WHO IS THE BEST
General | Posted 15 years agoI'm so high right now
General | Posted 15 years agoAnd by "high", I mean "addicted to My Little Pony". D: It's kind of disgusting.
I've made a few captioned pictures, posted on ponychan, and am currently trying to design OC ponies for myself. c.c
Hrrnnng, does anyone know of anyone doing or capable of doing pony commissions? D: Not that I have money or anything.
I've made a few captioned pictures, posted on ponychan, and am currently trying to design OC ponies for myself. c.c
Hrrnnng, does anyone know of anyone doing or capable of doing pony commissions? D: Not that I have money or anything.
Have you seen this video?
General | Posted 15 years agoA couple of years ago, probably no more than 2, I saw a video featuring a crazy old guy.
This video was a long-winded suggestion that, instead of saying some word, we replace that word with "CHAMPION!", spoken in a very bold, over-the-top manner.
WHAT IS THIS D: It's kind of driving me crazy, because I can't remember the context at all. It was on YouTube; that's about all I remember. Does anyone else know what I'm talking about?
This video was a long-winded suggestion that, instead of saying some word, we replace that word with "CHAMPION!", spoken in a very bold, over-the-top manner.
WHAT IS THIS D: It's kind of driving me crazy, because I can't remember the context at all. It was on YouTube; that's about all I remember. Does anyone else know what I'm talking about?
Long shot
General | Posted 15 years agoIs anyone familiar with an artist (they do lots of MLP art, that's where I'm seeing this) who signs their art as "I-Z"? For pics done this year, it also includes a date written as "20!!".
Friday in Hell
General | Posted 15 years agoThis is the best Friday remix ever.
SERIOUS WARNING: Not for people prone to nightmares or seizures. Seriously eyes hurt from the last minute or so. >.< But it's worth it.
https://youtu.be/Ti1D9t8n0qA
SERIOUS WARNING: Not for people prone to nightmares or seizures. Seriously eyes hurt from the last minute or so. >.< But it's worth it.
https://youtu.be/Ti1D9t8n0qA
Y'know, when you think about it...
General | Posted 15 years agoFriendship really is magic. :B
Yeah, me too. My best friend lured a bunch of us to his place and sat us down in front of YouTube. Oh boy.
WHICH ONE IS YOUR FAVORITE
For those of you not on my LJ who don't care about Milpfim, here's some fun for ya.
https://youtu.be/kQTW7Pd1vqc
Yeah, me too. My best friend lured a bunch of us to his place and sat us down in front of YouTube. Oh boy.
WHICH ONE IS YOUR FAVORITE
For those of you not on my LJ who don't care about Milpfim, here's some fun for ya.
https://youtu.be/kQTW7Pd1vqc
OBVIOUS LIE
General | Posted 15 years agoCONTINUANCE OF LIE
EVERYONE CHECKS CALENDAR
COLLECTIVE GROAN
EVERYONE CHECKS CALENDAR
COLLECTIVE GROAN
Soundtrack artists!
General | Posted 15 years agoI know there are a lot of people (that I watch, anyway) who do video game soundtrack-type music. I don't mean chiptunes, more like SNES/Genesis era sounds. What programs do you use? Unfortunately, by the time I get one, I'm sure this awesome song I've thought up will have completely removed itself from my head. D:
Sucker Punch, and something else
General | Posted 15 years agoSaw this a couple days ago in BG with my fiancee. I liked it quite a bit, and you will too if the idea of hot chicks in somewhat revealing clothing battling enormous samurai statues, clockwork Nazi zombies, dragons, etc. excites you. :3
Many will no doubt compare it unfavorably to Inception, but I still have yet to see it (no lectures; I know I have to), so I cannot make that comparison and thus enjoy it for what it is. MovieBob really liked it, hailing it as deep and meaningful beyond the flashy surface T&A, and while I'll agree that it gives you something to think about, and doesn't go where you'd expect, it's sure not as deep as he makes it out to be. It's still worth seeing.
For those of you not on LJ, I first wanted to apologize for lack of subsantive updates. Pokemon is consuming my free time, and my aforementioned fiancee and being in Bowling Green consumed a lot more. I'm also kind of working on a secret project that I won't be showing off here, so there's that too. :B
Those of you not interested in Pokemon may cease reading at this point.
Had a weird dream the other night, and a bit of a first: dreamed I was a Pokemorph. c.c It's really furry of me, I know, ugh, right?
I was going into this little shack that was partially underground. It was basically just a door leading into a stairwell that went down into the ground and ended at a wall, and for some reason, I wanted to go check it for spiders. So I go in; there are spider webs. A few steps down, I see actual spiders, but they are in the corners, so I keep going.
SUDDENLY: SPIDERS
There were spiders everywhere, oh god. D: I freak out, open up a little window that's at ground level to try and get out, but it's too small and also covered in spiders so I run screaming up the steps. Then I realize I'm a Pokemorph (Ferroseed/thorn, not sure which), going to class, wearing a school uniform. I pass a guy (I do believe it was
Carlito's Gavin Rosedale) who had recently died and was now a Ghost, but still looking like a Roselia or perhaps Gardevoir in shape.
