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Voting Over. Winning Suggestion:
'Swing around that fair ships wide rear and send an anal breacher right into their rudder.'
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Docks: http://www.furaffinity.net/view/10507344/
(Gank Beginning)
Atlas: http://www.furaffinity.net/view/10508096/
(Gank FAQ)
The Pirate's Code: http://www.furaffinity.net/view/10615367/
(Gank Combat System)
Charter: http://www.furaffinity.net/view/10511739/
(Gank Crew)
Treasure Map: Coming Soon!
(List of Contributors)
Voting Over. Winning Suggestion:
'Swing around that fair ships wide rear and send an anal breacher right into their rudder.'
<<< PREV | FIRST | NEXT >>>
Docks: http://www.furaffinity.net/view/10507344/
(Gank Beginning)
Atlas: http://www.furaffinity.net/view/10508096/
(Gank FAQ)
The Pirate's Code: http://www.furaffinity.net/view/10615367/
(Gank Combat System)
Charter: http://www.furaffinity.net/view/10511739/
(Gank Crew)
Treasure Map: Coming Soon!
(List of Contributors)
Category Artwork (Digital) / Comics
Species Unspecified / Any
Size 794 x 1200px
File Size 491.2 kB
Attempting to fight or disable the larger ship would be stupid, running is the best option. Larger ships can actually get up to a decent speed, but their acceleration and turning are always lesser than smaller ships. Drop with them, pull a Crazy Ivan, and blast out their rear before they can figure out what's going on.
Tilt the ship as far as you can to get out, but while doing so have the bird (~<3) angle the canon at the ship while everyone hold on; at the sharp angle of attack fire, thus to cause a streak of damage against the ship and hopefully knocking a canon or two into the water. (I may grossly overestimate the capabilities of the ship, but for a team of three to be successful pirates thus far I'm hoping they have somekind of secret attack weapon.)
TL;DR BRING OUT THE BIG CANNON AND FIRE!
TL;DR BRING OUT THE BIG CANNON AND FIRE!
Now we are introduced to the captain of the still unnamed frigate. I gather that the insult was directed at the captain's mother, Lady Covington. I'd be interested to know particularly how the aristocracy operates in terms of military service. Whilst it was possible for wealthy individuals to buy officer's commissions in the British Army around this time period, the Royal Navy's officer commissions had to be earned, not bought. Would this navy operate in the same way? I ask because this captain seems to have noble blood, but is quite confident in outmanoeuvreing the pirates, suggesting he is an experienced sailor. I would like to know more about him! What his name is, and what those medals on his uniform are for.
He commands that the ship's ballast be dropped. So, I would think this would increase its buoyancy, making it go up. Interesting, because I would have guessed he would do the opposite and ram his keel into the pirate's rigging, which would effectively kill it. He says they want the ship in one piece, though. I'm not exactly sure what his plan is now, because these manoeuvres don't happen much in conventional naval warfare. My best guess is that he would want a boarding action to take place. An exchange of small arms fire would probably result in the deaths of the pirates and the clipper would remain intact, if in needs of some repairs and painting. I don't think he will expect a surrender, seeing as the pirates are now actively trying to get away.
I do not recommend opening fire. The cannon on the pirate ship can't really be aimed so much as pointed at the frigate, as rifling the gun barrel would not be commonplace in this time period. Given that it's small and light enough to be hauled about the deck by a single crew member, it is probably not that large. The 12-pounder carriage guns on board HMS Victory, for example, weigh almost 2 metric tonnes altogether. I don't see how it's even attached to the ship. I doubt it will have much penetrating power, so they would have to engage at point blank range. Also, I notice in the previous page that the pirate's cannon does not have a gunlock, ie; the firing mechanism of a flintlock pistol, which allows the gunner to fire the gun instantly. With just a slow burning match, the pirates will have no control over the exact moment the gun fires.
So, this is why attacking the rudder would be impractical. They would be attempting to hit the rudder mechanism with a small smoothbore cannon with no control over exactly when it fires, whilst moving in mid-air with both ships on the whims of the air currents, plus the frigate is making a move to ascend. Also bear in mind the frigate probably has stern chasers, and might start firing back, which would ruin the concentration of any prospective marksman. At point blank range, a whiff of grapeshot from the frigate's stern chasers could end this adventure very quickly.
Since we know part of what the captain of the frigate plans to do, we can react accordingly. They are unwilling to destroy the clipper, so the pirates should use that to their advantage. However, they cannot threaten the frigate with the cannon. A good frigate captain would not risk the lives of his officers and crew over some aristocrat's pleasure yacht. If the choice is between making Lord Elisquat angry, or face a court-martial where the death penalty is a strong possibility, I'm sure the captain would choose to destroy the clipper rather than let it kill his officers and crew with impunity. That frigate is also someone else's property, and the captain is responsible for it and everyone on board.
