Codex of Combatants: Zetra Sneep The Clean Recruit
by J.Waterflame
super power writer
7 years ago
Well here she is, i promised i made a sheet for her.
Our girl is ready leave bubbles wherever she goes.
This really is my longest sheet yet.
I feel pretty proud of it to actually.
Zetra is owned by me.
Created by
GurenAdopts
and the base is from
Chesta
i don't own any other pictures that were used and they belong to their respective ownersZetra Sneep The Clean Recruit
Primary magic: Bubbles
Zetra sneep, an energetic girl who loves to talk and always willing to show her best side.
Of course she has her ups and downs, but that's life, or at least that's how she thinks about it
Zetra recently joined the guild the Fidelitas Rosa. Before she did that, she had to go through a battle proving her skills. Here she shined as she defeated the opponent.
When she was trying to punch the enemy out cold, she was becoming a bit hesitant pulling her punches, but she went through with it, showing her determination to join the guild.
The reasons for her wanting to join the guild is still unclear and might be revealed over time.
After Michael and Merry had a talk about what role she could play with her known skills, they eventually decided on her becoming a distractor, a guardian and a delivery girl.
All of these roles will be explained further down.
Zetra can make bubbles with even the smallest movements as the bubbles will shed from her body part that she had moved. It can be quite bothersome sometimes as she doesn't have control over summoning it. She likes this to call it a skin condition.
But the pro of this being is that she and her clothing are always clean.
One way to solve the problems for the most part is to adjust the size of the bubbles to a really small format and let it pop as soon as possible. This still makes small popping noises but does feel like a message to her from time to time. To prevent her from going insane from the popping noises she often listens to music as she puts a headset on, being able to ignore those sounds.
What she does have control over is the size, density, speed, strength, it's detonation and its impact.So with her control over her bubbles she has a lot of variety and can get very creative.
Combat:
In combat she mostly uses her scatter bubble, This is done by filling one bubble with countless small ones inside. The small ones are that way safe from being destroyed while traveling to the target as she can detonate the bigger one at command and so can also decide how the spread goes if the enemy has altered course.
Of course she has her standard bubble spray which she can shoot at different speeds to make dodging all of it harder as its not shot at a consistent rate.
As she can make a bubble in a bubble, she can repeat that process to make one thick bubble of multiple coatings go inwards or outwards. As she shoots the bubble and it comes in contact or whenever she decides to detonate it. The smallest layer will explode and cause a chain reaction, increasing the force of the bubble, creating a bigger push force causing enemies to be knocked back for sure, as well to take some serious damage or at least a couple of bruises, that's for sure.
One move she often tricks people with is her Carpet bubble bombing.
As she dances around before the battle begins or danger lurks around.
While those move generate the bubbles, the bubbles will stay at a certain height that enemies don’t notice them sticking around above her in a certain radius.
Once the situation calls for it, the bubbles gravity will increase falling down at a high speed without bursting, on contact with anything, the bubbles will stick and hold on tightly as someone tries to brush it off. At a finger snap she detonates it as the bubbles will explode causing impact damage. The strength from it often differs as it can break bones if applied often enough or leave bruises and increases the pain that the explosion does.
Distractor:
The most common tactic in open spaces is for her to user her carpet bubble bombing but this time it doesn't explode and the bubbles fall innocently down as she isn't noticed yet or the threat isn't big enough to have to take immediate action. So in general if the situation gets a tad dangerous she lets the bubbles fall down as the enemies either ignore it or get confused. The idea is to let the bubbles fall on the enemies and their weaponry as it sticks to them. When that's done she lets the bubbles get heavy as the enemies and weapons are forced to the ground if they aren't strong enough to withstand the weight.
In closed spaces and away from the enemy she can make suspicious sounds to lure the enemy away so that others can enter. This suspicious sound is often the sound of popping bubble wrap or other things, but that depends on the enemies hearing.
Also a way to distract or stop the enemy for some time is to put them or their weapon into a bubble as she shoots out a big bubble to suck up the enemy and trap it inside it. She can decide if the bubble goes into the air lifting the enemy up or to let it stay on the ground.
The bubble will eventually break due to lack of oxygen inside to keep it together or the enemy was able to do enough piercing damage to it.
Guardian:
Besides putting them around her enemies enemies she can also put them around herself and her allies, although around her and them it works a bit differently. Instead of a round bubble it becomes a sort of suit, this suit can withstand a few hits of any kind of damage, except piercing damage. If the bubble is made in a clean air area and one stands into a toxic or radiating room, one will be protected till the bubble bursts from lack of energy.
this lack of oxygen can be refilled to shoot bubbles at it.
Besides protecting a person she can also nullify magical projectiles if they are slow, weak and small enough to contain in one of her bubbles. If it proves to be too big, she can keep trying by making a bigger bubble but that would take time, so she chooses a retreat over trying again if dodging is an option.
Deliverer:
As delivery girl, she is most certainly not the sneakiest one of the bunch but she can get things done with ease as she can avoid almost anything in an open area as she can fly around on a big bubble propelling herself forward by shooting bubbles. If the package is too big for her to carry, she can put a bubble around it to lift it up. Of course there is a limit to what she can lift up with her bubbles, but those are being avoided and done in a different way.
Ultimate:
Zetra has become irritated by how long her day was and still has to fight her way through a couple of enemies. She makes one super large bubble that is invincible for a couple of seconds as its being protected by many smaller ones. In the meantime the enemies are being pulled into the big bubble and are trapped. As she keeps in contact with the huge bubble she walks to the direction she wants to go and lets go of the bubble.