And that's my dream. :B I am a Ferrothorn at heart apparently.
Many will no doubt compare it unfavorably to Inception, but I still have yet to see it (no lectures; I know I have to), so I cannot make that comparison and thus enjoy it for what it is. MovieBob really liked it, hailing it as deep and meaningful beyond the flashy surface T&A, and while I'll agree that it gives you something to think about, and doesn't go where you'd expect, it's sure not as deep as he makes it out to be. It's still worth seeing.
For those of you not on LJ, I first wanted to apologize for lack of subsantive updates. Pokemon is consuming my free time, and my aforementioned fiancee and being in Bowling Green consumed a lot more. I'm also kind of working on a secret project that I won't be showing off here, so there's that too. :B
Those of you not interested in Pokemon may cease reading at this point.
Had a weird dream the other night, and a bit of a first: dreamed I was a Pokemorph. c.c It's really furry of me, I know, ugh, right?
I was going into this little shack that was partially underground. It was basically just a door leading into a stairwell that went down into the ground and ended at a wall, and for some reason, I wanted to go check it for spiders. So I go in; there are spider webs. A few steps down, I see actual spiders, but they are in the corners, so I keep going.
SUDDENLY: SPIDERS
There were spiders everywhere, oh god. D: I freak out, open up a little window that's at ground level to try and get out, but it's too small and also covered in spiders so I run screaming up the steps. Then I realize I'm a Pokemorph (Ferroseed/thorn, not sure which), going to class, wearing a school uniform. I pass a guy (I do believe it was
Carlito's Gavin Rosedale) who had recently died and was now a Ghost, but still looking like a Roselia or perhaps Gardevoir in shape.And that's my dream. :B I am a Ferrothorn at heart apparently.
Daybreakers [lj]
General | Posted 15 years agoSaw this on Netflix today finally. Was not bad, though the ending was pretty ehh, and there was some goresploding that was pretty damn goofy. But it was fairly intriguing and at least presented a unique way of combating vampires, so there's that. I would recommend checking it out if you haven't yet seen it and you need something to watch.
Apocalypse Now [lj]
General | Posted 15 years agoYeah, it's the "I love the smell of napalm in the morning" movie.
I thought it was pretty good. I got more or less lost by the end, but at least compared to Full Metal Jacket, I preferred it. The abovementioned aside (although I preferred "What do you know about surfing, Major? You're from goddamn New Jersey."), while it may have lacked the eternal quotability of the drill sergeant in the beginning of FMJ, it made up for it by... not being completely fucking boring afterward. Like I said, the gravity of the ending was more or less lost on me, but I took it as the story of a boatful of soldiers slowly going insane/dying in Vietnam. It works.
I thought it was pretty good. I got more or less lost by the end, but at least compared to Full Metal Jacket, I preferred it. The abovementioned aside (although I preferred "What do you know about surfing, Major? You're from goddamn New Jersey."), while it may have lacked the eternal quotability of the drill sergeant in the beginning of FMJ, it made up for it by... not being completely fucking boring afterward. Like I said, the gravity of the ending was more or less lost on me, but I took it as the story of a boatful of soldiers slowly going insane/dying in Vietnam. It works.
The Rogue Crew [lj]
General | Posted 15 years agoI felt a pang of nostalgia and sorrow today as I saw a Goodreads giveaway for what will undoubtedly be the last Redwall book. And yet, reading the title, I could not help but feel sad that, once again, it was just the same old thing.
Still, I would not be surprised if there were other manuscripts laying around that they could fix up into more novels given time. As formulaic as those books became, I imagine Brian Jacques could have written up a couple in one go. It's just a shame his legacy isn't better.
Still, I would not be surprised if there were other manuscripts laying around that they could fix up into more novels given time. As formulaic as those books became, I imagine Brian Jacques could have written up a couple in one go. It's just a shame his legacy isn't better.
Beat Pokemon White [lj]
General | Posted 15 years agoFfff. @_@ In some ways I hate it, in some ways it blows every other game away, and I'm just talking about the plot. Team was ~52 -- Unfezant, Audino, Krookodile, Boldore (not Gigalith!), HM Whore Basculin and Sleep/sacrifice duty Munna -- but by the end Krookodile was about level 57, because he had Brick Break and he killed EVERYTHING. I had no difficulties until the super-secret final boss.
Now it is time to cleanse myself so that I can do things like go to work. @_@
Now it is time to cleanse myself so that I can do things like go to work. @_@
Red Riding Hood [lj]
General | Posted 15 years agoNot a bad movie. Not a must-see, but not bad at all. It has one of the best werewolves I've ever seen (though sadly, no transformation!) MovieBob says it has too much going on, although I would more say that there's really nothing going on, and I can see how too much would lead to that. If anything, I really liked how all the threads -- presented so clunkily during the movie -- came together at the end. The constant guessing of "Who's the werewolf?" really kept me going, I think.
In all, this is basically Are You a Werewolf, the movie, with some clever (oh, the names!) and not-so-clever fairy tale references thrown in.
