1074 submissions
Note: All taken in Garry's Mod.
Eeeeey, for once a recent batch that's under ten megabytes in size!
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I got nothing in terms of stories, but I can explain some stuff regarding some of the frames.
Frames one to seven were originally going to be just the first three, though
Draco-rex wanted it to be expanded upon into a bit of a short growth sequence.
Frame thirteen is something I feel like doing more of with the Spiral Knights models I got; Small 'exploration teams' that explore giant-to-them environments much like the one pictures, as well as the one from frames one to four of Batch 54. Those interested in having a character of one for future pics can either note me or attend a stream (preferably) to discuss said character to be made and later used. There's a variety of armor types and sub-types to pick from for appearances, though a lack of weapons to go through since they're not as varied in the pack.
Frames fourteen and fifteen was a bit of a test with me not only putting on a bit of a chub-gut to Atlas, but to also (poorly) make it look as though he has teeth in the sheepish toothy grin he's doing. That, and the process of making them is the reason that I'm to be making a policy list regarding requests. -3-;
Frame sixteen was just a little silly thing when I decided to try for a hyper-tailed leafeon thanks to talking with
CoaltlByrd. ¦3
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Tool(s) used: Ragdoll Mover, Ragdoll Resizer, Ragdoll Resizer(OLD), Advanced Bone Tool, TF2 Paint Tool, Prop Resizer, Model Swap, Finger Poser, Easy Bodygroup Tool.
Map(s) used: gm_flatgrass, gm_construct, V92_ratsloft, gm_torielshouse, gm_mountainpass, sb_Omen, sb_newworlds, gm_trainset.
Pokemon © Nintendo, GAMEFREAK, Creatures Inc..
Toriel, Undertale © Toby Fox.
Godzilla (2014) © Hollywood.
Spiral Knights © SEGA, Grey Havens.
Atlas (anthro braviary) © Me.
Garry's Mod © Facepunch Studios/Garry Newman, Valve.
Eeeeey, for once a recent batch that's under ten megabytes in size!
-0-
I got nothing in terms of stories, but I can explain some stuff regarding some of the frames.
Frames one to seven were originally going to be just the first three, though
Draco-rex wanted it to be expanded upon into a bit of a short growth sequence.Frame thirteen is something I feel like doing more of with the Spiral Knights models I got; Small 'exploration teams' that explore giant-to-them environments much like the one pictures, as well as the one from frames one to four of Batch 54. Those interested in having a character of one for future pics can either note me or attend a stream (preferably) to discuss said character to be made and later used. There's a variety of armor types and sub-types to pick from for appearances, though a lack of weapons to go through since they're not as varied in the pack.
Frames fourteen and fifteen was a bit of a test with me not only putting on a bit of a chub-gut to Atlas, but to also (poorly) make it look as though he has teeth in the sheepish toothy grin he's doing. That, and the process of making them is the reason that I'm to be making a policy list regarding requests. -3-;
Frame sixteen was just a little silly thing when I decided to try for a hyper-tailed leafeon thanks to talking with
CoaltlByrd. ¦3-0-
Tool(s) used: Ragdoll Mover, Ragdoll Resizer, Ragdoll Resizer(OLD), Advanced Bone Tool, TF2 Paint Tool, Prop Resizer, Model Swap, Finger Poser, Easy Bodygroup Tool.
Map(s) used: gm_flatgrass, gm_construct, V92_ratsloft, gm_torielshouse, gm_mountainpass, sb_Omen, sb_newworlds, gm_trainset.
Pokemon © Nintendo, GAMEFREAK, Creatures Inc..
Toriel, Undertale © Toby Fox.
Godzilla (2014) © Hollywood.
Spiral Knights © SEGA, Grey Havens.
Atlas (anthro braviary) © Me.
Garry's Mod © Facepunch Studios/Garry Newman, Valve.
Category All / Macro / Micro
Species Unspecified / Any
Size 3727 x 3804px
File Size 8.98 MB
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