the nursery, but an alternate world where everything seemed to have luminous colors and smiles were abound.
“Follow me,” insisted the skunk as he lead Apollo and Jamu into the magical, saccharine world. There was no sign of the door, but that didn’t matter as they both felt so relaxed and happy that the fact their one escape being non-visible didn’t seem to bother them.
The party of five journeyed about for quite awhile until they came upon Aura. However, she looked different and was crying. Jamu and Apollo tried to figure out why and that was when they learned of Aura’s other sides. Each of which were off causing trouble in the world of the Dingus Duck and dooming her to never leave the cheery world of the Dingus Duck ever again.
Tavi, the tiger chipmunk, noted, along with his friend Ozzie, the skunk, how there was little time to save Aura from a fate worse than death as, if her other sides continued to rampage the world of the Dingus Duck, all of who Aura was would be sent to the Inferno to spend the rest of their natural and eternal lives. Apollo and Jamu tried to get Aura to come along, but she was too scared and ashamed to do more than cry and allow the little ducklings circle her over-and-over again.
As the group journeyed about the saccharine world, they noticed a lot of interesting characters who had apparently been sent to this realm of existence to hopefully become rehabilitated. Most were not friendly and those who where complained of these two, wolf girls who were making them very tempted to hurt something. Fortunately, they knew to keep their cool and gave Jamu, Apollo, and their guides directions as to where these delinquent Auras were off to.
For what seemed like hours, the party of five hunted down and defeated the alternate Auras. Each of which seemed to be an extreme version of a particular personality trait in which one might have naturally ingrained within their psyche. Interestingly enough, each of these Auras turned to ethereal vapor and seemed to fly off in the direction they guessed the Aura they left behind was.
Upon returning to the Aura who was being surrounded by ducklings, they found the other two Auras harassing her. They said all sorts of nasty things and noted how she was them and it she who enabled them to do what she did and that they had no intention of ever being reunited with the real Aura again.
Jamu and Apollo wanted to help, but the Dingus Duck himself arrived and shushed them. Truly, as the baby bird put it, this was a test for Aura and Aura alone.
After a moment, a magical circle surrounded the trio of Auras. Each of the “Dark Auras” took turns belittling the real Aura. Each of their words creating cracks in the middle of the circle that eventually gave way to small, volcanic geysers.
Then, suddenly, the real Aura stood up and began to talk back to her darker sides. Eventually, one turned to vapor and reentered her body. The other fought hard and even resorted to violence to keep Aura on track to opening the hole to the Inferno. However, Aura was able to find the strength to not retaliate and mentally defeat this last, dark version of herself. This caused the circle she was trapped in to go away.
There was much cheering as Aura emerged from the circle and hugged Jamu. She mentioned how seeing Jamu and Apollo there reminded her how much she was cared for and that she didn’t need to be controlled by her darker selves who longed made her an assassin for hire. All she wanted to do was leave and make good with her life where, before, she felt she had no control of her feelings and had they empowered her to do such dire things largely against her own will.
The Dingus Duck was most excited for Aura and, with the flip of a card, opened a gate back to the real world. Jamu was interested in exploring this magical world further, but Tavi and the Lance-looking birdie told her that a prolonged stay from those not meant to be in the world of the Dingus Duck world has caused many to never return at all.
Unfortunately, Apollo had already been snared by the allure of the land and its magic and had flown away. This caused everyone to go on the hunt for him.
When Apollo was found, he was in the arms of a mother bird who was gently caressing his head feathers. He explained he had found his happiness and didn’t want to return to the real, dark world he had come from. Fortunately, Ozzie had some magic in which he used to help uncloud Apollo’s mind and, soon after, they all returned to where the gate for Aura remained open and ready for them exit the world of the Dingus Duck.
Upon jumping through, the group found themselves back in the nursery. It was here that Aura explained her dark past and how, upon looking into a Well of Wishing, created the seperation of her psyche. The one piece having long been her magical scythe that, now, no longer had a red tint to it. Rather, it glistend with light as a sign that she had a last, overcome all in which she had battled and eventually succomed to so many years ago.
With newfound spirits, Aura, Jamu, and Apollo left the nursery and headed towards the entrance to the mansion. Each eager to complete their respective missions together, as a team. However, before they left, Lance appeared and offered the trio what was known as a “Dream Stone”. He didn’t explain exactly what it did. However, the tiger munk and his skunk pal seemed pretty excited about it as they both insisted that it was a “Special surprise.”
What will become of Aura, Apollo, and Jamu as they continue to find their destinies? Only time will tell as further editions of Creative Campaign 3 come to life!
AUTHOR'S NOTE:
[i]Creative Campaign 3 is a story I'm writing as I get ideas. In this case, I wanted to do something featuring Ozzie, Tavi, and Lance who have yet to appear in the series. I hope you enjoy it as it is meant to be EXTREMELY open ended. Also, please accept my apology for not having an actual pic to go with this particular segment in the story. This one of Yosh and Ozzie, done by Tavi, is pretty close, though, as I did work out some of the details with Ozzie and he is in the story. ;) *blush*
Category All / Fantasy
Species Unspecified / Any
Size 1200 x 1200px
File Size 340.1 kB
This was very sweet, and un-expected to see my pop in to be sure. I know little of Tavi and Ozzie other then seeing them here and there along with there cute arts and the like, though there good peoples i know to be true.