As she does that the bubble explodes sending the enemies flying in all sorts of directions except hers. Making a very stylish ending to the battle.
Our girl is ready leave bubbles wherever she goes.
This really is my longest sheet yet.
I feel pretty proud of it to actually.
Zetra is owned by me.
Created by
GurenAdoptsand the base is from
Chestai don't own any other pictures that were used and they belong to their respective ownersZetra Sneep The Clean Recruit
Primary magic: Bubbles
Zetra sneep, an energetic girl who loves to talk and always willing to show her best side.
Of course she has her ups and downs, but that's life, or at least that's how she thinks about it
Zetra recently joined the guild the Fidelitas Rosa. Before she did that, she had to go through a battle proving her skills. Here she shined as she defeated the opponent.
When she was trying to punch the enemy out cold, she was becoming a bit hesitant pulling her punches, but she went through with it, showing her determination to join the guild.
The reasons for her wanting to join the guild is still unclear and might be revealed over time.
After Michael and Merry had a talk about what role she could play with her known skills, they eventually decided on her becoming a distractor, a guardian and a delivery girl.
All of these roles will be explained further down.
Zetra can make bubbles with even the smallest movements as the bubbles will shed from her body part that she had moved. It can be quite bothersome sometimes as she doesn't have control over summoning it. She likes this to call it a skin condition.
But the pro of this being is that she and her clothing are always clean.
One way to solve the problems for the most part is to adjust the size of the bubbles to a really small format and let it pop as soon as possible. This still makes small popping noises but does feel like a message to her from time to time. To prevent her from going insane from the popping noises she often listens to music as she puts a headset on, being able to ignore those sounds.
What she does have control over is the size, density, speed, strength, it's detonation and its impact.So with her control over her bubbles she has a lot of variety and can get very creative.
Combat:
In combat she mostly uses her scatter bubble, This is done by filling one bubble with countless small ones inside. The small ones are that way safe from being destroyed while traveling to the target as she can detonate the bigger one at command and so can also decide how the spread goes if the enemy has altered course.
Of course she has her standard bubble spray which she can shoot at different speeds to make dodging all of it harder as its not shot at a consistent rate.
As she can make a bubble in a bubble, she can repeat that process to make one thick bubble of multiple coatings go inwards or outwards. As she shoots the bubble and it comes in contact or whenever she decides to detonate it. The smallest layer will explode and cause a chain reaction, increasing the force of the bubble, creating a bigger push force causing enemies to be knocked back for sure, as well to take some serious damage or at least a couple of bruises, that's for sure.
One move she often tricks people with is her Carpet bubble bombing.
As she dances around before the battle begins or danger lurks around.
While those move generate the bubbles, the bubbles will stay at a certain height that enemies don’t notice them sticking around above her in a certain radius.
Once the situation calls for it, the bubbles gravity will increase falling down at a high speed without bursting, on contact with anything, the bubbles will stick and hold on tightly as someone tries to brush it off. At a finger snap she detonates it as the bubbles will explode causing impact damage. The strength from it often differs as it can break bones if applied often enough or leave bruises and increases the pain that the explosion does.
Distractor:
The most common tactic in open spaces is for her to user her carpet bubble bombing but this time it doesn't explode and the bubbles fall innocently down as she isn't noticed yet or the threat isn't big enough to have to take immediate action. So in general if the situation gets a tad dangerous she lets the bubbles fall down as the enemies either ignore it or get confused. The idea is to let the bubbles fall on the enemies and their weaponry as it sticks to them. When that's done she lets the bubbles get heavy as the enemies and weapons are forced to the ground if they aren't strong enough to withstand the weight.
In closed spaces and away from the enemy she can make suspicious sounds to lure the enemy away so that others can enter. This suspicious sound is often the sound of popping bubble wrap or other things, but that depends on the enemies hearing.
Also a way to distract or stop the enemy for some time is to put them or their weapon into a bubble as she shoots out a big bubble to suck up the enemy and trap it inside it. She can decide if the bubble goes into the air lifting the enemy up or to let it stay on the ground.
The bubble will eventually break due to lack of oxygen inside to keep it together or the enemy was able to do enough piercing damage to it.
Guardian:
Besides putting them around her enemies enemies she can also put them around herself and her allies, although around her and them it works a bit differently. Instead of a round bubble it becomes a sort of suit, this suit can withstand a few hits of any kind of damage, except piercing damage. If the bubble is made in a clean air area and one stands into a toxic or radiating room, one will be protected till the bubble bursts from lack of energy.
this lack of oxygen can be refilled to shoot bubbles at it.
Besides protecting a person she can also nullify magical projectiles if they are slow, weak and small enough to contain in one of her bubbles. If it proves to be too big, she can keep trying by making a bigger bubble but that would take time, so she chooses a retreat over trying again if dodging is an option.
Deliverer:
As delivery girl, she is most certainly not the sneakiest one of the bunch but she can get things done with ease as she can avoid almost anything in an open area as she can fly around on a big bubble propelling herself forward by shooting bubbles. If the package is too big for her to carry, she can put a bubble around it to lift it up. Of course there is a limit to what she can lift up with her bubbles, but those are being avoided and done in a different way.
Ultimate:
Zetra has become irritated by how long her day was and still has to fight her way through a couple of enemies. She makes one super large bubble that is invincible for a couple of seconds as its being protected by many smaller ones. In the meantime the enemies are being pulled into the big bubble and are trapped. As she keeps in contact with the huge bubble she walks to the direction she wants to go and lets go of the bubble.
As she does that the bubble explodes sending the enemies flying in all sorts of directions except hers. Making a very stylish ending to the battle.
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