869 submissions
<<< PREV | FIRST | NEXT >>>Don't ask me why I've decided to restart the page numbering every time I start a chapter. That's just how it is.
Hoo-boy, so this is going to be another start-and-stop deal. Maybe one day when I have a wealth of assets I'll be able to produce pages consistently (when I don't stop to do other stuff). But for now it takes a lot of work to build stuff. This little chunk was going to be a test to see if I could produce a small, focused setting very quickly. I started about 3 months ago. I *guess* it was kinda quick compared to others but not great.
However, I developer several new techniques to that should really help my work now. The decal system has been reused and now I have a new way to produce a bump map texture from any model(s) which was used for the barely-identifiable figure on the wall. More importantly, I developed a new spandex system for tight-fitting clothes that really blew up into a lot of stuff. Gonna post a lot more on that later. For now, it just makes the socks for the suit and the crotch area, blending into the texture on the body to look like a skin-tight survival/space suit.
I did some more background characters in a vague way. Still not sure if I wanna keep that way or finally get around to that variable version of the normal model shader network.
I still really need to work on my dialog. After this first set of pages, I've decided to commit to planning out pages and dialog *before* diving into settings, shots, and assets. Hopefully that will reduce the wasteful space and make the dialog more fitting.
Category Artwork (Digital) / Comics
Species Vulpine (Other)
Size 1280 x 1920px
File Size 7.95 MB
FA+

Comments