As for my suggestion... this turn of events has made tactical decisions both limited and difficult. I want to say play to your strengths, but the strengths of the characters involve things that are on a more personal level, like close combat, seduction and intimidation. The frigate captain wants the ship in one piece, and has grudgingly mentioned he has to be 'civil' about this. Getting close and personal with him might be beneficial in some way. Unfortunately they did insult his mother, though he did not seem to take much offence.
Getting off the clipper will probably result in a quick execution. Technically there is historical precedence of temporary stays of execution due to pregnancy, as in the cases of Mary Read and Anne Bonny. Faking pregnancy would buy perhaps a little time until a proper physician examined the females, though this would do nothing to help Marl. This would be a last-ditch option if the pirates were captured.
The only thing that might save them is the fact that the frigate captain is an officer, presumably a gentleman, and thus unlikely to attack if they all agree to a temporary truce to negotiate. I honestly don't know if the action to seduce him is viable; that is unknown territory to me. But since your character has skill levels in it... I can't believe I'm recommending this. I have spent over an hour on this post and the entire time I've been struggling for a credible suggestion. Really, there is no good option. They do not have the force of arms to engage successfully, nor much chance of outrunning her, nor will they be treated well if they surrender. Therefore, I think it is necessary to adopt unconventional tactics, and take advantage of the skills of the crew.
Attempt to seduce the frigate captain whilst under a temporary truce. Depending on how successful this action is, he may be swayed into holding off an attack. I know this sounds a little irrational, but it's all I can come up with right now. Also, it is taking advantage of the game's mechanics, which is what I presume we are supposed to do. They can't intimidate him right now since he's in a position of power. Perhaps Nox can fool him into thinking that they're really harmless people at heart, and deserve mercy and to be treated in a 'civil' way. Not insulting him would help.
That's all I've got. I'm happy to discuss this or any other suggestion. Once again, apologies if I've misinterpreted anything.
He commands that the ship's ballast be dropped. So, I would think this would increase its buoyancy, making it go up. Interesting, because I would have guessed he would do the opposite and ram his keel into the pirate's rigging, which would effectively kill it. He says they want the ship in one piece, though. I'm not exactly sure what his plan is now, because these manoeuvres don't happen much in conventional naval warfare. My best guess is that he would want a boarding action to take place. An exchange of small arms fire would probably result in the deaths of the pirates and the clipper would remain intact, if in needs of some repairs and painting. I don't think he will expect a surrender, seeing as the pirates are now actively trying to get away.
I do not recommend opening fire. The cannon on the pirate ship can't really be aimed so much as pointed at the frigate, as rifling the gun barrel would not be commonplace in this time period. Given that it's small and light enough to be hauled about the deck by a single crew member, it is probably not that large. The 12-pounder carriage guns on board HMS Victory, for example, weigh almost 2 metric tonnes altogether. I don't see how it's even attached to the ship. I doubt it will have much penetrating power, so they would have to engage at point blank range. Also, I notice in the previous page that the pirate's cannon does not have a gunlock, ie; the firing mechanism of a flintlock pistol, which allows the gunner to fire the gun instantly. With just a slow burning match, the pirates will have no control over the exact moment the gun fires.
So, this is why attacking the rudder would be impractical. They would be attempting to hit the rudder mechanism with a small smoothbore cannon with no control over exactly when it fires, whilst moving in mid-air with both ships on the whims of the air currents, plus the frigate is making a move to ascend. Also bear in mind the frigate probably has stern chasers, and might start firing back, which would ruin the concentration of any prospective marksman. At point blank range, a whiff of grapeshot from the frigate's stern chasers could end this adventure very quickly.
Since we know part of what the captain of the frigate plans to do, we can react accordingly. They are unwilling to destroy the clipper, so the pirates should use that to their advantage. However, they cannot threaten the frigate with the cannon. A good frigate captain would not risk the lives of his officers and crew over some aristocrat's pleasure yacht. If the choice is between making Lord Elisquat angry, or face a court-martial where the death penalty is a strong possibility, I'm sure the captain would choose to destroy the clipper rather than let it kill his officers and crew with impunity. That frigate is also someone else's property, and the captain is responsible for it and everyone on board.
As for my suggestion... this turn of events has made tactical decisions both limited and difficult. I want to say play to your strengths, but the strengths of the characters involve things that are on a more personal level, like close combat, seduction and intimidation. The frigate captain wants the ship in one piece, and has grudgingly mentioned he has to be 'civil' about this. Getting close and personal with him might be beneficial in some way. Unfortunately they did insult his mother, though he did not seem to take much offence.
