[inhuman] arc 10 pg 29 v.1
i scanned before i tried something new. talk with garuda helped me realize that much of the time my characters are being 'lost' to the colour and noise of the backgrounds. so i decided to attempt to sort of darken the area around them to drive the eye to a certain point.
but
that is not this image
this is the image before i attempted that, which is good, because i had some issues. granted this isn't ideal but well i just figured people might like to see the difference.
entire comic is on my site
or you can read just this arc on FA:
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but
that is not this image
this is the image before i attempted that, which is good, because i had some issues. granted this isn't ideal but well i just figured people might like to see the difference.
entire comic is on my site
or you can read just this arc on FA:
<<< PREV | FIRST | NEXT >>>
Category Artwork (Traditional) / Comics
Species Alien (Other)
Size 650 x 860px
File Size 1.15 MB
I think I prefer this version of the page to the darkened version. If you're able to improve on that (And you mentioned on your tumblr using graphite, I think that'd work), then I'd say go for focus darkening on future pages. But for this one, I think the line thickness around Kyo and Grey does a good job of helping draw attention towards them. :3
yeah line thickness was something garuda and i talked about. i had been doing it before, but i guess the difference in line thickness was negligable against the backgrounds being so noisy. so i've made them thicker still in places. i also got a new, better gel pen that should help me outline them in white in some instances where i REALLY need to set them apart from the backgrounds.
I think I prefer this page too. To get that same darkening effect in the last page without having it creeping up on speak bubbles, try doing a underpainting first with grey tones. Using light watercolor washes over top will help mute the background characters without making brush strokes super obvious.
And I echo chaz, the line thickness on Kyo and Grey really help to draw the eye to them.
And I echo chaz, the line thickness on Kyo and Grey really help to draw the eye to them.
i was worried about underpainting and decided against it because the large problem i was dealing with was the loud greens and blues drawing attention to themselves. if they were on top, they'd be just as loud...just on a darker coloured building, if that makes sense? ITS ALL UNCHARTED WATERS TO ME AT THIS POINT
I vote for this version.
Since I've been a reader for a long time, my eye is automatically drawn to Kyo and Gray.
My suggestion:
Sharpen perspective for scenes such as this one. Just for example sake( I know you are probably sick of working on this scene by now ), the viewer's perspective could be close to ground level behind Kyo and Gray. They would be slightly larger in proportion to the scene. They would be "above our heads", and the buildings would be above their heads.
So we are focused on K & G quite easily, and after that we get to be impressed by the novel Conturan bar and surroundings.
Since I've been a reader for a long time, my eye is automatically drawn to Kyo and Gray.
My suggestion:
Sharpen perspective for scenes such as this one. Just for example sake( I know you are probably sick of working on this scene by now ), the viewer's perspective could be close to ground level behind Kyo and Gray. They would be slightly larger in proportion to the scene. They would be "above our heads", and the buildings would be above their heads.
So we are focused on K & G quite easily, and after that we get to be impressed by the novel Conturan bar and surroundings.
yeah, i know the perspective in this one isn't so great. i admit the reason is i was drawing the pub area first, because i did want the eye to go there first and then sort of trail down to where the guys were in relation to it. which meant that their distance kind of warped, it seems like the ground is on a concave curve towards the building. that was all my bad.
Of the two options, I much prefer this version because you can see more of the background, have a clearer image of where the main characters are, and it does a better job of focusing on the atmosphere. I would put in a joke about I like being able to see the adorable rodent things more clearly, but in all honesty I feel the buildings are just as important.
I'm gona pitch in and say I like this one better, everything looks nicer when it's crisp and clear. I duno if it's just how the effect turned out, but on the other one it looks like the area around them just suddenly got foggy or somethin' :U
In other news, that bar is also a tree, and that's awesome!
In other news, that bar is also a tree, and that's awesome!
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