Alrighty! Only took me 4 years of WB to actually draw the first real map of the DragonScape and here is the final result! This is meant to be the first of a series of Global Maps and more focused regional maps of the DragonScape to help give form to the setting and world. This first map is more meant to a broad "Here is the world" and isn't necessarily meant to show off anything super specific, the next map in line is going to be an Ecoregions and Climate Map.
The Americas got warped in many physics defying ways that break the previous rules of space (and perhaps time), physics, tectonic plates, geography, and sometimes just pure logic. So for this post I will do a ramble on how exactly.
So what exactly is the DragonScape in a broader sense?
You can almost think of the DragonScape as a sort or, pocket reality that has consumed the Americas and as such there are a lot of physical impossibilities between the Outside human world and the DragonScape. But of course as said in the past the DragonScape is all of the Americas (except Hawaii and a Part of Greenland) that have been forced into this different reality
So lets talk about the weirder macro rules of traversing this reality first
Of course space doesn't necessarily work the same here. In Spite of the new shape of the Americas the external Chiming Haze (Pulse Wall) takes up about the same amount of space more or less. And if you enter from a spot you would wind up essentially appearing where that area would be in the prepulse. Let's say for example you're sailing/flying to florida as where it would be in the modern world, by the time you passed the Chiming Haze, going West from West Africa you wouldn't hit the East Coast of South America first (as you would logically in this case). But you would appear in the Central Sea just East of what was once florida, basically teleporting to where you would appear if the Americas weren't messed up. Likewise if you wanted to land in São Paulo, then you would sail as if you were heading to where it is modern day, and you would go from traveling East to essentially teleporting on the Southern South American Coast
Moreover as for the borders of this reality
In this reality the border is clear to see from the outside looking into the DragonScape with very defined borders and.. inside not so much. To an inside viewer the internal space of the DragonScape may appear to be an endless expansion of the ocean once you get off the coasts and land of the Americas. If you try to sail towards it at some point you will hit the chiming haze and get "poofed" back to the shore. Recognizing where exactly this is takes a lot of time spent around the Chiming Haze but yeah, after a certain point you essentially see an infinite expanse of sea. The only exception is the Greenlandic Bridge, which does have a more well defined and consistent chiming Haze that can be seen and judged accurately within a margin of failure of 10 kilometers or so
And lastly weather patterns, tides, skies and climate
The DragonScape does follow similar basic rules to climate as you see on Earth, The Closer to the middle you get the hotter and more tropical it becomes and the further away you get from the middle. There are also Jetstreams and water streams that carry weather patterns though these don't correspond with the outside human world. Though there are consistent enough jetstreams, water streams etc. The Big streams are the North wind, the South wind and the West wind that come from the Southwest, Northeast and Northwest respectively in the world that serve as the main fronts that bring moisture to the Americas which has resulted in some changes (along with the shifted continents).
so anywho onto the actual discussion of the map
So obviously the continents are arranged differently. North America has gotten tilted dramatically and South America kinda got bodied hard, tilted on its side and moved northward and eastward from where it was prepulse. Both continents also got a fair share of geographic changes and Central America got completely shattered like a pain of glass.
So lets start with North America
North America is less changed because I can't retcon the comic in spaces its already shown But there are still more extreme changes that I am going to mention Roughly going North to South, East to West. Starting with Alaska, Alaska is now home to the furthest northernmost point in the DragonScape making it the coldest place in the DragonScape. The Tundras of Northern Alaska have stretched down to consume most of Alaska with the far north giving way to Cordillera terrain and temperatures below -60 Fahrenheit. This makes it one of the most hostile environments for life though of course, life does find a way.
So the once famous vast forests of Alaska are now a rolling, arctic Tundra that blends between mudflats and arctic grasslands
A similarish story with Greenland which is about as far north as Alaska. Though Greenland has also grown into the Northern Island Archipelago of Northern Canada, forming a Greenlandic Subcontinent. With Tundra and Cordilleras to the North and Taiga forests to the south of the continent.
Now moving to the PNW Coast. Little has changed except for the new Californian Islands that broke off of North America and were moved North. But outside of the new Islands (which follow this trend) the PNW coast is very much the same as it was in the prepulse, a Temperate Rainforest lush with old growth gigantic trees and a more forgiving winter than the interior. Going west of there you can see a broader climatic shift of North America to overall be warmer. With Taiga forests in the northern half of Canada but a larger, temperate coniferous forest reaching further to the north than what it used to be. This is most notable in Quebec, which was previously firmly subarctic for most of the continent and now only has a subarctic tip with much of the southern half of Quebec turning into a Birch forest with continental, but overall more mild temperatures than in prepulse Quebec.
