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Petya “Sneaky Snarky” Orlov Card Deck
Theme of: Hitman/Assassin
Monsters:
#1) PetyaOverlaodmon {A Digimon whose appearance and attitude make it a Generic version of the legendary hero Petya Orlov. It likes to tease others to catch them off guard so it can attack.}
#2) LutherIsLovedmon {A Digimon whose appearance and attitude make it a Generic version of the legendary hero Luther Orlov. It carries around a assassin's dagger no matter where it goes, but only uses it to protect its close friends, since having friends easily makes it feel appreciated and full of purpose.}
#3) BartolomewMewOrlovmon {A Digimon whose appearance and attitude make it a Generic version of the legendary hero Bartolomeo Orlov. It stays wet constantly for mysterious reasons and likes to splash water at its enemies (and nearby cats as well).}
#4) Omegamon {A Digimon who played a crucial role in an ancient war. The true extend of its involvement is a well kept secret to this day.}
#5) Wargreymon X {A Digimon who was once an elite member of a special agents unit that was quietly disbanded when the war it was needed for ended.}
#6) Dukemon {A Digimon warrior in the ancient war who is now famously known for its incredibly precise aim with its lethal piercing attacks.}
#7) Magnamon {A Digimon warrior gifted with a “holy light of justice” which it used to smite its enemies during the ancient war.}
#8) Imperialdramon {A Digimon warrior famous for its explosive strength. It can flatten huge areas with its powerful blasts of blazing energy.}
#9) Alphamon {An elusive Digimon ninja warrior said to attack many times before its enemies even know it attacked them.}
Abilities:
1. Spy Intel {Know which attack your enemy will next use with time to spare before they use it.}
2. Power Fusion {Fuse together a copy of two of your creatures to create a third one of a much more powerful kind.}
3. Last Blast {Throw a powerful explosion at your enemy that will K.O. your enemy in one attack.}
4. Shapeshift {Change one of your creatures currently on the field into one of your allies or enemies.}
5. Camo Sneak Attack {Stealth attack to hit your enemy's back. They can never see it coming.}
6. Snipe {A piercing attack whose power is only based on your aiming accuracy, not attack strength.}
7. Poison Dart {Inflict the Poison status aliment upon an enemy without them knowing.}
8. Don't Eat That {Trick an enemy into thinking that you have poisoned their food rations even though you haven't really. They'll probably make a really funny face of disgust at you.}
9. Homing Missile {An invisible missile attack that follows your enemy.}
Elements:
#1) Navy {A power that controls the raging force of the seas, and fills it with many great battleships.}
#2) Air Force {A power that controls the rushing gusts of the skies, and fills it with many great fighter planes.}
#3) Camo {A power of secrecy that makes things blend in with the world as if they weren't there, invisible in plain sight.}
#4) Sniper Power {The essence of a skilled warrior's deadly accuracy.}
#5) Humility {The element that makes lies feel like truth, allowing a trickster to lead their enemies in the wrong direction.}
#6) Justice {The element that enables insta-kill attacks that only hit enemies, never allies that are in the way.}
#7) Homing {The element whose attacks follow around the enemy they target.}
#8) Kureykureynognogron {The element of Vast Confusion that causes enemies to aim randomly rather than in a focused manner.}
#9) Trustworthiness {The element whose aim is always perfect, and can hit something even if it can't see it or get to it.}
Legends:
#1) Petya Orlov {A masterful trickster who can perfectly disguise himself as anyone and can create realistic looks copycat suits that match the appearance of others.}
#2) Luther Orlov {One of Petya's sons, he often comes off as aggressive because of his protectiveness toward his father. He can scare away anyone who threatens his family or friends.}
#3) Bartolomeo Orlov {Another of Petya's sons, he feels most at home in the water, and always wears a speedo so he can be ready for swimming anytime. He can turn a patch of ground into water and dive into it to be entirely hidden from his enemies.}
Theme of: Hitman/Assassin