In all, this is basically Are You a Werewolf, the movie, with some clever (oh, the names!) and not-so-clever fairy tale references thrown in.
Like the lady said...
General | Posted 15 years agoShare what's worth sharing. :V
http://www.furaffinity.net/view/5387301/
This is an excellent, folksy piece of classical music, and you should all be watching
Luchs.
Also, because I'm ALWAYS hearing good music on FA and never sharing it, I want to mention
Technomancer., who's been posting what I think is a single called "Hardwired", track by track, and it's been really amazing so far. :3 Go check this stuff out.
http://www.furaffinity.net/view/5387301/
This is an excellent, folksy piece of classical music, and you should all be watching
Luchs.Also, because I'm ALWAYS hearing good music on FA and never sharing it, I want to mention
Technomancer., who's been posting what I think is a single called "Hardwired", track by track, and it's been really amazing so far. :3 Go check this stuff out.Oh fuck, I'm gonna keep talking about Pokemon [lj]
General | Posted 15 years agoAnd you people don't even get the benefit of an LJ cut. :V
Up to two badges today. I think I have ten Pokemon? I've been catching a few I never intend to use just so I can get stuff further down the line; the rest are "Oh, this should be in my party... oh wait, it sucks".
So, it started like this: Starter's Oshawott, of course. He's in my box now, waiting to be sent on to the next game, along with Pansear, who served his purpose mightily well. My current party consists of Roggenrola, Pidove, which has really blown me away with his effectiveness, and Audino (cleric!). I have had, at one point or another:
-Lillipup, which, while being the cutest thing on the planet, turned out to be total garbage.
-Purrloin, which was slightly less sucky than Lillipup, but ultimately just as never-being-used-again.
-Munna, which still hangs around for its Yawn support, should I ever need to catch things.
-Blitzle, which really let me down. It couldn't even one-hit a Tympole with Audino's help! What crap!
I'm considering getting a Timburr, but I really think it's going to be a little TOO effective for a simple Zekrom run. I do want a fourth party member, though, for those times when Audino is not useful (i.e., any single-Pokemon battle). Maybe I'll wait for a Drilbur or Sandile; Ground would complement Rock and Flying quite nicely.
Besides that, there's this commercial I keep hearing on the radio for Charter One. The fine print at the end says that the bank is "RBS Citizens NA". So, roast beef sandwich citizens are not applicable? I always knew that place was bad.
Also, the word of the day is Snoopy Snoopy Poop Dog.
https://youtu.be/gZstxpTBqL0
Up to two badges today. I think I have ten Pokemon? I've been catching a few I never intend to use just so I can get stuff further down the line; the rest are "Oh, this should be in my party... oh wait, it sucks".
So, it started like this: Starter's Oshawott, of course. He's in my box now, waiting to be sent on to the next game, along with Pansear, who served his purpose mightily well. My current party consists of Roggenrola, Pidove, which has really blown me away with his effectiveness, and Audino (cleric!). I have had, at one point or another:
-Lillipup, which, while being the cutest thing on the planet, turned out to be total garbage.
-Purrloin, which was slightly less sucky than Lillipup, but ultimately just as never-being-used-again.
-Munna, which still hangs around for its Yawn support, should I ever need to catch things.
-Blitzle, which really let me down. It couldn't even one-hit a Tympole with Audino's help! What crap!
I'm considering getting a Timburr, but I really think it's going to be a little TOO effective for a simple Zekrom run. I do want a fourth party member, though, for those times when Audino is not useful (i.e., any single-Pokemon battle). Maybe I'll wait for a Drilbur or Sandile; Ground would complement Rock and Flying quite nicely.
Besides that, there's this commercial I keep hearing on the radio for Charter One. The fine print at the end says that the bank is "RBS Citizens NA". So, roast beef sandwich citizens are not applicable? I always knew that place was bad.
Also, the word of the day is Snoopy Snoopy Poop Dog.
https://youtu.be/gZstxpTBqL0
Pokemon White, Day 2 [lj]
General | Posted 15 years agoOkay, so it's growing on me. I daresay I have gotten excited about playing Pokemon again. Since yesterday I posted things that pissed me off, here are some things I like:
-BATTERY METER :D:D:D
-N is an immediately fascinating character.
-PLASMA TEAM IS BEST TEAM. Seriously, they dress like knights, they have a freaking incredible battle wipe, and their ostensibly noble intentions, potentially earth-shattering as far as the basis of the game is concerned, are undermined by their inability to practice what they preach, to wit kicking Munna to make it bleed Dream Smoke. That scene kind of got to me. These fuckers are crazier than Team Rocket ever was, and way better villains than any in between.
-So the first gym has three leaders, Grass, Water and Fire, and you get the one your starter is weak to. The upside? You also can go next door and get the elemonkey that their type is weak to. I finally have a usable second party member!
-Remixing the Accumula Town theme in-game.
-I forgot the other one. I do hate that the sound effects are all way louder than the music, though.
So, yeah. Not so bad after all, or at least we shall see.