Now moving into the Arid West of NA. Most of the Western Half of the US is still arid and if anything, more Arid than it was. With a sliver of Semi Arid steppe to the North that quickly give way to deep hyper arid deserts of many varieties. From the Coastal Dunes to the inland mesas and badlands, to arid shrublands and rocklands. Of course I should mention again that California got broken off, which has turned what was once the Sierra Nevadas into a cliffside desert coastland, along with most all of the southwest NA coastline. The Great Plains are also vastly smaller than what they once were, with a slim semiarid grassland east of that that leads into a temperate Oak Barren where the Great Lakes Forests once lived, which I should mention. The Great Lakes are now the Great Lake singular, a great inland freshwater sea which is the last bastion of Rust Belt Forests
After that you hit the Appalachian Shield, where much of the moisture from the Central Isles Jetstream gets caught. The Great Appalachias, once (mostly) a deciduous temperate forest have since turned into a North American Tropical Cloud Forest, boasting giant trees and a never ending veil of fog and rain that leaks water into the new Southeast US. This tropical shield expands as far as New york and Maine and as far south as the new Cydonian Peninsula. The lowlands of the Appalachian shield features a southern lowland jungle and, to the north a tropical hot coniferous forest similar to what you might see in modern day Florida. With the coasts all over the East being brack and saltwater marshlands, swamps, and Mangrove forests that is almost entirely muggy, mana filled wetlands
Now getting to Mexico and the Gulf of Mexico. It starts off with more Desert on the Western Half with the Northeastern half of modern day Mexico being Home to the familiar Yucatan Jungle that has grown further North over the 100 years thanks to climatic changes. With dense palm and fern jungle consuming the lower northeastern Mexican coast and the north giving way to tropical palm barrens. With La Tierraniebla serving as a barrier between Northern and Southern Mexico. Then you have the new Cydonian Peninsula, a long tropical peninsula branching from Southeastern Texas, while also the home of the New Cydonian Chiefdom of "New Dallas", its very much jungle land very much like the Mexico, with the northern peninsula following the same tropical barrens that you see to the West
and everything east of that, like the rest of the Appalachian Shield, is dense swamplands, marshlands and mangrove wetlands
and now for Southern Mexico the most important thing to mention is La Tierraniebla, the Fogland created by the Bal Myrmi to hide itself and the shame of its physical form which has consumed a large portion of Mexico. It is a climatic anomaly, a never ceasing wall of manafog, dominated by voicelake like ecology in a place that never rains but is always humid with the rank of mana. This is the reason why the Caminantes keep making their own fogmasks. Though la tierraniebla is not a climatic barrier it is a very unnatural break in the climate and the largest of those in the DragonScape, with most climatic anomalies belonging to smaller things like Obelisks and Voicelakes which, while severe disruptors of natural ecology and climate, are comparatively very small.
East of that is the Yucatan Peninsula, which is home to the same jungles that you see on the South of the Cydonian Peninsula and, at least in climate has already been talked about but is of course the OG of the North American Jungle that sits upon the Bridge of what was Central America
so lots of changes to North America though still overall smaller scale and less sweeping than those in the rest of the world
So let's do the Central Isles and Caribbean
The Central Isles were created by an early pre-awakening event known as "That Which Shattered the Bridge". The Battle between GoDomer and the balãr Rodurimer, Rylïm, and Veidrasil that resulted in Central America being shattered in a cataclysmic battle that would defeat GoDomer and lead to their burial in Quebec. but as a result there is no Central America, but rather what remains of the landmasses has been turned into islands in a massive archipelago. With many of these being hard to equate to the original Central America.
Moreover with the pressing of South America so far north it has created an inland sea, pressing the Caribbean Islands and the Caribbean sea in with the new Central Isles that has now created a massive region that is known as the "Central Sea" or the "Heartland Sea". This channel is significant, serving as a massive wind tunnel for the hot air and cold air jetstreams of the DragonScape to push through which has made this region quite a massive weather funnel.
