An idea I had for a Fossil Fighers Sequel. In it, the Dinaurians from the first game are trying to integrate into the population of Vivosaur Island with varying success. While some are thriving, others find the idea of mingling with humans as beneath them and have actually started a violent uprising against Dynal led by a character named Wrexxo(Who, naturally, can change into a Mutha-F***in T-Rex).
Which is where the player comes in. Soon into the game, he finds Thera here injured on the beach and suffering a case of Amnesia. Thera would be a permanent part of the Player's deck for the entire story mode, though she would have the appeal of above-par stats, good support, effecient moves and, to top it off, she turns into the player's favorite dinosaur (Based on the game-standard questionnaire at the beginning).
Thera would regain her memories as the player finds her accoutrements, such as the necklace, bangle and scarf. These would also level her up like with vivosaurs and fossils. (The Bangle also lets her change element)
The main focus would be on how the Human player and Dinaurian companion would see the integration and struggles of the two races and explore aspects of both due to their unique position as a mixed group. The relationship between the two would have chances to develop as well, being a potential love interest for male players and a best friend for female players.
I have further world-building ideas such as "Goviva", a Vivosaur Godzilla who is the star of many movies(Whom Wrexxo thinks might be real and is the subject of a tournament chapter); a fashion designer who is trying to make Dinaurian clothes but his desired clientele mysteriously refuses to buy them(Thera reveals that it's because the clothes would be ruined the first time the wearer transformed in them, and Dinaurians felt ripped-off); and a Dinaurian woman who pushes her egg around in a stroller, gushing over it like a newborn or very late pregnancy(Baby would hatch in the post game, and the mother would name it after the player, despite the baby being the opposite gender).
tl,dr: Do I write too much on these entries?
Which is where the player comes in. Soon into the game, he finds Thera here injured on the beach and suffering a case of Amnesia. Thera would be a permanent part of the Player's deck for the entire story mode, though she would have the appeal of above-par stats, good support, effecient moves and, to top it off, she turns into the player's favorite dinosaur (Based on the game-standard questionnaire at the beginning).
Thera would regain her memories as the player finds her accoutrements, such as the necklace, bangle and scarf. These would also level her up like with vivosaurs and fossils. (The Bangle also lets her change element)
The main focus would be on how the Human player and Dinaurian companion would see the integration and struggles of the two races and explore aspects of both due to their unique position as a mixed group. The relationship between the two would have chances to develop as well, being a potential love interest for male players and a best friend for female players.
I have further world-building ideas such as "Goviva", a Vivosaur Godzilla who is the star of many movies(Whom Wrexxo thinks might be real and is the subject of a tournament chapter); a fashion designer who is trying to make Dinaurian clothes but his desired clientele mysteriously refuses to buy them(Thera reveals that it's because the clothes would be ruined the first time the wearer transformed in them, and Dinaurians felt ripped-off); and a Dinaurian woman who pushes her egg around in a stroller, gushing over it like a newborn or very late pregnancy(Baby would hatch in the post game, and the mother would name it after the player, despite the baby being the opposite gender).
tl,dr: Do I write too much on these entries?
Category All / Doodle
Species Dinosaur
Size 519 x 980px
File Size 75.8 kB
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