Also, totally unrelated, movie season seems to be starting up. I saw Rango last week, and there is one movie coming out each week for the rest of the month I want to see: Red Riding Hood (aka Are You a Werewolf? the movie), Paul (about a wisecracking alien; despite this, I think it has potential), and Sucker Punch (schoolgirl with an AK47 fighting dragons in another dimension? ¯\(0_o)/¯ ). So that's fun.
-BATTERY METER :D:D:D
-N is an immediately fascinating character.
-PLASMA TEAM IS BEST TEAM. Seriously, they dress like knights, they have a freaking incredible battle wipe, and their ostensibly noble intentions, potentially earth-shattering as far as the basis of the game is concerned, are undermined by their inability to practice what they preach, to wit kicking Munna to make it bleed Dream Smoke. That scene kind of got to me. These fuckers are crazier than Team Rocket ever was, and way better villains than any in between.
-So the first gym has three leaders, Grass, Water and Fire, and you get the one your starter is weak to. The upside? You also can go next door and get the elemonkey that their type is weak to. I finally have a usable second party member!
-Remixing the Accumula Town theme in-game.
-I forgot the other one. I do hate that the sound effects are all way louder than the music, though.
So, yeah. Not so bad after all, or at least we shall see.
Also, totally unrelated, movie season seems to be starting up. I saw Rango last week, and there is one movie coming out each week for the rest of the month I want to see: Red Riding Hood (aka Are You a Werewolf? the movie), Paul (about a wisecracking alien; despite this, I think it has potential), and Sucker Punch (schoolgirl with an AK47 fighting dragons in another dimension? ¯\(0_o)/¯ ). So that's fun.
Pokemon White [lj]
General | Posted 15 years agoFive minutes into this game and it is pissing me off.
-I can't name my Oshawatt yet.
-Aforementioned pile of fail almost fucking died twice because you get right into two rival battles and where's my goddamn computer? Where is my goddamn free potion?
-Because of said rivals, I could not save, nor access any kind of options screen, which means all the dialogue was a SLOG FEST.
-Like Diamond before it, the battles are twice as slow as the previous generation. Meaning if I go back to Sapphire/Fire Red, they're going to be lightning-fast now.
-Almost named myself Dumbats. :B That's more about me, though.
Anyway, I gots it, so GOTTASPEED KEED CATCH 'EM ALL >:O
-I can't name my Oshawatt yet.
-Aforementioned pile of fail almost fucking died twice because you get right into two rival battles and where's my goddamn computer? Where is my goddamn free potion?
-Because of said rivals, I could not save, nor access any kind of options screen, which means all the dialogue was a SLOG FEST.
-Like Diamond before it, the battles are twice as slow as the previous generation. Meaning if I go back to Sapphire/Fire Red, they're going to be lightning-fast now.
-Almost named myself Dumbats. :B That's more about me, though.
Anyway, I gots it, so GOTTA
Rango [lj]
General | Posted 15 years agoWow, I haven't seen a movie in a theater in two months! D: Fixed that tonight with Rango (first time I saw a movie on opening day in I dunno how long!). Long and short: it's funny, it's goofy, it's really bizarre, and it's a lot of fun. The visuals are amazing, especially the character designs. I spent a lot of time just marvelling at them, every time a new character got some screen time. The plot's kind of predictable, but there's a lot of good action and a lot of homages to other movies: Westerns, stuff Johnny Depp's been in, and a lot more I didn't even come close to catching.
Also, I can't get over how mind-blowingly awesome Rattlesnake Jake is, and I wish he'd gotten more screen time.
In short, I recommend seeing it, it's worth it. You too will believe that bats can explode!
Also, I can't get over how mind-blowingly awesome Rattlesnake Jake is, and I wish he'd gotten more screen time.
In short, I recommend seeing it, it's worth it. You too will believe that bats can explode!
Holy tits that journal is long
General | Posted 15 years agoHere's a shorter one: I'm up over 11k pageviews, yay! :D
Also, ILM 17 has gotten crazy response. c.c I have no idea why, but it's awesome! Fourth highest number of comments of all my submissions, third highest for faves and views. :O Thanks, guys!
Also, ILM 17 has gotten crazy response. c.c I have no idea why, but it's awesome! Fourth highest number of comments of all my submissions, third highest for faves and views. :O Thanks, guys!
Review: Golden Sun [lj] WARNING: LONG
General | Posted 15 years agoI guess since I just beat the super-special-secret boss in Dark Dawn, I ought to get around to reviewing these finally. :V
Golden Sun is a JRPG series that started in 2001 with the game of the same title. It encompasses three games, the latest having just come out in December of last year. The main game mechanic centers around collecting and using elemental Djinn, which are little bugeyed doodads that give you certain powers. Equipping them increases your stats and changes your class; then in battle, you can 'unleash' them for cool attacks, and once you've unleashed enough Djinn, you can summon them. So there's a balancing dynamic between having the increased stats and better spells afforded to you by being a higher class, and doing shittons of damage to everything on the field. On top of this, you have magic called Psynergy, that can sometimes to be used on the overworld to do things like move statues, uncover hidden doors, etc.