Ecologically all of these islands are tropical except for the far northeastern islands of the Central Isles but there is a lot of new variety
The First to mention are Volcanoes, the That Which Shattered the Bridge had, in the crash, created hundreds of Volcanoes throughout the Southwestern Central Isles, from underwater vents to new volcanic rock islands that have formed over the past 100 years to new volcanoes in previously quiet areas. Along with geysers and hot springs, mud pots and seismic activity galore. so life on many of these islands is often all about the volcanic ebbs and flows of the magma that spews from these isles. The Other aspect is extreme weather. As this channel is the clash of massive cold and hot air jet streams severe rainstorms, thunderstorms, and hurricanes are common, particularly in the Northeastern islands that bring gallons of rain and wind through the area
So there is a divide between the more volcanic southwest, seeing less extreme weather (though a lot of steady rain) and the more extreme weather of the Northeast so yeah while relatively uniform in ecology, the climates are pretty distinct from most other regions of the DragonScape
Now for South America
South America is also pretty extremely different from the Prepulse South America with probably the only thing really staying truly consistent being the Amazon Rainforest ecologically
So starting with the Andes, they are still the andes (IE really freakin tall and huge) though their broad band being far higher north right into the tropics has slowly turned most of the Andes into a deep and vibrant Cloudforest through similar mechanisms as what made Appalachia to so wet and green, namely the jetstreams of the Central Isles getting caught in the mountains. Now while the Andes are broadly a cloud forest there are more distinct regions that are spread throughout the East to West breadth of it. From the more alpine and colder cloudforests of the Highlands in the Central Andes to the far warmer tropical Cloudforests of the fringes. In the far East you also see a climatic shift from the Tropical to the Temperate, broadleaf rainforests that are generally notably colder than the rest of the Andes, these temperate broadleaf rainforest lands cover most of Northern Colombia and stretches all through Venezuela, Suriname, Guyana and French Guiana. These Broadleaf forests are notable thick in regards to their canopy, leaving the forest floor of these increasingly ancient forests in the dark, with the only lights being the thick clouds of manafog and fungal spores that are scattered through this dark forest
Next up is the classic Amazon Rainforest, which has grown more widespread through South America and has found an enchanted Renaissance, as the rivers drain from north to south the vast networks feed this rainforest, making it one of the most lush regions of the DragonScape. It is also notable for being one of these most manadense regions of the americas discounting the Voicelakes of the Americas.
Now cutting through the central band of South America you see a transition into the Southern, drier half of the new south america. In the lowlands that were once Bolivia, there is a transition point between the Savannas of the south and the rainforest of the north, presenting vast rolling plains with dense forests sitting within the crevices of the hill lands with the rolling plains and thicket filled crags pressing through the central west. The Central East however has faced a very different situation. The Sheer force of the Pulse had ripped Brazil almost in two and almost entirely off from South America. This new Brazilian Straight has changed the local ecology dramatically. The North Coasts of the Straight have turned into a saltwater marshland and wetland. there is a distinct break from the Amazon into the more barren wetlands of the south, and it is here where the Islands of the Guardiões are and where Renca has made their home, which are also salty wetland islands poking up from the new inland straight,
Now moving into the South you see a dramatic Reversal between the Deserts of Argentina and Uruguay as opposed to the Savannas and tropical highlands of Brazil, essentially a flip flop Starting with the tip of SA. What was once the Great Deserts of South America have become far more lush thanks to a century of warm air flows bringing in powerful rains to the region, slowly turning the deserts into lush, rolling savannas and grasslands. Sparse scragging forests dot the vast expansive lands of grass, flora, shrubs and succulents. These savannas do vary notably between the more arid east and the more forested northwest though overall speaking broadly, savanna. Now moving to Brazil, What was once a mix of rainforest, Savanna, and tropical highlands has now dried out, being passed by and shielded from most of the wetter weather. All that is left of the wind that hits this region is dry air, unhelped by the land itself. The Northern side (the southern straight) Is a great salt desert, massive salt flats extending for many miles with the Central Desert being a mix of rocky out crops and flat expanses of sand with few dunes. With the southern Brazilian Highlands being an array of dry hills. Southern Brazil, with the moisture being caught in the Highlands, is the most lively being filled with Semi Arid shrublands and Grasslands that become their most lush in the Highlands.
So yeah! Its a wild place
I am skipping the Skyles of Sila, as they are a region that warrants their own dump, same with the Deep Dark and the Abyss as these are all quite complicated and not worth explaining in this map, hoping to make more maps in the future with one possibly coming this week
As what is a post apocalypse without some redecoration of an entire part of the planet in a manner which defies logic and physics?
