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Old screenshot comparing the actual game (Mario Kart 64) to how it renders in my program. One detail is missing - can you spot it?
This is more impressive if you know how crazy this game's programming is. v¯~ Getting this far took roughly a year.
This is more impressive if you know how crazy this game's programming is. v¯~ Getting this far took roughly a year.
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 638 x 1019px
File Size 83.6 kB
Actually, AI is pretty simple. They just follow an invisible line. See http://www.youtube.com/watch?v=rty8SDh0dwM where I actually created a new track (not using this program but editing "by hand").
Hehe, well that's the difficult part. Basically everything is just a bunch of machine code. Levels are just a few files dumped right into memory and executed. Not easy to edit that way, but does mean you can do just about anything you want if you can wrap your head around it...
I'm not surprised it's machine/compiled code. The source is probably rotting in Nintendo's vault. x3 I remember the creators of Utility Of Time lamenting the fact that one of the packages extracted from the Ocarina Of Time ROM seems to be the actor code and scripts in general, but it's compiled and indecipherable.
I always make it a point to harass people who release free projects without including their source code. That basically boils down to "I put a lot of work into this, and I'm not going to let you see what it does!", when the right attitude to have is "I put a lot of work into this, and you can learn from my work, and teach others with your own work."
Yeah I'm kind of a moral douche about that stuff. ._.
I always make it a point to harass people who release free projects without including their source code. That basically boils down to "I put a lot of work into this, and I'm not going to let you see what it does!", when the right attitude to have is "I put a lot of work into this, and you can learn from my work, and teach others with your own work."
Yeah I'm kind of a moral douche about that stuff. ._.
Well duh, I know that's why 99.9% of the time stuff is pre-compiled. And I can understand keeping the source to yourself if it's a product that makes you money, especially considering Nintendo looooves to do remakes.
I do like id Software's view on it, though. After a length of time they release the the source to all their engines.
I do like id Software's view on it, though. After a length of time they release the the source to all their engines.
FA+

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