As for you yoshz, you get better with your eye condition, were all still rooting for ya to be sure. Hope to read the next installment of this when it pops up.
As for you yoshz, you get better with your eye condition, were all still rooting for ya to be sure. Hope to read the next installment of this when it pops up.
Oh! I am so elated you enjoyed this! Like I noted to you weeks and weeks ago, I wanted to do something special where Lance held residence in a magical mansion with two, special cubs who had a gateway to a magical world. While talking with you today, I just felt power-inspired and wrote this nearly without thinking. It was like you jammed the plot right into my head and, wroom!, off I went. :)
I know there wasn't much detail, but it does play a lot on the RPs we've done, particularly the "Little Lance" and how you'd naturally be close to a world of creation, magic, and mystery. :)
What may come of the "Dream Stone" is unknown. However, I do like the idea of having a slight, cliff hanger with this installment in the on-and-off Creative Campaign 3 :)
Be well, birdie buddy and thank you for all the encouragement. I'm a scared quacker, but I know, with the backing of pals like you, I'll be okays no matter what.
*Huggles* lil' 'zootle loves birdie! :)
I know there wasn't much detail, but it does play a lot on the RPs we've done, particularly the "Little Lance" and how you'd naturally be close to a world of creation, magic, and mystery. :)
What may come of the "Dream Stone" is unknown. However, I do like the idea of having a slight, cliff hanger with this installment in the on-and-off Creative Campaign 3 :)
Be well, birdie buddy and thank you for all the encouragement. I'm a scared quacker, but I know, with the backing of pals like you, I'll be okays no matter what.
*Huggles* lil' 'zootle loves birdie! :)
*Huggles and Nuzzles* I've so meant to write this story, as I've said, for a long while now. I didn't have a chance to draw, but really felt the tale flow out. So, I am glad it was okay I presented it in this way.
With Creative Campaign 3, I'm purposely being very broad and simple as, honestly, I'm not up for another 3 year project like I did with Creative Campaign 2. Besides, CC 3 is more of an adventure of self-discovery than stopping the world from coming to an end. :)
Hopefully you were able to imagine you and Tavi with Little Lance adventuring bravely through the saccharine world of the Dingus Duck. He's a real cutie, but not one to mess with. Just like his relations, the Dingus Dinosaur, Dingus Dragon, and Seacil Seahorse. :)
With Creative Campaign 3, I'm purposely being very broad and simple as, honestly, I'm not up for another 3 year project like I did with Creative Campaign 2. Besides, CC 3 is more of an adventure of self-discovery than stopping the world from coming to an end. :)
Hopefully you were able to imagine you and Tavi with Little Lance adventuring bravely through the saccharine world of the Dingus Duck. He's a real cutie, but not one to mess with. Just like his relations, the Dingus Dinosaur, Dingus Dragon, and Seacil Seahorse. :)
*huggles n nuzzles* Hehe, well I'm glad you could write it. It was fun to read. ^^
I believe there was once an RPG game where the goal was just to better yourself and achieve certain goals. There was no world threatening crisis or any big bad boss to fight, just things to learn and do. I think it may have been one of the Ultima games, but I'm not sure. So a story like that can certainly work. ^^
Hehe, yes, I often picture what I read in my head as I go. I also write the same way and try to be very descriptive of things around so its easier for the reader to imagine it. Hehe, Dingus is just a funny name. What made you decide to go with that name?
I believe there was once an RPG game where the goal was just to better yourself and achieve certain goals. There was no world threatening crisis or any big bad boss to fight, just things to learn and do. I think it may have been one of the Ultima games, but I'm not sure. So a story like that can certainly work. ^^
Hehe, yes, I often picture what I read in my head as I go. I also write the same way and try to be very descriptive of things around so its easier for the reader to imagine it. Hehe, Dingus is just a funny name. What made you decide to go with that name?