Golden Sun
The first game starts us off with a neat setup, your three party members being friends who all experienced family tragedies three years ago. Furthermore, they're all magic-users who live in a town populated by magic-users, in a world where magic-users are unknown and feared, and as such, their town is meant to protect magic from the nonmagical. From there, they get entangled in a plot that spans two continents and shakes the foundation of their very way of life. There's a bad group that wants to unleash some kind of awful power upon the world by lighting the Elemental Lighthouses, and it's up to you to stop them.
The first game is pretty simple and clean, although it does feature a hidden dungeon (which appears in the third game, much to my surprise!) with a super-hard boss (who doesn't, sadly). There were something like 28 Djinn for your four party members, and it introduced other things like weapon unleashes. It did have some failings, notably a severely limited inventory (18 items per character, which includes whatever they have equipped at the moment), the fact that assigning someone to attack an enemy meant that they did nothing if they enemy died before their turn, and the disappointing fact that you only get to go to two lighthouses. But you get to go all kinds of places, there are some elements of non-linearity to the game, there are a couple minigames but not so many that they get overwhelming, and you get to meet lots of interesting people and witness crazy things happen. Like people turning into trees.
Overall, it set everything up for the games that followed to build upon, and build they did. Taken in retrospect with the rest of the series, the original Golden Sun is almost bare-bones in comparison.
Golden Sun: The Lost Age
The second game is my favorite, despite the fact that that it's FUCKING HUGE and TAKES FOREVER to get through. Though, the last time I played through it, I was hurrying to finish up so I could play the third game, while trying to get everything, so it all got a little annoying after a while.
What can I say? From the start of one continent, you eventually get to sail the entire world, a total of seven continents and a dozen crappy little islands. The amount of Psynergy increases threefold; the Djinn at least double, and you get eight party members instead of two. The truth behind the Elemental Lighthouses is revealed. The best part was that you could create save data at the end of the first game and input it into the second game so that you can have all the stuff you had from Golden Sun available. (Without the save data, there are many, many Djinn and weapons you'll never be able to get.) The plot is vast, and many times you'll lose sight of what's actually going on as you quest to find all the piddly Psynergy items. (This isn't always a good thing; the main bad guys show up maybe four times, and mostly towards the second half of the game.) You got introduced to Summon tablets that held multi-element summons, which were way awesome and really made the battles fun. The ending was really satisfying, though, as is the whole joining of the two parties from two games.
Again, some of the problems with the first game exist, though at least with eight characters, the inventory limit isn't as big a worry. Of course, like the first game, in fact even worse than the first game, getting your fourth party member TAKES FUCKING FOREVER! D:<
There's another problem with both these games, especially the second one, and while I won't say it wasn't a problem in the third, I'm going to talk it about it now. The Psynergy you get is very linear in use. If you see a pile of leaves, you Whirlwind it to find whatever's behind it. If there's an empty pillar, you know you're going to have to get a flame near it somehow so you can use Blaze. Almost all the Psynergies have a very specific use, so that Psynergy-based puzzles are fairly straightforward. It would have been nice if there were multiple ways to get through a given situation, depending on which Psynergy you have available or would like to use. Sure, there were numerous places in the game where you could get to something hidden much later on when you found the right Psynergy (Grind itself opens up half the world to you!), but there was never really a situation where, say, you could Move a pillar to take the long way around an area you have to travel through frequently, and then near the end of the game, Burst something in that same area so that you could take a shortcut. And any Psynergy you got near the end of the game you would most assuredly only be using a few times, like the aforementioned Blaze. Numerous Psynergies are usable only in one or two areas. In the third game, the number of situations in which you can use a Psynergy (Whirlwind especially!) has increased significantly, but the other problems still remain to an extent.
Golden Sun: Dark Dawn
Which brings us to Dark Dawn. Seven years elapsed between Lost Age and this. Seven! It was thought that a third Golden Sun would never happen, but lo and behold, here it is! And, I kind of want to say I'm disappointed with it, but I do still like it and I do still think it's worth playing. Let's go through this little by little. There may be incidental spoilers.
The game starts thirty years after the last game, and yes, all your party members (well, most of them) are the children of the first two games' party members, which is kind of cheesy until you realize they handle the passage of time very well, like how Tron: Legacy did, oddly enough. It's a weird comparison. But what starts out as three friends screwing around and trying to fix something that got broke quickly turns into, "Oh shit we can't go home", and from there into, "Oh shit, time to save teh wurld!"
The plot's pretty okay, I guess. There are numerous convolutions that are fun to figure out... except that nothing ever gets resolves. This is a big reason to hate this game, honestly. The big bad guy from the first two games (this isn't a spoiler, by the way, IT IS OBVIOUSLY HIM) is back and up to his old tricks, but he never really explains why or does anything. He even ends up helping you. In fact, there's pretty much only one or two things that actually happens during the course of the game, aside from the main characters getting to know each other.
