Character Bio Fighting Game Style
This is a new project I'm starting; creating bios that fit the styles of each character. I'm also giving out requests to my friends (Everyone on my userpage) that wants one. The only condition is that I need at least a bust shot of the character you want on here; I cannot do the art myself. For all of my friends I'm fairly familiar with your abilities so I'm pretty sure I can properly judge what each type would be like.
Allow me to explain each of the features in here. Name, Height and Weight are self-explanitory, but Fighter Type displays weather you are physical, Athletic or Magic type fighter. Fighting Style depicts how you battle; martial arts, freestyle, etc. Weapon, also self explanitory but also optional. Element... also self explanitory.
Physical
Strength: Affects your ability to bypass damage resistance.
Endurance: Physical Damage Resistance.
Stamina: Affects how many times your character can attack before they have to take a breath, which brings an area of tactics into this game.
Athletic
Speed: Affects how fast your character can move about the map.
Agility: How quickly you can guard or avoid damage from your opponent; the lower the agility, the less chance you'll be able to protect or evade an oncoming attack.
Maneuver: Affects how easily your character can use the dodge ability and move about the battlefield.
Magic
Power: Affects how much damage your energy attacks do against your enemy.
Resist: Affects how much damage you take from energy attacks used against you. Natural weaknesses do not affect this.
3 examples will be following this.
Allow me to explain each of the features in here. Name, Height and Weight are self-explanitory, but Fighter Type displays weather you are physical, Athletic or Magic type fighter. Fighting Style depicts how you battle; martial arts, freestyle, etc. Weapon, also self explanitory but also optional. Element... also self explanitory.
Physical
Strength: Affects your ability to bypass damage resistance.
Endurance: Physical Damage Resistance.
Stamina: Affects how many times your character can attack before they have to take a breath, which brings an area of tactics into this game.
Athletic
Speed: Affects how fast your character can move about the map.
Agility: How quickly you can guard or avoid damage from your opponent; the lower the agility, the less chance you'll be able to protect or evade an oncoming attack.
Maneuver: Affects how easily your character can use the dodge ability and move about the battlefield.
Magic
Power: Affects how much damage your energy attacks do against your enemy.
Resist: Affects how much damage you take from energy attacks used against you. Natural weaknesses do not affect this.
3 examples will be following this.
Category Artwork (Digital) / General Furry Art
Species Unspecified / Any
Size 782 x 558px
File Size 21.1 kB
you never saw http://www.furaffinity.net/view/3942130 this?
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