The Americas got warped in many physics defying ways that break the previous rules of space (and perhaps time), physics, tectonic plates, geography, and sometimes just pure logic. So for this post I will do a ramble on how exactly.
So what exactly is the DragonScape in a broader sense?
You can almost think of the DragonScape as a sort or, pocket reality that has consumed the Americas and as such there are a lot of physical impossibilities between the Outside human world and the DragonScape. But of course as said in the past the DragonScape is all of the Americas (except Hawaii and a Part of Greenland) that have been forced into this different reality
So lets talk about the weirder macro rules of traversing this reality first
Of course space doesn't necessarily work the same here. In Spite of the new shape of the Americas the external Chiming Haze (Pulse Wall) takes up about the same amount of space more or less. And if you enter from a spot you would wind up essentially appearing where that area would be in the prepulse. Let's say for example you're sailing/flying to florida as where it would be in the modern world, by the time you passed the Chiming Haze, going West from West Africa you wouldn't hit the East Coast of South America first (as you would logically in this case). But you would appear in the Central Sea just East of what was once florida, basically teleporting to where you would appear if the Americas weren't messed up. Likewise if you wanted to land in São Paulo, then you would sail as if you were heading to where it is modern day, and you would go from traveling East to essentially teleporting on the Southern South American Coast
Moreover as for the borders of this reality
In this reality the border is clear to see from the outside looking into the DragonScape with very defined borders and.. inside not so much. To an inside viewer the internal space of the DragonScape may appear to be an endless expansion of the ocean once you get off the coasts and land of the Americas. If you try to sail towards it at some point you will hit the chiming haze and get "poofed" back to the shore. Recognizing where exactly this is takes a lot of time spent around the Chiming Haze but yeah, after a certain point you essentially see an infinite expanse of sea. The only exception is the Greenlandic Bridge, which does have a more well defined and consistent chiming Haze that can be seen and judged accurately within a margin of failure of 10 kilometers or so
And lastly weather patterns, tides, skies and climate
The DragonScape does follow similar basic rules to climate as you see on Earth, The Closer to the middle you get the hotter and more tropical it becomes and the further away you get from the middle. There are also Jetstreams and water streams that carry weather patterns though these don't correspond with the outside human world. Though there are consistent enough jetstreams, water streams etc. The Big streams are the North wind, the South wind and the West wind that come from the Southwest, Northeast and Northwest respectively in the world that serve as the main fronts that bring moisture to the Americas which has resulted in some changes (along with the shifted continents).
so anywho onto the actual discussion of the map
So obviously the continents are arranged differently. North America has gotten tilted dramatically and South America kinda got bodied hard, tilted on its side and moved northward and eastward from where it was prepulse. Both continents also got a fair share of geographic changes and Central America got completely shattered like a pain of glass.
So lets start with North America
North America is less changed because I can't retcon the comic in spaces its already shown But there are still more extreme changes that I am going to mention Roughly going North to South, East to West. Starting with Alaska, Alaska is now home to the furthest northernmost point in the DragonScape making it the coldest place in the DragonScape. The Tundras of Northern Alaska have stretched down to consume most of Alaska with the far north giving way to Cordillera terrain and temperatures below -60 Fahrenheit. This makes it one of the most hostile environments for life though of course, life does find a way.
So the once famous vast forests of Alaska are now a rolling, arctic Tundra that blends between mudflats and arctic grasslands
A similarish story with Greenland which is about as far north as Alaska. Though Greenland has also grown into the Northern Island Archipelago of Northern Canada, forming a Greenlandic Subcontinent. With Tundra and Cordilleras to the North and Taiga forests to the south of the continent.
Now moving to the PNW Coast. Little has changed except for the new Californian Islands that broke off of North America and were moved North. But outside of the new Islands (which follow this trend) the PNW coast is very much the same as it was in the prepulse, a Temperate Rainforest lush with old growth gigantic trees and a more forgiving winter than the interior. Going west of there you can see a broader climatic shift of North America to overall be warmer. With Taiga forests in the northern half of Canada but a larger, temperate coniferous forest reaching further to the north than what it used to be. This is most notable in Quebec, which was previously firmly subarctic for most of the continent and now only has a subarctic tip with much of the southern half of Quebec turning into a Birch forest with continental, but overall more mild temperatures than in prepulse Quebec.