Getting off the clipper will probably result in a quick execution. Technically there is historical precedence of temporary stays of execution due to pregnancy, as in the cases of Mary Read and Anne Bonny. Faking pregnancy would buy perhaps a little time until a proper physician examined the females, though this would do nothing to help Marl. This would be a last-ditch option if the pirates were captured.
The only thing that might save them is the fact that the frigate captain is an officer, presumably a gentleman, and thus unlikely to attack if they all agree to a temporary truce to negotiate. I honestly don't know if the action to seduce him is viable; that is unknown territory to me. But since your character has skill levels in it... I can't believe I'm recommending this. I have spent over an hour on this post and the entire time I've been struggling for a credible suggestion. Really, there is no good option. They do not have the force of arms to engage successfully, nor much chance of outrunning her, nor will they be treated well if they surrender. Therefore, I think it is necessary to adopt unconventional tactics, and take advantage of the skills of the crew.
Attempt to seduce the frigate captain whilst under a temporary truce. Depending on how successful this action is, he may be swayed into holding off an attack. I know this sounds a little irrational, but it's all I can come up with right now. Also, it is taking advantage of the game's mechanics, which is what I presume we are supposed to do. They can't intimidate him right now since he's in a position of power. Perhaps Nox can fool him into thinking that they're really harmless people at heart, and deserve mercy and to be treated in a 'civil' way. Not insulting him would help.
That's all I've got. I'm happy to discuss this or any other suggestion. Once again, apologies if I've misinterpreted anything.
I must say, I am really enjoying your thorough analysis and brainstorming. Have you studied pirates/naval history or is this just the way you work? Either way I appreciate it and, I must admit, it is helping me with my own writing process. Keeping me on my toes and providing me with some insight on another way to look at these scenarios.
You are making no faults in assuming anything, just remember that this is a world of magic. There are all sorts of things that may be possible with these ships that you're not aware of, including the extra dimension available in flight. Because of this I'm going to be fairly easy with these vote consequences. I don't want to frustrate any readers at first, instead I want to get them interested by revealing some of the more fantastic elements of this world as they arise. You will be rewarded for detailed dissection like this, and I'm not going to pull any mean tricks just because I know what things in this world are capable of and you don't, but remember that there are always unexpected options!
Admiral Covington is a nobleman, but he is a nobleman by profession, not ancestry. He earned his wealth and position of authority with the Summit Air Navy through his service and accomplishments. Whether we hear more from him or not will depend on the votes that follow...
You are making no faults in assuming anything, just remember that this is a world of magic. There are all sorts of things that may be possible with these ships that you're not aware of, including the extra dimension available in flight. Because of this I'm going to be fairly easy with these vote consequences. I don't want to frustrate any readers at first, instead I want to get them interested by revealing some of the more fantastic elements of this world as they arise. You will be rewarded for detailed dissection like this, and I'm not going to pull any mean tricks just because I know what things in this world are capable of and you don't, but remember that there are always unexpected options!
Admiral Covington is a nobleman, but he is a nobleman by profession, not ancestry. He earned his wealth and position of authority with the Summit Air Navy through his service and accomplishments. Whether we hear more from him or not will depend on the votes that follow...
I'm glad it is appreciated, I was considering hiding the comment for fear of being annoying. XD
I've studied both, with the life of Horatio Nelson as a particularly favourite case study of mine. I also do a lot of worldbuilding stuff for RPs, as well as story ideas that get pitched to me.
I agree the added dimension of flight has to make me speculate even more broadly, since that would affect both technology and tactics. I can already see how battles might have additional complications with those vital lifting sails, or how dropping bombs from above, or firing mortars from underneath might be used. Imagine a ship dropping molotov cocktails from above onto another ship's lifting sail, for instance!
...Say. You pirates wouldn't happen to have any highly flammable liquids on board, would you?
Perhaps I'll suggest that some time. However this goes, I look forward to seeing how things progress! I do hope we hear from the Admiral more. He sounds quite formidable.
I've studied both, with the life of Horatio Nelson as a particularly favourite case study of mine. I also do a lot of worldbuilding stuff for RPs, as well as story ideas that get pitched to me.
I agree the added dimension of flight has to make me speculate even more broadly, since that would affect both technology and tactics. I can already see how battles might have additional complications with those vital lifting sails, or how dropping bombs from above, or firing mortars from underneath might be used. Imagine a ship dropping molotov cocktails from above onto another ship's lifting sail, for instance!
...Say. You pirates wouldn't happen to have any highly flammable liquids on board, would you?
Perhaps I'll suggest that some time. However this goes, I look forward to seeing how things progress! I do hope we hear from the Admiral more. He sounds quite formidable.
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