Name: Söluk
Gender: Female
Title(s):
Tenebris Solar Magum (official) - Dark Sun Mage (translation/Latin)
Ignis Magumtina (unofficial) - Fire Female Mage (translation/Latin)
Age: 266 years
Birthday: 11 December 2028
Seqencer: Dr. Alfhild Eriksson of Norwegian University of Science and Technology
Country Allegiance/Origin: Norway
Birthplace: Norwegian University of Science and Technology (NTNU), Trondheim, Norway
Raised/Training Location: Garrison of Sør-Varanger, Høybuktmoen, Norway
Armed Forces Rank: Oberst (Unit Commander Head Magus over ten senior Magusi, two training Magusi - attached to human force of 600-800). Nicknamed the “Helvetehund Division”.
Chimera Mix:
Wolf - taken from Osdalen, Norway (DNA from the last culled wolf in Norway)
Polar Bear - taken from Nordenskjold Land National Park, Svalbard, Norway
Chimera Designation: 9#001
Height: 10 feet, 1 inch / 3.07 meters
Weight: 1,312lbs / 595.1132 kg
Color:
- Off-white body
- Gray longer fur running from the top of head down to in between shoulder blades
- Gray longer fur from elbow to wrist and from hock to foot/paw
- Rune markings red and inset in fur
- Brown eyes with flecks of gold, ignite when casting fire spells and are the last thing to disappear when cloaking and the first thing to appear when de-cloaking
Other physical characteristics:
- White saber teeth, black paw pads.
- Her muzzle is gently sloped--not the harsh stop of a canine but not the full arch of a ursine.
- Her ears are smaller than canine ears, but with small points.
- Nails are medium length and dexterous.
- Nose is broader than a canine, however does not wrap as far around her muzzle as a ursine.
- Her tail is only a foot (30 cm) and wags when happy (which embarrasses her).
- No visible obviousness of her gender besides her build being slightly thinner than the average bear (no breasts). Matt/Sixten (DM) has designated this for this cycle: no dimorphic characters unless they are naturally dimorphic or second Gen IA Chimera.
- Tongue is black with pink gums.
- The runes glow and get more markings inside of them when casting fire spells with various intensity
- During the war, Soluk is lean, but post war she gains the soft belly of a Polar Bear. Her arms and legs are still heavily muscled although not as defined.
Battle armor:
- Wide battle belt that is black, trimmed in red, with a white runic sun symbol in the center.
- A black and red tabard hangs 18 inches (47 cm) in front and split in the back to allow her tail freedom of movement.
- Medical packs and supplies usually hung from a secondary belt
Feral ability: None - First run of Chimera did not have the ability to shift four footed, though sixteen sessions in it will become an option.
Dødskalle ability (Added by Tina/Siera) - Rolling a critical miss or critical hit (1d20) in any battle post turn fifteen activates Dødskalle form, literally “Death Skull” form. Colors invert mostly--white body becomes darker gray, red runes on skull become black and hands and claws morph and lose dexterity (minus 1d4 for Dex checks). Grows from normal height to twelve feet, eleven inches tall, body becomes thinner with long limbs, and most noticeably--her head becomes a polar bear skull with large pointed gray ears. You will get +1d6 to damage and +1d4 to speed/agility and constitution but -1d10 to any wisdom checks. Dødskalle ends after someone in the party re-activates Söluk’s containment armor or she becomes unconscious. Dødskalle only lasts five turns in which she becomes unconscious.
Powers:
- Conjure fire
Scale: Liten (small - easily casted) to Utslette (Thousands of miles wide - drains power for days depending on the size) - 1d20
Difficulty: Easy, natural however the larger the spell, the more power it takes. This can render her unconscious for periods of time.
- Conjure black fire
Scale: Liten (small - easily casted) to Mellomtone (medium - a few yard circle around herself) - 1d4
Difficulty: Hard, requires focus.
Additional Information “Black Fire” (Svart Ild) appears as flickering black flames. It absorbs heat and light. It is an ability to can cancel out her fire abilities and is primarily used in Dødskalle.
- Cloak
Scale: Self - 2d10
Difficulty: Easy, natural
Additional information: Allows her to melt into the shadows.
- Binds
Scale: Mellomtone (medium - only three yards away) - 1d6
Difficulty: Moderate, has to keep attention on binded entity
Runic Patterns:
- Red swirls containing runes on her right arm constantly while muted due to the armor on her left.
- The armor is there to prevent casting ability due to Military standards. Only roll 1d6 for damage at 20% power. Fully removing the armor brings damage to 1d20 and 1d4.
- If only for display, Söluk can flicker her runes in different patterns. It can happen as well if agitated or casting large spells.