*Blushes and giggles* Have you ever played the card game, "MAGIC: The Gathering"? In it, there is a card called a Dingus Egg and I loved it for, not only was it an egg, but it also went well with how I'd combine cards to use it to crush my opponents. :) Though, *bashfully slides his foot and fidgets his fingers* It didn't always work. :)
I think I heard of games like you describe, too. Would one of them be "Persona 3"? I had a friend who was really into it and I think I gathered it was about developing your character more than anything else. All the same, it is a fun difference from the typical, "Stop the bad guy!" or "Keep the world from blowing up!" situations often found in stories. :)
Writing a story is amazingly harder than one may think, as you probably know. There are so many nuances you have to put into it in order to make everything flow just right. I'd like to think I'm getting much better at this. However, only time, and more practice, will tell. :)
I think I heard of games like you describe, too. Would one of them be "Persona 3"? I had a friend who was really into it and I think I gathered it was about developing your character more than anything else. All the same, it is a fun difference from the typical, "Stop the bad guy!" or "Keep the world from blowing up!" situations often found in stories. :)
Writing a story is amazingly harder than one may think, as you probably know. There are so many nuances you have to put into it in order to make everything flow just right. I'd like to think I'm getting much better at this. However, only time, and more practice, will tell. :)
Hehe, yeah I've heard of Magic: The Gathering, and seen the cards. Never played it though. I'm not a fan of card games like that. Though I have to wonder, how does an egg crush an opponent? Hehe
I've heard of the Persona games, but never played any of them. I'm not even sure what systems they are on. I've mainly played the classics like the old Final Fantasy games and other ones like Chrono Trigger, Secret of Evermore, and Sword of Mana.
Yeah, writing a story can be hard for a lot of people. Though there are times when the idea you have is so fresh in your mind that words just flow onto the paper as you recount them. I think you are doing just fine with your stories so far. ^^
I've heard of the Persona games, but never played any of them. I'm not even sure what systems they are on. I've mainly played the classics like the old Final Fantasy games and other ones like Chrono Trigger, Secret of Evermore, and Sword of Mana.
Yeah, writing a story can be hard for a lot of people. Though there are times when the idea you have is so fresh in your mind that words just flow onto the paper as you recount them. I think you are doing just fine with your stories so far. ^^
*Huggles* Thanks, Ozzie. I know I have lots of room to grow as a writer, but I'll never stop writing so long as I know there is even the tiniest of audience out there interested in me sharing what I see so vividly each-and-every day in my nogin'. :)
<LoL!> The "Dingus Egg" is a most interesting card indeed. Put simply, it is an Artifact that effects all players in the game. When a Land card goes into the Graveyard (Discard Pile) from play, the Dingus Egg deals 2 points of damage to that Land's controller. Now, if you have a card that, say, destroys all Lands in play, Armageddon, along with a fast-effect artifact, Zuran Orb, you can devastate all those you play against while using the Zuran Orb to negate all the damage the Dingus Egg would do to you. :)
I love the "Egg" cards in Magic and have a deck in which plays nearly all of them up until I pretty much quit. :( My fav is the "Summoner's Egg" that, if an opponent destroys it, you get to bring a creature card into play instantly. :) Surprise!
I think Persona was for the PlayStation. I, too, love the classics like "Chrono Trigger" and the Final Fantasy series. I'm also a fan of Dragon Warrior / Quest. Though, of all games RPG, I have most been inspired by "Chrono Cross". Ever play it? It's basically what got a lot of my writing going and was the starting point concept for Creative Campaign 2. :)
<LoL!> The "Dingus Egg" is a most interesting card indeed. Put simply, it is an Artifact that effects all players in the game. When a Land card goes into the Graveyard (Discard Pile) from play, the Dingus Egg deals 2 points of damage to that Land's controller. Now, if you have a card that, say, destroys all Lands in play, Armageddon, along with a fast-effect artifact, Zuran Orb, you can devastate all those you play against while using the Zuran Orb to negate all the damage the Dingus Egg would do to you. :)
I love the "Egg" cards in Magic and have a deck in which plays nearly all of them up until I pretty much quit. :( My fav is the "Summoner's Egg" that, if an opponent destroys it, you get to bring a creature card into play instantly. :) Surprise!
I think Persona was for the PlayStation. I, too, love the classics like "Chrono Trigger" and the Final Fantasy series. I'm also a fan of Dragon Warrior / Quest. Though, of all games RPG, I have most been inspired by "Chrono Cross". Ever play it? It's basically what got a lot of my writing going and was the starting point concept for Creative Campaign 2. :)
*huggles* You're welcome. ^^ I think we always have room to grow in our fields. No matter how good we may be, there will always be something new to learn. I never thought I would be a writer at all growing up. I didn't really like to read recreationally that much, but I did read some. It wasn't until I started finding and reading AR stories that I got interested. My college English 101 class then helped a lot with my writing.
Hehe, I see. I thought maybe it was something that could "regress" another monster into an egg or something. I think my favorite egg is the Easter or Cadbury Creme Egg. X3
I guess if you think about it, the "Summoner's Egg" could just be a monster within an egg waiting to hatch.
Ah, well I never even heard of Persona until about a year or two ago. At first I thought it was an anime, but then someone said it was a game and I got confused. Yep, I've played Chrono Cross a few times. I liked it a lot, but still like Chrono Trigger a lot better. I just love the story and characters in it. ^^
Hehe, I see. I thought maybe it was something that could "regress" another monster into an egg or something. I think my favorite egg is the Easter or Cadbury Creme Egg. X3
I guess if you think about it, the "Summoner's Egg" could just be a monster within an egg waiting to hatch.
