I don't know how I completed the level 'lost impact' with @makin-bacon.bsky.social without losing my sanity... but we did it... somehow. Doesn't mean I didn't want to leave early several times though.
Seriously, whoever designed that level can FUCK off-
Artist: https://leviaticart.wixsite.com/leviatic
Posted using PostyBirb
Seriously, whoever designed that level can FUCK off-
Artist: https://leviaticart.wixsite.com/leviatic
Posted using PostyBirb
Category Artwork (Digital) / All
Species Unspecified / Any
Size 2000 x 1500px
File Size 1.47 MB
Listed in Folders
I personally find The Doom more annoying than Lost Impact. But Lost Impact can definitely take a long time if you accidentally skip an Artificial Chaos somewhere and have to double back trying to find it. It's one of those levels where a checklist can help a lot.
As an aside, a lot of people are baffled by the key door reward in that level but I've actually figured out what it's good for.
IMO the worst level design-wise is Air Fleet, due to checkpoint placement combined with enemy placement. It actually violates the game's design principles in a very annoying way.
As an aside, a lot of people are baffled by the key door reward in that level but I've actually figured out what it's good for.
IMO the worst level design-wise is Air Fleet, due to checkpoint placement combined with enemy placement. It actually violates the game's design principles in a very annoying way.
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