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Dogryme's new outfits. Decided to do away with the impractical stuff if it didn't mean or do anything special.
Reversed Morality outfits behind the normal ones. Red Dogryme works for Darg Industries. White Shadow Dogryme puts aside his schemes to help the heroes against whatever would get in the way of his plans.
Dogryme is a City Fluff Dragon who serves Jack City. He likes to help out by himself for rewards. As leader of the Dogryme Mercs, sometimes he commands them into destructive battles to defeat enemies and destroy useless, unnecessary, or hostile structures. He needed an outfit to stand out, so Sapphire the Bat gave him a Conductor's Hat to make him look authoritative.
Weapons: Magic Flare Gun: Although it can be used like a normal flare gun, it's specialized to allow Dogryme to shoot any of his blast magicks at things. Effectively a Demo-Man weapon.
Customized Hammer Halberd: Has a Hammer Head welded on the other side of the axe. Smashes good but slow, cleaves at a good pace, fast at poking to bits. Dogryme's personal favorite melee.
Mountain Defense Hammer (Not shown): A large hammer proportioned to the wielder like the Piko Piko hammer is to Amy Rose. Designed to whack anything with large amounts of pushing power, effective at launching enemies, projectiles, and allies alike off of ledges or into the sky, or back into enemy troops. Would be more styled Dogryme's colors like the Magic Flare Gun.
Shadow Fluff Dragons are like the guilty "Vampires" of Dacutter Island. They seek to undo their Shadowism ELFA curse. Dogryme being the originator of the Great Wyrm scheme, he is made leader of the Wyrm Summoning project. As such, he is given a more wizard-like / magical outfit that enhances his powers as opposed to casual city wear. Sometimes he's also seen wearing a bone-like mask over the top of his face.
Weapons: Street Lantern: A perfectly odd choice for a Chaotic creature. It has pokey bits on it's corner and top, and the sides of it are open, revealing a Green Flame of Life Force. It's one thing to get whacked by the pole. It's worse to get hit by the spiky parts of the lantern. It's THE worst to get your health significantly sapped by the lantern's flame. Can also be an environmental hazard: Lanterns are dotted around havestor to guide Shadow Fluffies and mislead adventurers. Provides him with the chance to lead characters into a false sense of security.
Ninja Weapons (Not shown): Concealed on a Shadow Fluffy's person, usually inside their fur. Shuriken, Kunai, Blinding Powders, Smoke Bombs, you name it, they probably have it. Sickles and Scythes are a favorite of most shadow fluff dragons... But Shadow Dogryme loves
The Kusarigama (Not shown): A small Scythe with a Weight chained to it. Great at disarming enemies, binding their limbs, and going in for a lethal strike. Can also be used to bluntly hit an enemy, trip them, or be used as a makeshift grappling hook if the situation is desperate and his hands are full.
Other small details: Dogry's Left Wrist Gaurd contains a Small Tablet used for communication, notes, and controlling devices wirelessly. The boots may be a gadget themselves that helps Dogryme with platforming in some way. Dogry may also hide conjured grenades in his Hat and Jacket as aces up his sleeves for combat, usually for being ambushed or really tough foes.
The Symbol on Shadogry's Chest is that of the Fluff Dragon's Goddess, the Great Wyrm. Coloring it red was not a good idea. Shadow Dogryme likes to mess with heroes' minds and do other tricks. Some Underworld Dwellers think he makes a good Lampade. He is friends with the Hell Dragon Queen, Voia, but he is nervous that she might want him to assist her in some kind of escort mission due to the strange rumor.
Reversed Morality outfits behind the normal ones. Red Dogryme works for Darg Industries. White Shadow Dogryme puts aside his schemes to help the heroes against whatever would get in the way of his plans.
Dogryme is a City Fluff Dragon who serves Jack City. He likes to help out by himself for rewards. As leader of the Dogryme Mercs, sometimes he commands them into destructive battles to defeat enemies and destroy useless, unnecessary, or hostile structures. He needed an outfit to stand out, so Sapphire the Bat gave him a Conductor's Hat to make him look authoritative.
Weapons: Magic Flare Gun: Although it can be used like a normal flare gun, it's specialized to allow Dogryme to shoot any of his blast magicks at things. Effectively a Demo-Man weapon.
Customized Hammer Halberd: Has a Hammer Head welded on the other side of the axe. Smashes good but slow, cleaves at a good pace, fast at poking to bits. Dogryme's personal favorite melee.
Mountain Defense Hammer (Not shown): A large hammer proportioned to the wielder like the Piko Piko hammer is to Amy Rose. Designed to whack anything with large amounts of pushing power, effective at launching enemies, projectiles, and allies alike off of ledges or into the sky, or back into enemy troops. Would be more styled Dogryme's colors like the Magic Flare Gun.
Shadow Fluff Dragons are like the guilty "Vampires" of Dacutter Island. They seek to undo their Shadowism ELFA curse. Dogryme being the originator of the Great Wyrm scheme, he is made leader of the Wyrm Summoning project. As such, he is given a more wizard-like / magical outfit that enhances his powers as opposed to casual city wear. Sometimes he's also seen wearing a bone-like mask over the top of his face.
Weapons: Street Lantern: A perfectly odd choice for a Chaotic creature. It has pokey bits on it's corner and top, and the sides of it are open, revealing a Green Flame of Life Force. It's one thing to get whacked by the pole. It's worse to get hit by the spiky parts of the lantern. It's THE worst to get your health significantly sapped by the lantern's flame. Can also be an environmental hazard: Lanterns are dotted around havestor to guide Shadow Fluffies and mislead adventurers. Provides him with the chance to lead characters into a false sense of security.
Ninja Weapons (Not shown): Concealed on a Shadow Fluffy's person, usually inside their fur. Shuriken, Kunai, Blinding Powders, Smoke Bombs, you name it, they probably have it. Sickles and Scythes are a favorite of most shadow fluff dragons... But Shadow Dogryme loves
The Kusarigama (Not shown): A small Scythe with a Weight chained to it. Great at disarming enemies, binding their limbs, and going in for a lethal strike. Can also be used to bluntly hit an enemy, trip them, or be used as a makeshift grappling hook if the situation is desperate and his hands are full.
Other small details: Dogry's Left Wrist Gaurd contains a Small Tablet used for communication, notes, and controlling devices wirelessly. The boots may be a gadget themselves that helps Dogryme with platforming in some way. Dogry may also hide conjured grenades in his Hat and Jacket as aces up his sleeves for combat, usually for being ambushed or really tough foes.
The Symbol on Shadogry's Chest is that of the Fluff Dragon's Goddess, the Great Wyrm. Coloring it red was not a good idea. Shadow Dogryme likes to mess with heroes' minds and do other tricks. Some Underworld Dwellers think he makes a good Lampade. He is friends with the Hell Dragon Queen, Voia, but he is nervous that she might want him to assist her in some kind of escort mission due to the strange rumor.
Category Artwork (Digital) / Miscellaneous
Species Dragon (Other)
Size 1000 x 800px
File Size 676.9 kB
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