Ah, well I never even heard of Persona until about a year or two ago. At first I thought it was an anime, but then someone said it was a game and I got confused. Yep, I've played Chrono Cross a few times. I liked it a lot, but still like Chrono Trigger a lot better. I just love the story and characters in it. ^^
*Shrugs* I know where you are coming from with regard to "Chrono Trigger" vs. "Chrono Cross". Truly, I think "Chrono Cross" would've done better as a stand-alone game that had no referance to Chrono Tigger as the story BARELY seems to touch on what was done in Trigger beyond tying up what happened to that one girl when Lavos appeared as a result of the Mammon Machine.
<LoL!> It would be fun to have a card in a card game that "regressed" an opponent's creature. I'm always a fan of "Baby" related cards and have a deck that, along with the eggs I've mentioned, has mostly baby dragon cards. They're so CUTE! :) The card "Dragon Whelp" by Amy Weber is super adorable as their is eggshell still in the pic. :)
Yu-Gi-Oh also had a few cuties. Babycerasaurus and Manga Ryu-Ran are adorable fellows. Eggshell diapers always are, though. This is why, in Paper Mario, I fell in love with Jr. Troopa! He's so CUTE!
I'm glad you got into writing and am eager to read what you are up to sharing with me. I shall look forward to your links so that I can see what an Ozzie original is like. *Huggles and rocks while quacking merrily* Good times!
<LoL!> It would be fun to have a card in a card game that "regressed" an opponent's creature. I'm always a fan of "Baby" related cards and have a deck that, along with the eggs I've mentioned, has mostly baby dragon cards. They're so CUTE! :) The card "Dragon Whelp" by Amy Weber is super adorable as their is eggshell still in the pic. :)
Yu-Gi-Oh also had a few cuties. Babycerasaurus and Manga Ryu-Ran are adorable fellows. Eggshell diapers always are, though. This is why, in Paper Mario, I fell in love with Jr. Troopa! He's so CUTE!
I'm glad you got into writing and am eager to read what you are up to sharing with me. I shall look forward to your links so that I can see what an Ozzie original is like. *Huggles and rocks while quacking merrily* Good times!
Yeah, but its nice to at least see some sort of sequel. There was also "Radical Dreamers" which was a kind of text adventure game with pictures that was a direct sequel to Chrono Trigger, but it was only released in Japan. Chrono Cross uses some of the characters and plot from it, and you can actually find a bit of text on a computer in Chrono Cross that is dialogue from Radical Dreamers, as if it were an alternate universe. Its funny since the one character called Guile turned out to be Magus at the end of Radical Dreamers, and that is why he kind of looks like him in Chrono Cross.
Awww, I bet they are. ^^ I know someone on FA was working on a babyfur card game and had cards that could regress opponents.
Hehe, Jr. Troopa was cute, but had a bad attitude. I liked the little Yoshi that partnered with Mario in the second one. ^^
Awwww, well I do have a story posted here that I wrote about a year ago, if you want to read it. Here is the link. http://www.furaffinity.net/view/7674497/ You'll have to download the rtf to read it though, since it was too long to just post in the description. I wrote it for Tavi's birthday. ^^
Awww, I bet they are. ^^ I know someone on FA was working on a babyfur card game and had cards that could regress opponents.
Hehe, Jr. Troopa was cute, but had a bad attitude. I liked the little Yoshi that partnered with Mario in the second one. ^^
Awwww, well I do have a story posted here that I wrote about a year ago, if you want to read it. Here is the link. http://www.furaffinity.net/view/7674497/ You'll have to download the rtf to read it though, since it was too long to just post in the description. I wrote it for Tavi's birthday. ^^
*Huggles* Thank you for sharing the story link with me! I'm going to go through my messages here using my screen reader and then, with any luck, get back to your story. Actually, *puts a finger to his beak*, if I am smart, I'll just make it a part of my Favorites so that it is there for easier access when I get a good chance to listen through a whole story. As you wrote it for Tavi, I'm sure it'll be a fun read. :)
And really? I loathe how Japan gets certain titles that would make the game series' we get into more detailed. Reminds me of how we never got "Star Fox 2" and how much I'd have loved to play it. *Sigh* I remember there being, what I think, was an attempt to port "Radical Dreams" to at least a ROM. However, when I first saw it, I just thouhgt it was folks making Chrono Cross play like "Chrono Trigger".
And really? I loathe how Japan gets certain titles that would make the game series' we get into more detailed. Reminds me of how we never got "Star Fox 2" and how much I'd have loved to play it. *Sigh* I remember there being, what I think, was an attempt to port "Radical Dreams" to at least a ROM. However, when I first saw it, I just thouhgt it was folks making Chrono Cross play like "Chrono Trigger".
