Step 1: Make a high-poly version of your mesh in multiresolution with as many levels as your computer can handle, to get maximum detail for later normal map
Step 2: Start painting the texture in 2048x2048 with the multires modifier on, to see which wrinkle goes where
Step 3: Enjoy dia show up to the inevitable failure
And look, situation-appropriate screenshots of body parts.
Step 2: Start painting the texture in 2048x2048 with the multires modifier on, to see which wrinkle goes where
Step 3: Enjoy dia show up to the inevitable failure
And look, situation-appropriate screenshots of body parts.
Category All / Fanart
Species Unspecified / Any
Size 682 x 703px
File Size 193.6 kB
FA+

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