The main thing that happens? EVERYONE FUCKING DIES! This game is depressing as shit because of it. D: Seriously, the halfway point in the game is you inadvertently triggering a cataclysm that you were trying very hard not to trigger, and after you get a ship, you can go back to some of the cities you visited earlier in the game to find out that everyone there has died if they weren't able to get to safety. The streets are littered with bodies, I'm not kidding! And the new Mind Read Psynergy (Spirit Sense) allows you to communicate with their ghosts, so you can listen to their regrets and get a front-row seat to all of the fear they experienced in their last moments. I'm not kidding when I say this was depressing as hell. The cataclysm isn't even your fault, technically, but I just couldn't shake the feeling of, "My God, all these people are dead and it's my fault." At least when you light the goddamn Lighthouses in the first two games, nobody fucking dies except the bad guys.
That aside, let's talk game mechanics. They did a really weird job on the Djinn. Some of them are repeats from the first two games; some are the same thing but with a different name. Only a couple are entirely original. One neat little thing is that every Djinn (and there are 72 now) has its own sprite. I really liked that. :D Unfortunately, there are only three Djinn that create the "you take half damage this round" effect, down from four in the second game. This sucks, believe me. :/ But making up for it are the UNSPEAKABLY AWESOME summon cutscenes. These are seriously incredible. All the summons from the second game are back, along with a few new ones. Some of the characters have changed completely (Boreas is an armored horse, what? At least he isn't a giant snowcone machine anymore...), and they all have completely new attacks that are really freaking cool to watch. And on that note, whereas in the previous games you could hold down B to fast-forward through battle instead of hitting A constantly every time something takes damage (a feature I discovered ONLY WHILE PLAYING THESE GAMES THROUGH THE THIRD TIME), now when you hold B, it also fast-forwards through summons and unleashes, which is very time-saving when you've seen them already.
On that other note, THEY FIXED THE COMBAT. :D Your characters are smart now! They know that if their assigned target is dead, they should attack the next guy in line! And there are a ton of little changes that I can't even remember, but pretty much nothing in the actual gameplay itself was not improved. THERE IS ONE EXCEPTION: the inventory! Again! It's down from 18 items to 16. >:( The upside to this is that it's really not a problem, because like the previous games, almost all healing items are irrelevant. Seriously, there's no reason to conserve PP after you hit a certain level, because it comes back so goddamn fast! I didn't ever use healing items past the first point of no return, beyond the resurrection item. And unless you want to make sure that everyone's got access to every healing item (unnecessary!), you'll have enough room that you won't be constantly running out of dungeons and back to town to sell stuff.
I was kind of disappointed that you never get to go to Tolbi. Or Lemuria. I wanted to throw some coins, dammit! >:| In fact, the world has changed so much in 30 years that it's kind of ridiculous. What started as a cluster of independent city-states have become full-fledged nations with big enough armies to wage war against one another. An entire new species has arisen. New cities appear where there never were any, and landforms are totally different. What the fuck happened to the Apojii Islands? Why is Crossbone Isle on the other side of the fucking world from where it belongs? Where's Osenia? One funny thing is that it is absolutely certain that you're on a flat Earth; you get that feeling from some of the continents in the second game, but once you see what happened to Izumo, all doubt will be erased. Angara is Eurasia, Gondowan is Africa. But back to the changes in thirty years thing... I know the Golden Sun event, as they call it, is this big, magical, world-changing thing and so a lot of shit can happen, like people turning into Beastmen, but I really don't think the creators of this game have any idea of what can happen in 30 years. Nations? Sure. Entire societal shifts? Not so much. That said, it's very exciting to see what happened to some of the incidental characters you met in the second game (especially when their kids join your party! On that note, all of the second-half characters in your party are royalty; isn't that weird? I mean, the one guy isn't technically 'royal', he's not a prince or anything, but his dad is the ruler of their nation, so it's basically the same thing), and I liked that Obaba become the forging person. :3 But oh god, so much time spent sailing off to Champa to turn my shit into better shit. D: And no one's made a decent walkthrough to show where all the dark spots in the water are, so I never did find all the rusted weapons, ARGH. Can't blame the game for that, though.
There are four (count'em!) secret dungeons this time, which is cool, except that one is only accessible after you've beaten the game. And two are only accessible just before you beat the game. So, having beaten the last super-secret boss, I'm just going to go back and beat the game again, and it should be easy. Seriously, saving time by Djinn-rushing (readying all your Djinn before entering a boss fight so you can summon right off the bat) is such a broken strategy it's unfair. I beat that super-secret-harder-than-the-final-boss boss in FOUR ROUNDS. D: Unreal. And on that note, this game needed more boss fights! Secret bosses aside, there are a grand total of maybe ten boss fights in this game. It's pathetic. Every dungeon should have had one, it's just common sense. Every time you got a new Psynergy item, you should have had to break something's skull open and dig it out. Needless to say, this is yet another thing that does not endear the game to me. The ending is one more thing; so unsatisfying, resolves nothing, everyone gets to go home and reflect that neither the titular "Dark Dawn", the ominous "Mourning Moon" mentioned in the beginning, or even the goddamn Psynergy Vortexes play any kidn of role in the plot! There's probably going to be another game, and goddamned if I'm not going to play it.