*huggles* You're welcome and I hope you enjoy reading it. Please tell me what you think once you do. ^^
Yeah, Japan gets a lot of games we don't. Like how they got the Kingdom Hearts Final Mix game, which was a version of Kingdom Hearts that had a bunch of new stuff to do and characters to meet. Star Fox 2 was never really released anywhere, but I've played the ROM of it. Since it wasn't finished, it was kind of buggy, but someone actually fixed most of it and you can play it all the way through. You just have to find the right version of the ROM and a good emulator. Radical Dreamers was released on the Japanese satellite game download system they had for the SNES. They were doing downloadable games WAY before we were. You can probably find a video of it on Youtube. I tried to play it a few times, but the translations I got weren't finished so I never got to see what the end looked like. It was just pictures with music and text that described what was going on and what was being said. You had choices of what to do next and depending on the choice you would either succeed or fail. It made references to Chrono Trigger, but the game was nothing like it.
Yeah, Japan gets a lot of games we don't. Like how they got the Kingdom Hearts Final Mix game, which was a version of Kingdom Hearts that had a bunch of new stuff to do and characters to meet. Star Fox 2 was never really released anywhere, but I've played the ROM of it. Since it wasn't finished, it was kind of buggy, but someone actually fixed most of it and you can play it all the way through. You just have to find the right version of the ROM and a good emulator. Radical Dreamers was released on the Japanese satellite game download system they had for the SNES. They were doing downloadable games WAY before we were. You can probably find a video of it on Youtube. I tried to play it a few times, but the translations I got weren't finished so I never got to see what the end looked like. It was just pictures with music and text that described what was going on and what was being said. You had choices of what to do next and depending on the choice you would either succeed or fail. It made references to Chrono Trigger, but the game was nothing like it.
Radical Dreamers sounds like a "Choose Your Own Adventure" story. Did you ever read those as a kid? I read a fun Yoshi and Luigi one. I also helped my friend program one with PC Speaker sounds on his 2x86 PC. :)
So Star Fox 2 was never finished? How awful. :( I have the soundtrack for it. I wonder how the one I got it from got it if it was unfinished? A mystery indeed...
I look forward to giving you some quality opinions on your work ASAP. I have a big day of phone calls and stuff to do tomorrow so I can attempt my work return, but I will do my best to set aside time to at least give you some feedback on your work. :) *Huggles*
So Star Fox 2 was never finished? How awful. :( I have the soundtrack for it. I wonder how the one I got it from got it if it was unfinished? A mystery indeed...
I look forward to giving you some quality opinions on your work ASAP. I have a big day of phone calls and stuff to do tomorrow so I can attempt my work return, but I will do my best to set aside time to at least give you some feedback on your work. :) *Huggles*
Yeah, pretty much, only most of the time there was only one right choice and the rest resulted in a game over. I think I only ever read one of those kind of books, but I knew about their existance. Making one sounds fun. Maybe we can make an AR one someday. ^^
Actually, Star Fox 2 was finished in Japan, except for removing some minor debugging tools. They withheld release of it because the N64 was about to come out and they wanted to use it instead. Its too bad too, because Star Fox 2 had some very interesting concepts, like a real time strategy map of the galaxy, and transforming Arwings that could turn into walking robots on land. Some of the stuff like the real time strategy map was used in Star Fox Command on the DS though. Fans got hold of the final version of the ROM and actually removed the debugging stuff and made an English translation for it. So now you can find and play it on an emulator, but the multiplayer function doesn't work. You can still play it all the way through and beat it though.
Hehe, well I hope you have a good day and everything goes well on your return to work. *huggles* ^^
Actually, Star Fox 2 was finished in Japan, except for removing some minor debugging tools. They withheld release of it because the N64 was about to come out and they wanted to use it instead. Its too bad too, because Star Fox 2 had some very interesting concepts, like a real time strategy map of the galaxy, and transforming Arwings that could turn into walking robots on land. Some of the stuff like the real time strategy map was used in Star Fox Command on the DS though. Fans got hold of the final version of the ROM and actually removed the debugging stuff and made an English translation for it. So now you can find and play it on an emulator, but the multiplayer function doesn't work. You can still play it all the way through and beat it though.
Hehe, well I hope you have a good day and everything goes well on your return to work. *huggles* ^^
That's so cool about how you know so much about "Star Fox 2". Did you ever get to play through it yourself? The soundtrack implies you have levels that are like two-parts where you begin on the outside of a planet, or space station, and then finish on the planet itself or inside the space station. Seems like a cool concept. Transforming Arwings seem like the advent of the additional, Star Fox tech we saw in Star Fox 64. I never got to play "Star Fox Command". Though, I've heard it is not worth it and kind of ruins the series. :( Do you agree, or disagree?