Now moving into the Arid West of NA. Most of the Western Half of the US is still arid and if anything, more Arid than it was. With a sliver of Semi Arid steppe to the North that quickly give way to deep hyper arid deserts of many varieties. From the Coastal Dunes to the inland mesas and badlands, to arid shrublands and rocklands. Of course I should mention again that California got broken off, which has turned what was once the Sierra Nevadas into a cliffside desert coastland, along with most all of the southwest NA coastline. The Great Plains are also vastly smaller than what they once were, with a slim semiarid grassland east of that that leads into a temperate Oak Barren where the Great Lakes Forests once lived, which I should mention. The Great Lakes are now the Great Lake singular, a great inland freshwater sea which is the last bastion of Rust Belt Forests
After that you hit the Appalachian Shield, where much of the moisture from the Central Isles Jetstream gets caught. The Great Appalachias, once (mostly) a deciduous temperate forest have since turned into a North American Tropical Cloud Forest, boasting giant trees and a never ending veil of fog and rain that leaks water into the new Southeast US. This tropical shield expands as far as New york and Maine and as far south as the new Cydonian Peninsula. The lowlands of the Appalachian shield features a southern lowland jungle and, to the north a tropical hot coniferous forest similar to what you might see in modern day Florida. With the coasts all over the East being brack and saltwater marshlands, swamps, and Mangrove forests that is almost entirely muggy, mana filled wetlands
Now getting to Mexico and the Gulf of Mexico. It starts off with more Desert on the Western Half with the Northeastern half of modern day Mexico being Home to the familiar Yucatan Jungle that has grown further North over the 100 years thanks to climatic changes. With dense palm and fern jungle consuming the lower northeastern Mexican coast and the north giving way to tropical palm barrens. With La Tierraniebla serving as a barrier between Northern and Southern Mexico. Then you have the new Cydonian Peninsula, a long tropical peninsula branching from Southeastern Texas, while also the home of the New Cydonian Chiefdom of "New Dallas", its very much jungle land very much like the Mexico, with the northern peninsula following the same tropical barrens that you see to the West
and everything east of that, like the rest of the Appalachian Shield, is dense swamplands, marshlands and mangrove wetlands
and now for Southern Mexico the most important thing to mention is La Tierraniebla, the Fogland created by the Bal Myrmi to hide itself and the shame of its physical form which has consumed a large portion of Mexico. It is a climatic anomaly, a never ceasing wall of manafog, dominated by voicelake like ecology in a place that never rains but is always humid with the rank of mana. This is the reason why the Caminantes keep making their own fogmasks. Though la tierraniebla is not a climatic barrier it is a very unnatural break in the climate and the largest of those in the DragonScape, with most climatic anomalies belonging to smaller things like Obelisks and Voicelakes which, while severe disruptors of natural ecology and climate, are comparatively very small.
East of that is the Yucatan Peninsula, which is home to the same jungles that you see on the South of the Cydonian Peninsula and, at least in climate has already been talked about but is of course the OG of the North American Jungle that sits upon the Bridge of what was Central America
so lots of changes to North America though still overall smaller scale and less sweeping than those in the rest of the world
So let's do the Central Isles and Caribbean
The Central Isles were created by an early pre-awakening event known as "That Which Shattered the Bridge". The Battle between GoDomer and the balãr Rodurimer, Rylïm, and Veidrasil that resulted in Central America being shattered in a cataclysmic battle that would defeat GoDomer and lead to their burial in Quebec. but as a result there is no Central America, but rather what remains of the landmasses has been turned into islands in a massive archipelago. With many of these being hard to equate to the original Central America.
Moreover with the pressing of South America so far north it has created an inland sea, pressing the Caribbean Islands and the Caribbean sea in with the new Central Isles that has now created a massive region that is known as the "Central Sea" or the "Heartland Sea". This channel is significant, serving as a massive wind tunnel for the hot air and cold air jetstreams of the DragonScape to push through which has made this region quite a massive weather funnel.