I should probably bring this to some kind of conclusion now. c.c I think I've covered everything I wanted to. Dark Dawn is by far the weakest of the three games to date, but all the things it fixes make it worth playing, at least to those of us who've followed the series. I really do wish it had been better, though. It wasn't worth a seven year wait for this. That said, I will definitely play the fourth game, if it ever happens.
Goddamn, that took me like an hour to write. D:
Golden Sun is a JRPG series that started in 2001 with the game of the same title. It encompasses three games, the latest having just come out in December of last year. The main game mechanic centers around collecting and using elemental Djinn, which are little bugeyed doodads that give you certain powers. Equipping them increases your stats and changes your class; then in battle, you can 'unleash' them for cool attacks, and once you've unleashed enough Djinn, you can summon them. So there's a balancing dynamic between having the increased stats and better spells afforded to you by being a higher class, and doing shittons of damage to everything on the field. On top of this, you have magic called Psynergy, that can sometimes to be used on the overworld to do things like move statues, uncover hidden doors, etc.
Golden Sun
The first game starts us off with a neat setup, your three party members being friends who all experienced family tragedies three years ago. Furthermore, they're all magic-users who live in a town populated by magic-users, in a world where magic-users are unknown and feared, and as such, their town is meant to protect magic from the nonmagical. From there, they get entangled in a plot that spans two continents and shakes the foundation of their very way of life. There's a bad group that wants to unleash some kind of awful power upon the world by lighting the Elemental Lighthouses, and it's up to you to stop them.
The first game is pretty simple and clean, although it does feature a hidden dungeon (which appears in the third game, much to my surprise!) with a super-hard boss (who doesn't, sadly). There were something like 28 Djinn for your four party members, and it introduced other things like weapon unleashes. It did have some failings, notably a severely limited inventory (18 items per character, which includes whatever they have equipped at the moment), the fact that assigning someone to attack an enemy meant that they did nothing if they enemy died before their turn, and the disappointing fact that you only get to go to two lighthouses. But you get to go all kinds of places, there are some elements of non-linearity to the game, there are a couple minigames but not so many that they get overwhelming, and you get to meet lots of interesting people and witness crazy things happen. Like people turning into trees.
Overall, it set everything up for the games that followed to build upon, and build they did. Taken in retrospect with the rest of the series, the original Golden Sun is almost bare-bones in comparison.
Golden Sun: The Lost Age
The second game is my favorite, despite the fact that that it's FUCKING HUGE and TAKES FOREVER to get through. Though, the last time I played through it, I was hurrying to finish up so I could play the third game, while trying to get everything, so it all got a little annoying after a while.
What can I say? From the start of one continent, you eventually get to sail the entire world, a total of seven continents and a dozen crappy little islands. The amount of Psynergy increases threefold; the Djinn at least double, and you get eight party members instead of two. The truth behind the Elemental Lighthouses is revealed. The best part was that you could create save data at the end of the first game and input it into the second game so that you can have all the stuff you had from Golden Sun available. (Without the save data, there are many, many Djinn and weapons you'll never be able to get.) The plot is vast, and many times you'll lose sight of what's actually going on as you quest to find all the piddly Psynergy items. (This isn't always a good thing; the main bad guys show up maybe four times, and mostly towards the second half of the game.) You got introduced to Summon tablets that held multi-element summons, which were way awesome and really made the battles fun. The ending was really satisfying, though, as is the whole joining of the two parties from two games.
Again, some of the problems with the first game exist, though at least with eight characters, the inventory limit isn't as big a worry. Of course, like the first game, in fact even worse than the first game, getting your fourth party member TAKES FUCKING FOREVER! D:<
There's another problem with both these games, especially the second one, and while I won't say it wasn't a problem in the third, I'm going to talk it about it now. The Psynergy you get is very linear in use. If you see a pile of leaves, you Whirlwind it to find whatever's behind it. If there's an empty pillar, you know you're going to have to get a flame near it somehow so you can use Blaze. Almost all the Psynergies have a very specific use, so that Psynergy-based puzzles are fairly straightforward. It would have been nice if there were multiple ways to get through a given situation, depending on which Psynergy you have available or would like to use. Sure, there were numerous places in the game where you could get to something hidden much later on when you found the right Psynergy (Grind itself opens up half the world to you!), but there was never really a situation where, say, you could Move a pillar to take the long way around an area you have to travel through frequently, and then near the end of the game, Burst something in that same area so that you could take a shortcut. And any Psynergy you got near the end of the game you would most assuredly only be using a few times, like the aforementioned Blaze. Numerous Psynergies are usable only in one or two areas. In the third game, the number of situations in which you can use a Psynergy (Whirlwind especially!) has increased significantly, but the other problems still remain to an extent.
Golden Sun: Dark Dawn
Which brings us to Dark Dawn. Seven years elapsed between Lost Age and this. Seven! It was thought that a third Golden Sun would never happen, but lo and behold, here it is! And, I kind of want to say I'm disappointed with it, but I do still like it and I do still think it's worth playing. Let's go through this little by little. There may be incidental spoilers.