*Sigh* Been spending the majority of my morning getting all the documentation, calls, etc. together to return to work tomorrow. My company is very thorough and I drove a lady nuts trying to get things right word-for-word like my company wants. I'm shivering in my diapers and feeling a little anger-anxious for tomorrow, but I'm going to do my best. :)
As for an AR "Choose Your Own Adventure" that could be oodles of fun. Would need to write a bunch of stories and post the pieces all at once with links that would take the reader to the appropriate sections. FA, and other sites, may not not like the mass upload required to do an online, "Choose Your Own Adventure" but it'd be fun to do all the same. :)
*Sigh* Been spending the majority of my morning getting all the documentation, calls, etc. together to return to work tomorrow. My company is very thorough and I drove a lady nuts trying to get things right word-for-word like my company wants. I'm shivering in my diapers and feeling a little anger-anxious for tomorrow, but I'm going to do my best. :)
As for an AR "Choose Your Own Adventure" that could be oodles of fun. Would need to write a bunch of stories and post the pieces all at once with links that would take the reader to the appropriate sections. FA, and other sites, may not not like the mass upload required to do an online, "Choose Your Own Adventure" but it'd be fun to do all the same. :)
Hehe, well I read a lot about it a long time ago. Its all on Wikipedia if you ever want to read more about it. http://en.wikipedia.org/wiki/Star_Fox_2
Yeah, I've played through it. Its a really good game. Yep, there are levels where you fly to a space station then go inside and turn into the walking robot to complete the level. I think that's how planets worked too. It had both. There were stages where you could transform the Arwing and fly or have it be the walking robot anytime. It needed an upgraded version of the super FX chip to work too. I've played a little of Star Fox Command. Its okay, but not as fun as Star Fox 64 in my opinion. You have to use the stylus to fly and every level is done in all range mode, and its only air battles. No transforming Arwings this time. So it can get kinda repetitive, but I wouldn't say it ruins the series. It has multiple endings, so its worth playing more than once. It goes back to the SNES style with the "babble" speech when a character talks, which is kinda funny at times.
*hugs* Awww, I hope your return to work goes very well. ^^ I know you'll probably be nervous, but you'll get back into the routine and everything will be fine I'm sure.
Hehe, well, we could always post it on DA or something. I think it would be fun to wonder around at experience things at different ages to see what happens. ^^
Yeah, I've played through it. Its a really good game. Yep, there are levels where you fly to a space station then go inside and turn into the walking robot to complete the level. I think that's how planets worked too. It had both. There were stages where you could transform the Arwing and fly or have it be the walking robot anytime. It needed an upgraded version of the super FX chip to work too. I've played a little of Star Fox Command. Its okay, but not as fun as Star Fox 64 in my opinion. You have to use the stylus to fly and every level is done in all range mode, and its only air battles. No transforming Arwings this time. So it can get kinda repetitive, but I wouldn't say it ruins the series. It has multiple endings, so its worth playing more than once. It goes back to the SNES style with the "babble" speech when a character talks, which is kinda funny at times.
*hugs* Awww, I hope your return to work goes very well. ^^ I know you'll probably be nervous, but you'll get back into the routine and everything will be fine I'm sure.
Hehe, well, we could always post it on DA or something. I think it would be fun to wonder around at experience things at different ages to see what happens. ^^
*Huggles* Thanks for the further input on Star Fox 2. I loved the original, SNES Star Fox more than I did 64 and wish they'd release it for Virtual Console so, when I can see well enough to game, I can play it! :)
I can mentally see the AR project as one that would take quite a bit of time to complete. Especially if it were a "Choose Your Own Adventure". However, it could be done and a lot of fun doing. Probably be at least 100+ uploads with links that would go to the various uploads so that the story could adapt based on what age you are at a particular section. Definitely a fun idea as, truly, I enjoy making unique stories that are collabs. It's like an addiction to me. :)
And yes, *Reaches for your hand* I am scared about tomorrow. However, I'll be thinking of my friends and family and how they believe in me. Thus, if you believe in me, there's no reason why I shouldn't believe in me. :) *Huggles*
I can mentally see the AR project as one that would take quite a bit of time to complete. Especially if it were a "Choose Your Own Adventure". However, it could be done and a lot of fun doing. Probably be at least 100+ uploads with links that would go to the various uploads so that the story could adapt based on what age you are at a particular section. Definitely a fun idea as, truly, I enjoy making unique stories that are collabs. It's like an addiction to me. :)
And yes, *Reaches for your hand* I am scared about tomorrow. However, I'll be thinking of my friends and family and how they believe in me. Thus, if you believe in me, there's no reason why I shouldn't believe in me. :) *Huggles*
*huggles* You're welcome. ^^ I think they should have just made Star Fox 2 for the DS instead of Command because its just so much better. They could have changed the story around or whatever, and it would have been fine. So far there are no plans to release it on the Virtual Console, and that's no fun.
