Various experimental drawings (and boredom) for the sake of exploring different angles and designs (and to kill time when I should be taking notes instead).
Most happy with the bottom-left image, which is at a similar angle to an earlier work but as if the dragon was turning its head. Could obviously be better, especially the positioning of the back plates.
Wasn't too interested with the middle-bottom three images; those were just tests and me trying to settle on what shape good ol' John Doe-gon's head should be, which ended up being the bottom-left image, very similar to the aforementioned earlier work.
I'm aiming for a pointy but organic look, not quite a robot-dragon but with tons of natural armor, with a concealing "helmet"- which is why the eyes are usually shadowed out, save for a slightly darker part where the pupils should be. Sharp, but not jagged; nearly emotionless, but not mechanical. Would be hard to convey emotion without facial features, though, so I wonder how I might do that- keep the eyes shadowed but visible except at angles, cut off a section of the 'helmet' near the cheek so smiles and frowns can be seen, etc..? I don't want to cheat and just show it with emotes and eye shapes. Outright relying on those is boring, gotta have some backbone to the meat, you know? I don't want my pictures looking static.
Uppermost picture is an attempt at a 'facing-forward' viewpoint, which ended up being mediocre even at my terribly low skill level. It gave me concern that maybe I'm not putting enough focus on basic shapes or giving myself enough room to work with in the first place.
The farthest-right image was for the hell of it. Somebody must've taken his rightfully-pillaged treasure.
Most happy with the bottom-left image, which is at a similar angle to an earlier work but as if the dragon was turning its head. Could obviously be better, especially the positioning of the back plates.
Wasn't too interested with the middle-bottom three images; those were just tests and me trying to settle on what shape good ol' John Doe-gon's head should be, which ended up being the bottom-left image, very similar to the aforementioned earlier work.
I'm aiming for a pointy but organic look, not quite a robot-dragon but with tons of natural armor, with a concealing "helmet"- which is why the eyes are usually shadowed out, save for a slightly darker part where the pupils should be. Sharp, but not jagged; nearly emotionless, but not mechanical. Would be hard to convey emotion without facial features, though, so I wonder how I might do that- keep the eyes shadowed but visible except at angles, cut off a section of the 'helmet' near the cheek so smiles and frowns can be seen, etc..? I don't want to cheat and just show it with emotes and eye shapes. Outright relying on those is boring, gotta have some backbone to the meat, you know? I don't want my pictures looking static.
Uppermost picture is an attempt at a 'facing-forward' viewpoint, which ended up being mediocre even at my terribly low skill level. It gave me concern that maybe I'm not putting enough focus on basic shapes or giving myself enough room to work with in the first place.
The farthest-right image was for the hell of it. Somebody must've taken his rightfully-pillaged treasure.
Category Artwork (Traditional) / Doodle
Species Dragon (Other)
Size 943 x 643px
File Size 1.27 MB
i know its all about who views it
but i think the head turning looks just fine
and the neck turns appropriately
and the one facing forward
i think the neck may seem a bit (if my eyes are playing tricks on me) thick
but it looks fine the shape of the head in my mind looks as it should from what i can tell
im going to guess its the lack of color that
makes you think you don't have the right
depth so the shapes appear incorrect
again whats right an whats not is based on
whose viewing it but that's my thoughts
but i think the head turning looks just fine
and the neck turns appropriately
and the one facing forward
i think the neck may seem a bit (if my eyes are playing tricks on me) thick
but it looks fine the shape of the head in my mind looks as it should from what i can tell
im going to guess its the lack of color that
makes you think you don't have the right
depth so the shapes appear incorrect
again whats right an whats not is based on
whose viewing it but that's my thoughts
If I'm looking to improve- and I do, this isn't anywhere near the level I want to be- I can't brush off mistakes. Many little mistakes join together to form big messes.
"It looks fine, you can see what I'm attempting to make" is not "It looks good, you got the idea across without any hitches."
I'm not going to worry about coloring beyond simple shading, which black and white can do just fine, however. The depth issues were because of my line-work, nothing to do with color..
"It looks fine, you can see what I'm attempting to make" is not "It looks good, you got the idea across without any hitches."
I'm not going to worry about coloring beyond simple shading, which black and white can do just fine, however. The depth issues were because of my line-work, nothing to do with color..
FA+

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