EDIT: Newer version here: https://www.furaffinity.net/view/28475120/
Changelog (what has been done and will come in the next version) is in my journal.
Link to a (short) gameplay on youtube: https://youtu.be/knLvjqzB7Ro
PS. The MacOs version may not work since there have been problems with it before. . .
It's a very short and a very-early-in-development little fun game for the being-stomped-by-a-giant-lady connoisseurs. Currently, you can't win the game, BUT you can lose and we all know it's all about losing;P
It's made in Defold (https://www.defold.com/), scripted in lua and many beers were drunk during the making of it.
More content will come in next updates (more attacks, a new lady (probably hoof or paw oriented), more moves for the player and a win condition)
Please enjoy and tell me what you think! Also, plz tell about any bugs you may encounter, it'll help me make the next version better :)
Changelog (what has been done and will come in the next version) is in my journal.
Link to a (short) gameplay on youtube: https://youtu.be/knLvjqzB7Ro
PS. The MacOs version may not work since there have been problems with it before. . .
It's a very short and a very-early-in-development little fun game for the being-stomped-by-a-giant-lady connoisseurs. Currently, you can't win the game, BUT you can lose and we all know it's all about losing;P
It's made in Defold (https://www.defold.com/), scripted in lua and many beers were drunk during the making of it.
More content will come in next updates (more attacks, a new lady (probably hoof or paw oriented), more moves for the player and a win condition)
Please enjoy and tell me what you think! Also, plz tell about any bugs you may encounter, it'll help me make the next version better :)
Category All / Macro / Micro
Species Unspecified / Any
Size 510 x 412px
File Size 86.7 kB
Listed in Folders
I think the second lady will be hoof-oriented since I have a few ideas already. And we'll see about the jewelry.
But it will be quite some time before I work on her, I want to finish some new attacks for the first lady first.
Also, no problem about the english, I'm not a native speaker either
But it will be quite some time before I work on her, I want to finish some new attacks for the first lady first.
Also, no problem about the english, I'm not a native speaker either
Oh wow, love how you just leave a blood stain on the floor when your smushed <3 and the end game over graphic is great too. Definately coming along awesomely ^-^ Already having a lot of fun with it. If you need crush sounds or footstep sounds, lemme know, and I can send you a pack of them (That I use for animations and such) just in case its useful to you ^_^
Any Chance that you're going to add more levels to this game or have a update where the Mane Six might be bosses ranging in difficulty, strength, and Speed. I see some potential in this especially if the Mane Six like Rainbow Dash or Pinkie Pie if they had their respective levels and a 5 minute time limit for each character to progress to the Next Level.
I am going to add at least one more level, since I have plans for adding another girl with her level.
The time limit idea is interesting, simple and would be easy to implement. I'll have to think on that. Originally I had plans for a kind of "satisfaction" meter for the girl, that when filled up would mean progressing/winning a level.
I am hesitant on using the mane six in this. I feel that would be kinda unoriginal plus I'm kinda paranoid about it a little. I plan on using OC's (mostly at least).
The time limit idea is interesting, simple and would be easy to implement. I'll have to think on that. Originally I had plans for a kind of "satisfaction" meter for the girl, that when filled up would mean progressing/winning a level.
I am hesitant on using the mane six in this. I feel that would be kinda unoriginal plus I'm kinda paranoid about it a little. I plan on using OC's (mostly at least).
That makes sense its unoriginal and also you don't want Hasbro to potentially find this and C & D you for using their characters in such a manner but why not add two more levels to make it a fairly short but still challenging game.Have two OCs with differing strengths and speeds (Both Stronger and faster than the Level 1 Boss)to make the game challenging while you progress (But don't make them brutally difficult) AND implement a time limit of at least five minutes that way the level doesn't overstay its welcome.
But you can do whatever you want.Those are some suggestions if I made the game.
But you can do whatever you want.Those are some suggestions if I made the game.
Those are good ideas, I think I actually will script in a time limit since it's fairly easy to implement.
Two additional levels sound nice. Also, differentiating the strenght of bosses is a must, it wouldn't be a proper game otherwise.
All in all I need to actually finish the first level before I start on the second and possibly the third.
I'll need to think of a proper schedule on this or smthg, especially since I work a full time job in RL.
This will be a loooooooooooooot of work. . .
Two additional levels sound nice. Also, differentiating the strenght of bosses is a must, it wouldn't be a proper game otherwise.
All in all I need to actually finish the first level before I start on the second and possibly the third.
I'll need to think of a proper schedule on this or smthg, especially since I work a full time job in RL.
This will be a loooooooooooooot of work. . .
Yup, It may be long and time consuming task but it is also very rewarding once the game you made is finally completed and gains lots of positive Critical reception from your peers. It's pretty much similar to the story of dozens of successful indie developers.
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