Nicknames:
- Lulu - eventual humans post war
- Tina - Dr. Eriksson’s name for her
- Hellbear - older residents of Fort MacPherson
Languages spoken:
- Norwegian (fluent)
- English (fluent)
- Russian (passable)
- First Nations (social)
- Overall +4 to speech
Reactions to Söluk Pre-War:
Those in her unit--the Helvetehund Division--that were human were at first suspicious of Söluk as Norwegians have a general mistrust of wolves and by extension, magic. After the first battle versus the Integrated Alliance (United States and Russia) on the border of Russia, most humans came around to her presence. Söluk was eventually seen as a warm mother figure, protective of her unit to the point of fanaticism. Upper ranks of the military used her as a campaign tool, but were always hesitant about her seemingly growing powers along with the other Chimera. Those of the Allied Union saw Söluk as one the main fighters of the Scourge War (World War III) along with Muniera (Sweden), Kolvat (Iceland), and Reicher (Germany).
Miscellaneous Information:
- Söluk is a strict carnivore, but cooks all types of food very well. Can eat as little as once a week, but it will have to be over 20lbs (44kg). (-1 each day past 7 without food, +3 the following 2 days, +2 for the next 3 days, +1 the next day, base stats, then - 1, etc)
- The only Latin she knows is to cast spells--anything else in the language is completely alien.
- Söluk enjoys sleep. A lot. Days at a time even.
- Loves the cold which is why she remained in Canada. (-1 to anytime she is in over 30°F, - 2 in over 55°F)
- Even though she had related well with people, Söluk has remained in isolation for over two hundred years.
- A rivalry with Annie, an Integrated Allied Chimera (US) eagle and bighorn sheep, made her blood boil as she saw her without honor. (-2 to any fights that she's in versus her)
- Söluk’s fights with Bkorin, an Integrated Allied Chimera wolverine and lynx, regularly ended in draws and they had a begrudging respect for one another.
- She enjoys children, but is authoritarian with them, believing in tough love. (13 charisma total, -5 if she appears suddenly, -8 if she is casting, +2 while sleeping, -1 while singing)
- After the Fires of Ragnarok Battle, Söluk limits her use of high cost magic as much as possible.
- Her voice is deep, but quiet. She had trouble making herself heard in battle for a few years.
- Söluk is not a fan of clothing but will wear a cloak if the wind gets bad enough.
- She sings, albeit not very well.
- Not mechanically apt. If there is a magical way to solve things versus wiring things, she’ll take the magic every time.
- Her Death Skull ability is something of a great shame. Losing control is something she hated
Gender: Female
Title(s):
Tenebris Solar Magum (official) - Dark Sun Mage (translation/Latin)
Ignis Magumtina (unofficial) - Fire Female Mage (translation/Latin)
Age: 266 years
Birthday: 11 December 2028
Seqencer: Dr. Alfhild Eriksson of Norwegian University of Science and Technology
Country Allegiance/Origin: Norway
Birthplace: Norwegian University of Science and Technology (NTNU), Trondheim, Norway
Raised/Training Location: Garrison of Sør-Varanger, Høybuktmoen, Norway
Armed Forces Rank: Oberst (Unit Commander Head Magus over ten senior Magusi, two training Magusi - attached to human force of 600-800). Nicknamed the “Helvetehund Division”.
Chimera Mix:
Wolf - taken from Osdalen, Norway (DNA from the last culled wolf in Norway)
Polar Bear - taken from Nordenskjold Land National Park, Svalbard, Norway
Chimera Designation: 9#001
Height: 10 feet, 1 inch / 3.07 meters
Weight: 1,312lbs / 595.1132 kg
Color:
- Off-white body
- Gray longer fur running from the top of head down to in between shoulder blades
- Gray longer fur from elbow to wrist and from hock to foot/paw
- Rune markings red and inset in fur
- Brown eyes with flecks of gold, ignite when casting fire spells and are the last thing to disappear when cloaking and the first thing to appear when de-cloaking
Other physical characteristics:
- White saber teeth, black paw pads.
- Her muzzle is gently sloped--not the harsh stop of a canine but not the full arch of a ursine.
- Her ears are smaller than canine ears, but with small points.
- Nails are medium length and dexterous.
- Nose is broader than a canine, however does not wrap as far around her muzzle as a ursine.
- Her tail is only a foot (30 cm) and wags when happy (which embarrasses her).
- No visible obviousness of her gender besides her build being slightly thinner than the average bear (no breasts). Matt/Sixten (DM) has designated this for this cycle: no dimorphic characters unless they are naturally dimorphic or second Gen IA Chimera.
- Tongue is black with pink gums.
- The runes glow and get more markings inside of them when casting fire spells with various intensity
- During the war, Soluk is lean, but post war she gains the soft belly of a Polar Bear. Her arms and legs are still heavily muscled although not as defined.
Battle armor:
- Wide battle belt that is black, trimmed in red, with a white runic sun symbol in the center.
- A black and red tabard hangs 18 inches (47 cm) in front and split in the back to allow her tail freedom of movement.