Yeah, it would take a long time to do and a lot of work. I think it could be fun though, especially if we get some images to go with it. ^^
Awww *holds your hand* I know, but it'll be okay. ^^ I'm kind of feeling down about myself right now because Sesame, Uno, and Lucca suddenly decided to go to TFF like right now, and we could go, but it would be expensive and we would be staying in an overflow hotel and stuff. It would also be a 9 hour drive, which I dunno if I'm up for. I just don't feel comfy with the idea of going, so I decided not to. Which means Tavi stays too, and I know how much he loves cons. I want to go, but I'm not sure if its a good idea. Especially since its so sudden. I can plan for something in advance and be fine with it, but if it just comes up out of the blue and I have to make a decision RIGHT then, I tend to freeze up and get all nauseated. I just feel like I'm keeping others from having fun and it hurts. *huggles*
Yeah, it would take a long time to do and a lot of work. I think it could be fun though, especially if we get some images to go with it. ^^
Awww *holds your hand* I know, but it'll be okay. ^^ I'm kind of feeling down about myself right now because Sesame, Uno, and Lucca suddenly decided to go to TFF like right now, and we could go, but it would be expensive and we would be staying in an overflow hotel and stuff. It would also be a 9 hour drive, which I dunno if I'm up for. I just don't feel comfy with the idea of going, so I decided not to. Which means Tavi stays too, and I know how much he loves cons. I want to go, but I'm not sure if its a good idea. Especially since its so sudden. I can plan for something in advance and be fine with it, but if it just comes up out of the blue and I have to make a decision RIGHT then, I tend to freeze up and get all nauseated. I just feel like I'm keeping others from having fun and it hurts. *huggles*
*Huggles tight and begins to rock softly as he pats gently at your padded backside* It's okay, Ozzie. Seriously, being asked to do something spur-of-the-moment like that isn't very fair. I mean, "Let's go to the ice cream store!" is one thing where "Let's go to a big, social event that requires a 9 hour drive!" is another. That's a big decision that can't just be made spur of the moment. Or at least, it certainly can't be made spur of the moment without having a mind full of "What ifs?" along the way.
On a plus, does this mean you and Tavi will have the house to yourselves? If so, that would be great as you two could spend the time bonding and sharing special times without having onlookers or worrying about someone interrupting something you two want to do. So, this could be a big win for you guys who, if I'm not mistaken, have gone quite awhile without having quality, bonding time together without company.
Another note is how by staying there with Tavi the money you would've spent on the trip and social anxiety of a rush-run can be put towards getting some things you and Tavi like to do. Perhaps you guys could go out to a movie? Or stroll of someplace fun together that is local? It is cheaper and still gets a great outcome of being together as mates. :)
On another note, I wondered if Lucca was one of those who lived with you guys. I kind of got a hint from a comment I saw awhile back, but it is neat to know one of the babyfurs who chill with you guys. :)
*Continues to rock and crinkle at your backfluff while rocking* All will be well for all of us. :)
On a plus, does this mean you and Tavi will have the house to yourselves? If so, that would be great as you two could spend the time bonding and sharing special times without having onlookers or worrying about someone interrupting something you two want to do. So, this could be a big win for you guys who, if I'm not mistaken, have gone quite awhile without having quality, bonding time together without company.
Another note is how by staying there with Tavi the money you would've spent on the trip and social anxiety of a rush-run can be put towards getting some things you and Tavi like to do. Perhaps you guys could go out to a movie? Or stroll of someplace fun together that is local? It is cheaper and still gets a great outcome of being together as mates. :)
On another note, I wondered if Lucca was one of those who lived with you guys. I kind of got a hint from a comment I saw awhile back, but it is neat to know one of the babyfurs who chill with you guys. :)
*Continues to rock and crinkle at your backfluff while rocking* All will be well for all of us. :)
*huggles n crinkles* Yeah, it is, and thanks. ^^ My anxiety really kicked in when I thought about it. At first I didn't know if we were even invited to go, but after being asked and after getting more details I just kinda froze and had to say no. I still feel really bad since I can tell Tavi really wanted to go. I hope to make it up to him though. I just got Wii Sports Resort and hope we can have some fun playing that. I know he likes the other Wii Sports game, and this one looks more fun.
That sounds nice, but there are no movies currently playing that I would want to see. Maybe we can go to the park or go out to eat and have some ice cream or something. We will have quality time though. I just need some good ideas.
Yeah, Lucca lives here. We live with Lucca, Unolup, and Sesame Bun. ^^
*crinkly hugs* Awww, thanks ^^ I sure hope so. How was your return to work today?
That sounds nice, but there are no movies currently playing that I would want to see. Maybe we can go to the park or go out to eat and have some ice cream or something. We will have quality time though. I just need some good ideas.
Yeah, Lucca lives here. We live with Lucca, Unolup, and Sesame Bun. ^^
*crinkly hugs* Awww, thanks ^^ I sure hope so. How was your return to work today?
Days 1 and 2 of my work return weren't nearly as scary as I thought they'd be. Actually, aside from struggling more to do my job, I'd say they went great! It's amazing how, in two, half days, I got all my duckies in a row and have a good, battle plan to help assist my team and get all caught up on trainings and other things I missed out on. :)
*Huggles* I'm sure you will come up with all sorts of fun ideas to do with Tavi in lieu of being at the convention. Perhaps you could invite some other friends over for a play date? Or you two could play cubby games around the house? There's also certainly some DVDs on-hand you can watch together while holding hands and crinkling nappies. :)
On another fun note, maybe you and Tavi could do a creative project together? For instance, Tavi could draw a picture and you could write a story to go with it? Or vice-versa! Share in your shared love of the arts!