Monsters:
#1) PetyaOverlaodmon {A Digimon whose appearance and attitude make it a Generic version of the legendary hero Petya Orlov. It likes to tease others to catch them off guard so it can attack.}
#2) LutherIsLovedmon {A Digimon whose appearance and attitude make it a Generic version of the legendary hero Luther Orlov. It carries around a assassin's dagger no matter where it goes, but only uses it to protect its close friends, since having friends easily makes it feel appreciated and full of purpose.}
#3) BartolomewMewOrlovmon {A Digimon whose appearance and attitude make it a Generic version of the legendary hero Bartolomeo Orlov. It stays wet constantly for mysterious reasons and likes to splash water at its enemies (and nearby cats as well).}
#4) Omegamon {A Digimon who played a crucial role in an ancient war. The true extend of its involvement is a well kept secret to this day.}
#5) Wargreymon X {A Digimon who was once an elite member of a special agents unit that was quietly disbanded when the war it was needed for ended.}
#6) Dukemon {A Digimon warrior in the ancient war who is now famously known for its incredibly precise aim with its lethal piercing attacks.}
#7) Magnamon {A Digimon warrior gifted with a “holy light of justice” which it used to smite its enemies during the ancient war.}
#8) Imperialdramon {A Digimon warrior famous for its explosive strength. It can flatten huge areas with its powerful blasts of blazing energy.}
#9) Alphamon {An elusive Digimon ninja warrior said to attack many times before its enemies even know it attacked them.}
Abilities:
1. Spy Intel {Know which attack your enemy will next use with time to spare before they use it.}
2. Power Fusion {Fuse together a copy of two of your creatures to create a third one of a much more powerful kind.}
3. Last Blast {Throw a powerful explosion at your enemy that will K.O. your enemy in one attack.}
4. Shapeshift {Change one of your creatures currently on the field into one of your allies or enemies.}
5. Camo Sneak Attack {Stealth attack to hit your enemy's back. They can never see it coming.}
6. Snipe {A piercing attack whose power is only based on your aiming accuracy, not attack strength.}
7. Poison Dart {Inflict the Poison status aliment upon an enemy without them knowing.}
8. Don't Eat That {Trick an enemy into thinking that you have poisoned their food rations even though you haven't really. They'll probably make a really funny face of disgust at you.}
9. Homing Missile {An invisible missile attack that follows your enemy.}
Elements:
#1) Navy {A power that controls the raging force of the seas, and fills it with many great battleships.}
#2) Air Force {A power that controls the rushing gusts of the skies, and fills it with many great fighter planes.}
#3) Camo {A power of secrecy that makes things blend in with the world as if they weren't there, invisible in plain sight.}
#4) Sniper Power {The essence of a skilled warrior's deadly accuracy.}
#5) Humility {The element that makes lies feel like truth, allowing a trickster to lead their enemies in the wrong direction.}
#6) Justice {The element that enables insta-kill attacks that only hit enemies, never allies that are in the way.}
#7) Homing {The element whose attacks follow around the enemy they target.}
#8) Kureykureynognogron {The element of Vast Confusion that causes enemies to aim randomly rather than in a focused manner.}
#9) Trustworthiness {The element whose aim is always perfect, and can hit something even if it can't see it or get to it.}
Legends:
#1) Petya Orlov {A masterful trickster who can perfectly disguise himself as anyone and can create realistic looks copycat suits that match the appearance of others.}
#2) Luther Orlov {One of Petya's sons, he often comes off as aggressive because of his protectiveness toward his father. He can scare away anyone who threatens his family or friends.}
#3) Bartolomeo Orlov {Another of Petya's sons, he feels most at home in the water, and always wears a speedo so he can be ready for swimming anytime. He can turn a patch of ground into water and dive into it to be entirely hidden from his enemies.}
Category Story / All
Species Unspecified / Any
Size 50 x 50px
File Size 19.5 kB
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