- Medical packs and supplies usually hung from a secondary belt
Feral ability: None - First run of Chimera did not have the ability to shift four footed, though sixteen sessions in it will become an option.
Dødskalle ability (Added by Tina/Siera) - Rolling a critical miss or critical hit (1d20) in any battle post turn fifteen activates Dødskalle form, literally “Death Skull” form. Colors invert mostly--white body becomes darker gray, red runes on skull become black and hands and claws morph and lose dexterity (minus 1d4 for Dex checks). Grows from normal height to twelve feet, eleven inches tall, body becomes thinner with long limbs, and most noticeably--her head becomes a polar bear skull with large pointed gray ears. You will get +1d6 to damage and +1d4 to speed/agility and constitution but -1d10 to any wisdom checks. Dødskalle ends after someone in the party re-activates Söluk’s containment armor or she becomes unconscious. Dødskalle only lasts five turns in which she becomes unconscious.
Powers:
- Conjure fire
Scale: Liten (small - easily casted) to Utslette (Thousands of miles wide - drains power for days depending on the size) - 1d20
Difficulty: Easy, natural however the larger the spell, the more power it takes. This can render her unconscious for periods of time.
- Conjure black fire
Scale: Liten (small - easily casted) to Mellomtone (medium - a few yard circle around herself) - 1d4
Difficulty: Hard, requires focus.
Additional Information “Black Fire” (Svart Ild) appears as flickering black flames. It absorbs heat and light. It is an ability to can cancel out her fire abilities and is primarily used in Dødskalle.
- Cloak
Scale: Self - 2d10
Difficulty: Easy, natural
Additional information: Allows her to melt into the shadows.
- Binds
Scale: Mellomtone (medium - only three yards away) - 1d6
Difficulty: Moderate, has to keep attention on binded entity
Runic Patterns:
- Red swirls containing runes on her right arm constantly while muted due to the armor on her left.
- The armor is there to prevent casting ability due to Military standards. Only roll 1d6 for damage at 20% power. Fully removing the armor brings damage to 1d20 and 1d4.
- If only for display, Söluk can flicker her runes in different patterns. It can happen as well if agitated or casting large spells.
Nicknames:
- Lulu - eventual humans post war
- Tina - Dr. Eriksson’s name for her
- Hellbear - older residents of Fort MacPherson
Languages spoken:
- Norwegian (fluent)
- English (fluent)
- Russian (passable)
- First Nations (social)
- Overall +4 to speech
Reactions to Söluk Pre-War:
Those in her unit--the Helvetehund Division--that were human were at first suspicious of Söluk as Norwegians have a general mistrust of wolves and by extension, magic. After the first battle versus the Integrated Alliance (United States and Russia) on the border of Russia, most humans came around to her presence. Söluk was eventually seen as a warm mother figure, protective of her unit to the point of fanaticism. Upper ranks of the military used her as a campaign tool, but were always hesitant about her seemingly growing powers along with the other Chimera. Those of the Allied Union saw Söluk as one the main fighters of the Scourge War (World War III) along with Muniera (Sweden), Kolvat (Iceland), and Reicher (Germany).
Miscellaneous Information:
- Söluk is a strict carnivore, but cooks all types of food very well. Can eat as little as once a week, but it will have to be over 20lbs (44kg). (-1 each day past 7 without food, +3 the following 2 days, +2 for the next 3 days, +1 the next day, base stats, then - 1, etc)
- The only Latin she knows is to cast spells--anything else in the language is completely alien.
- Söluk enjoys sleep. A lot. Days at a time even.
- Loves the cold which is why she remained in Canada. (-1 to anytime she is in over 30°F, - 2 in over 55°F)
- Even though she had related well with people, Söluk has remained in isolation for over two hundred years.
- A rivalry with Annie, an Integrated Allied Chimera (US) eagle and bighorn sheep, made her blood boil as she saw her without honor. (-2 to any fights that she's in versus her)
- Söluk’s fights with Bkorin, an Integrated Allied Chimera wolverine and lynx, regularly ended in draws and they had a begrudging respect for one another.
- She enjoys children, but is authoritarian with them, believing in tough love. (13 charisma total, -5 if she appears suddenly, -8 if she is casting, +2 while sleeping, -1 while singing)
- After the Fires of Ragnarok Battle, Söluk limits her use of high cost magic as much as possible.
- Her voice is deep, but quiet. She had trouble making herself heard in battle for a few years.
- Söluk is not a fan of clothing but will wear a cloak if the wind gets bad enough.
- She sings, albeit not very well.
- Not mechanically apt. If there is a magical way to solve things versus wiring things, she’ll take the magic every time.
- Her Death Skull ability is something of a great shame. Losing control is something she hated
Category Artwork (Digital) / Fantasy
Species Bear (Other)
Size 1280 x 543px
File Size 162.8 kB
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