Ecologically all of these islands are tropical except for the far northeastern islands of the Central Isles but there is a lot of new variety
The First to mention are Volcanoes, the That Which Shattered the Bridge had, in the crash, created hundreds of Volcanoes throughout the Southwestern Central Isles, from underwater vents to new volcanic rock islands that have formed over the past 100 years to new volcanoes in previously quiet areas. Along with geysers and hot springs, mud pots and seismic activity galore. so life on many of these islands is often all about the volcanic ebbs and flows of the magma that spews from these isles. The Other aspect is extreme weather. As this channel is the clash of massive cold and hot air jet streams severe rainstorms, thunderstorms, and hurricanes are common, particularly in the Northeastern islands that bring gallons of rain and wind through the area
So there is a divide between the more volcanic southwest, seeing less extreme weather (though a lot of steady rain) and the more extreme weather of the Northeast so yeah while relatively uniform in ecology, the climates are pretty distinct from most other regions of the DragonScape
Now for South America
South America is also pretty extremely different from the Prepulse South America with probably the only thing really staying truly consistent being the Amazon Rainforest ecologically
So starting with the Andes, they are still the andes (IE really freakin tall and huge) though their broad band being far higher north right into the tropics has slowly turned most of the Andes into a deep and vibrant Cloudforest through similar mechanisms as what made Appalachia to so wet and green, namely the jetstreams of the Central Isles getting caught in the mountains. Now while the Andes are broadly a cloud forest there are more distinct regions that are spread throughout the East to West breadth of it. From the more alpine and colder cloudforests of the Highlands in the Central Andes to the far warmer tropical Cloudforests of the fringes. In the far East you also see a climatic shift from the Tropical to the Temperate, broadleaf rainforests that are generally notably colder than the rest of the Andes, these temperate broadleaf rainforest lands cover most of Northern Colombia and stretches all through Venezuela, Suriname, Guyana and French Guiana. These Broadleaf forests are notable thick in regards to their canopy, leaving the forest floor of these increasingly ancient forests in the dark, with the only lights being the thick clouds of manafog and fungal spores that are scattered through this dark forest
Next up is the classic Amazon Rainforest, which has grown more widespread through South America and has found an enchanted Renaissance, as the rivers drain from north to south the vast networks feed this rainforest, making it one of the most lush regions of the DragonScape. It is also notable for being one of these most manadense regions of the americas discounting the Voicelakes of the Americas.
Now cutting through the central band of South America you see a transition into the Southern, drier half of the new south america. In the lowlands that were once Bolivia, there is a transition point between the Savannas of the south and the rainforest of the north, presenting vast rolling plains with dense forests sitting within the crevices of the hill lands with the rolling plains and thicket filled crags pressing through the central west. The Central East however has faced a very different situation. The Sheer force of the Pulse had ripped Brazil almost in two and almost entirely off from South America. This new Brazilian Straight has changed the local ecology dramatically. The North Coasts of the Straight have turned into a saltwater marshland and wetland. there is a distinct break from the Amazon into the more barren wetlands of the south, and it is here where the Islands of the Guardiões are and where Renca has made their home, which are also salty wetland islands poking up from the new inland straight,
Now moving into the South you see a dramatic Reversal between the Deserts of Argentina and Uruguay as opposed to the Savannas and tropical highlands of Brazil, essentially a flip flop Starting with the tip of SA. What was once the Great Deserts of South America have become far more lush thanks to a century of warm air flows bringing in powerful rains to the region, slowly turning the deserts into lush, rolling savannas and grasslands. Sparse scragging forests dot the vast expansive lands of grass, flora, shrubs and succulents. These savannas do vary notably between the more arid east and the more forested northwest though overall speaking broadly, savanna. Now moving to Brazil, What was once a mix of rainforest, Savanna, and tropical highlands has now dried out, being passed by and shielded from most of the wetter weather. All that is left of the wind that hits this region is dry air, unhelped by the land itself. The Northern side (the southern straight) Is a great salt desert, massive salt flats extending for many miles with the Central Desert being a mix of rocky out crops and flat expanses of sand with few dunes. With the southern Brazilian Highlands being an array of dry hills. Southern Brazil, with the moisture being caught in the Highlands, is the most lively being filled with Semi Arid shrublands and Grasslands that become their most lush in the Highlands.
So yeah! Its a wild place
I am skipping the Skyles of Sila, as they are a region that warrants their own dump, same with the Deep Dark and the Abyss as these are all quite complicated and not worth explaining in this map, hoping to make more maps in the future with one possibly coming this week
As what is a post apocalypse without some redecoration of an entire part of the planet in a manner which defies logic and physics?
Category Artwork (Digital) / Fantasy
Species Unspecified / Any
Size 3035 x 3466px
File Size 5.91 MB
That actually explains a lot, because I know one of the first things humans would do is get off the planet away from all this. (imaging a reality rope bumping into other celestial objects) but it seems it does not expand land wise if humanity is still around after 12000 years.
also thank you for answering.
also thank you for answering.
FA+

Comments