Okay time to continue with some Sonic Gijinka related stuff, since i think its the first time i upload something of
this game here i will give a small review of this, Sonic Gijinka its a sonic fan game that tries to bring up from the graveyard some of the old alpha or beta concepts of the first game Sonic The Hedgehog, in one of those concepts is the Humanoid sonic that is showed in one image, that one looked more like a final fantasy type of humanoid hedgehog so i updated the look of it, i know that there is an official human sonic, but like the concept shows its a Humanoid not a human, half human half hedgehog, even sonic had 2 more redesigns in that time a Human more like a mix between mario and bart simpson, and a rabbit that i did once in a pic related to Epic Mickey,so i did a update of that concept and used a mix between classic sonic and new gen sonic, the first demo that i did for SAGE 2010 was indeed bad, in fact it was more a conceptual demo that a demo itself, so for this time im trying to do a reset of some of the concept i want to apply and simplify some other stuff, like towns and world maps, i realized that no matter you enter a town to select the act and play or no matter you use a worldmap to select the zone to play as well its the same thing that play all the acts and zones along without one of those stuff, i mean im not saying its inecesary but for a game that tries to revive some of those concepts and to create a playable beta of Sonic 1 isnt the best thing to implement there, so im now trying to be as faithful to the first game as it can be and i will get rid of the worldmaps and towns, a shame because the towns in sonic unleashed has some nice tunes and its kinda a waste but what the hell, so this is how Green Hill will look like when i redo it, as well now i have an alpha channel kinda of thing programed in the game that allows me more cool effects(im still using GM7 so no it isnt GM8) and that allows me to make the rainbow rings more flashy like in this pic and also the boost and other effects like bullets or explosions be more cool like in MMF2, so that all for this pic im out of here.
this game here i will give a small review of this, Sonic Gijinka its a sonic fan game that tries to bring up from the graveyard some of the old alpha or beta concepts of the first game Sonic The Hedgehog, in one of those concepts is the Humanoid sonic that is showed in one image, that one looked more like a final fantasy type of humanoid hedgehog so i updated the look of it, i know that there is an official human sonic, but like the concept shows its a Humanoid not a human, half human half hedgehog, even sonic had 2 more redesigns in that time a Human more like a mix between mario and bart simpson, and a rabbit that i did once in a pic related to Epic Mickey,so i did a update of that concept and used a mix between classic sonic and new gen sonic, the first demo that i did for SAGE 2010 was indeed bad, in fact it was more a conceptual demo that a demo itself, so for this time im trying to do a reset of some of the concept i want to apply and simplify some other stuff, like towns and world maps, i realized that no matter you enter a town to select the act and play or no matter you use a worldmap to select the zone to play as well its the same thing that play all the acts and zones along without one of those stuff, i mean im not saying its inecesary but for a game that tries to revive some of those concepts and to create a playable beta of Sonic 1 isnt the best thing to implement there, so im now trying to be as faithful to the first game as it can be and i will get rid of the worldmaps and towns, a shame because the towns in sonic unleashed has some nice tunes and its kinda a waste but what the hell, so this is how Green Hill will look like when i redo it, as well now i have an alpha channel kinda of thing programed in the game that allows me more cool effects(im still using GM7 so no it isnt GM8) and that allows me to make the rainbow rings more flashy like in this pic and also the boost and other effects like bullets or explosions be more cool like in MMF2, so that all for this pic im out of here.
Category All / All
Species Unspecified / Any
Size 640 x 480px
File Size 98.3 kB
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