Okay so the idea behind this was
elkcip145 had given me this lame gift, so I recruited
bladude53 to help me in this prank of sorts, dressing him up in Edd's outfit he wore in an episode of Ed, Edd, n Eddy and had this idea that nobody's gonna buy (Prob 'cause of the outfit)
I'd wake him up (Petrification's temporary with my basils) and then get on with the joke. Except that piddly little hammer wasn't enough to do so :P Gonna have to use a potion or something instead then....
elkcip145 had given me this lame gift, so I recruited
bladude53 to help me in this prank of sorts, dressing him up in Edd's outfit he wore in an episode of Ed, Edd, n Eddy and had this idea that nobody's gonna buy (Prob 'cause of the outfit)I'd wake him up (Petrification's temporary with my basils) and then get on with the joke. Except that piddly little hammer wasn't enough to do so :P Gonna have to use a potion or something instead then....
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Well as said to someone else (I didn't elaborate in the description sadly ;v; ) it's more like a Magic Shell than actual petrification - a magical stone shell but a shell all the same xD
I had a longer description lying around somewhere but that's the simplest way to explain it. Shell breaks, but not what's inside. It *can* still hurt though, if the impact's strong enough (See also: Petrify status in Heroes of Might and Magic 3, or Sleep status in Monster Hunter. The idea's the same: Any impact you take is amplified and then you're freed from the effect. Hence the small hammer there :D)
I had a longer description lying around somewhere but that's the simplest way to explain it. Shell breaks, but not what's inside. It *can* still hurt though, if the impact's strong enough (See also: Petrify status in Heroes of Might and Magic 3, or Sleep status in Monster Hunter. The idea's the same: Any impact you take is amplified and then you're freed from the effect. Hence the small hammer there :D)
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