Another idea is, if you guys have a mutually favorite band, you could get all creative while using the music as inspiration for stories and arts while occasionally sharing a dance, spin, or cuddle. :)
*Huggles and pat-pats* No matter what, I know you two will make the most of your special time. Think fun and it will come. :)
*Huggles* I'm sure you will come up with all sorts of fun ideas to do with Tavi in lieu of being at the convention. Perhaps you could invite some other friends over for a play date? Or you two could play cubby games around the house? There's also certainly some DVDs on-hand you can watch together while holding hands and crinkling nappies. :)
On another fun note, maybe you and Tavi could do a creative project together? For instance, Tavi could draw a picture and you could write a story to go with it? Or vice-versa! Share in your shared love of the arts!
Another idea is, if you guys have a mutually favorite band, you could get all creative while using the music as inspiration for stories and arts while occasionally sharing a dance, spin, or cuddle. :)
*Huggles and pat-pats* No matter what, I know you two will make the most of your special time. Think fun and it will come. :)
That's good! I'm glad things are going well for you on your return to work. *giggles* Got all of your little duckies. ^^
*huggles* Well, I try. We spent a good part of last night playing Wii Sports Resort together. That was fun. ^^ He doesn't like to sit still long, so most of the time watching a DVD or something is out. I think he may be too busy with commissions to do a creative side project right now. Its not that we don't want to though. Tonight we went back across town to where we used to live with Omni Fox and ate at the Chinese buffet that we used to eat at every Friday night. The workers there recognized us and we had fun talking to them. ^^
*huggles n crinkle-pats* We will, and hope you have a good weekend. ^^
*huggles* Well, I try. We spent a good part of last night playing Wii Sports Resort together. That was fun. ^^ He doesn't like to sit still long, so most of the time watching a DVD or something is out. I think he may be too busy with commissions to do a creative side project right now. Its not that we don't want to though. Tonight we went back across town to where we used to live with Omni Fox and ate at the Chinese buffet that we used to eat at every Friday night. The workers there recognized us and we had fun talking to them. ^^
*huggles n crinkle-pats* We will, and hope you have a good weekend. ^^
There actually a few sections that I've on-and-offed for this particular adventure. I'll have to set up the Link System so that they all can come together as I develop the pieces. It's not going to be as regular, or serious, as CC 2, but I do have loose ends and fun ideas I want to gradually work out. :)
Thanks for reading, JC! I really appreciate you being a part of all the fun and good times! :)
Thanks for reading, JC! I really appreciate you being a part of all the fun and good times! :)
*Hugs* No worries, Zee! If I recall, you recently had some super-fun times with Gem and, truly, such adventures take lead over silly submissions. :)
*Giggles* I like the Dingus Duck, too. I thought, for the on-and-off Creative Campaign 3, I'd find an actual way to get the reader into the world. Makes for a fun adventure, don't you think? :)
Though, now that I think of it, I imagine Zee-Zee is already working on an invention to do that back on MJ's Farm... What a clever, little guy. :)
*Giggles* I like the Dingus Duck, too. I thought, for the on-and-off Creative Campaign 3, I'd find an actual way to get the reader into the world. Makes for a fun adventure, don't you think? :)
Though, now that I think of it, I imagine Zee-Zee is already working on an invention to do that back on MJ's Farm... What a clever, little guy. :)
Nice story! also I feel a bit bad after reading some of the above comments. I didn't want Ozzie and Tavi to feel abandoned or anything when went to TFF, it's just that Uno really really loves Texas and he misses living there. So that's the reason it was a spur of the moment decision. and I really get really anxious when I don't have Uno near bye so I had to go to. >.<;
But we are all going to FWA this week, so at least we'll all be together there! ^^
But we are all going to FWA this week, so at least we'll all be together there! ^^
Ah! So you have noticed Ozzie and I have been having a number of long chats. :) It means a lot that he and I can talk and relate as, honestly, feeling less alone in overcoming a disability means the world to me. I feel he supports me as much as I support him and we cubbies are always for having helping hands of love and care. :)
He did seem sad to miss TFF. However, I think being with Tavi meant more to him just as you being with Uno is something that just has to be. I'm the same way with my wife and she is the same for me. We both don't sleep well and/or feel comfortable when we are parted for long periods of time. (Yes, a day is considered a long period) :)
When I was stuck in Pittsburgh for a month, we both crumbled as we feed off each other so much. So, in that respect, I understand why you went to TFF with Uno. Especially as being in Texas means so much to him. :)
On a big plus, you all will be going to FWA and I hope it turns out to be a most ducky of a time! Have fun!
He did seem sad to miss TFF. However, I think being with Tavi meant more to him just as you being with Uno is something that just has to be. I'm the same way with my wife and she is the same for me. We both don't sleep well and/or feel comfortable when we are parted for long periods of time. (Yes, a day is considered a long period) :)
When I was stuck in Pittsburgh for a month, we both crumbled as we feed off each other so much. So, in that respect, I understand why you went to TFF with Uno. Especially as being in Texas means so much to him. :)
On a big plus, you all will be going to FWA and I hope it turns out to be a most ducky of a time! Have fun!
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