The game starts thirty years after the last game, and yes, all your party members (well, most of them) are the children of the first two games' party members, which is kind of cheesy until you realize they handle the passage of time very well, like how Tron: Legacy did, oddly enough. It's a weird comparison. But what starts out as three friends screwing around and trying to fix something that got broke quickly turns into, "Oh shit we can't go home", and from there into, "Oh shit, time to save teh wurld!"
The plot's pretty okay, I guess. There are numerous convolutions that are fun to figure out... except that nothing ever gets resolves. This is a big reason to hate this game, honestly. The big bad guy from the first two games (this isn't a spoiler, by the way, IT IS OBVIOUSLY HIM) is back and up to his old tricks, but he never really explains why or does anything. He even ends up helping you. In fact, there's pretty much only one or two things that actually happens during the course of the game, aside from the main characters getting to know each other.
The main thing that happens? EVERYONE FUCKING DIES! This game is depressing as shit because of it. D: Seriously, the halfway point in the game is you inadvertently triggering a cataclysm that you were trying very hard not to trigger, and after you get a ship, you can go back to some of the cities you visited earlier in the game to find out that everyone there has died if they weren't able to get to safety. The streets are littered with bodies, I'm not kidding! And the new Mind Read Psynergy (Spirit Sense) allows you to communicate with their ghosts, so you can listen to their regrets and get a front-row seat to all of the fear they experienced in their last moments. I'm not kidding when I say this was depressing as hell. The cataclysm isn't even your fault, technically, but I just couldn't shake the feeling of, "My God, all these people are dead and it's my fault." At least when you light the goddamn Lighthouses in the first two games, nobody fucking dies except the bad guys.
That aside, let's talk game mechanics. They did a really weird job on the Djinn. Some of them are repeats from the first two games; some are the same thing but with a different name. Only a couple are entirely original. One neat little thing is that every Djinn (and there are 72 now) has its own sprite. I really liked that. :D Unfortunately, there are only three Djinn that create the "you take half damage this round" effect, down from four in the second game. This sucks, believe me. :/ But making up for it are the UNSPEAKABLY AWESOME summon cutscenes. These are seriously incredible. All the summons from the second game are back, along with a few new ones. Some of the characters have changed completely (Boreas is an armored horse, what? At least he isn't a giant snowcone machine anymore...), and they all have completely new attacks that are really freaking cool to watch. And on that note, whereas in the previous games you could hold down B to fast-forward through battle instead of hitting A constantly every time something takes damage (a feature I discovered ONLY WHILE PLAYING THESE GAMES THROUGH THE THIRD TIME), now when you hold B, it also fast-forwards through summons and unleashes, which is very time-saving when you've seen them already.
On that other note, THEY FIXED THE COMBAT. :D Your characters are smart now! They know that if their assigned target is dead, they should attack the next guy in line! And there are a ton of little changes that I can't even remember, but pretty much nothing in the actual gameplay itself was not improved. THERE IS ONE EXCEPTION: the inventory! Again! It's down from 18 items to 16. >:( The upside to this is that it's really not a problem, because like the previous games, almost all healing items are irrelevant. Seriously, there's no reason to conserve PP after you hit a certain level, because it comes back so goddamn fast! I didn't ever use healing items past the first point of no return, beyond the resurrection item. And unless you want to make sure that everyone's got access to every healing item (unnecessary!), you'll have enough room that you won't be constantly running out of dungeons and back to town to sell stuff.
I was kind of disappointed that you never get to go to Tolbi. Or Lemuria. I wanted to throw some coins, dammit! >:| In fact, the world has changed so much in 30 years that it's kind of ridiculous. What started as a cluster of independent city-states have become full-fledged nations with big enough armies to wage war against one another. An entire new species has arisen. New cities appear where there never were any, and landforms are totally different. What the fuck happened to the Apojii Islands? Why is Crossbone Isle on the other side of the fucking world from where it belongs? Where's Osenia? One funny thing is that it is absolutely certain that you're on a flat Earth; you get that feeling from some of the continents in the second game, but once you see what happened to Izumo, all doubt will be erased. Angara is Eurasia, Gondowan is Africa. But back to the changes in thirty years thing... I know the Golden Sun event, as they call it, is this big, magical, world-changing thing and so a lot of shit can happen, like people turning into Beastmen, but I really don't think the creators of this game have any idea of what can happen in 30 years. Nations? Sure. Entire societal shifts? Not so much. That said, it's very exciting to see what happened to some of the incidental characters you met in the second game (especially when their kids join your party! On that note, all of the second-half characters in your party are royalty; isn't that weird? I mean, the one guy isn't technically 'royal', he's not a prince or anything, but his dad is the ruler of their nation, so it's basically the same thing), and I liked that Obaba become the forging person. :3 But oh god, so much time spent sailing off to Champa to turn my shit into better shit. D: And no one's made a decent walkthrough to show where all the dark spots in the water are, so I never did find all the rusted weapons, ARGH. Can't blame the game for that, though.
There are four (count'em!) secret dungeons this time, which is cool, except that one is only accessible after you've beaten the game. And two are only accessible just before you beat the game. So, having beaten the last super-secret boss, I'm just going to go back and beat the game again, and it should be easy. Seriously, saving time by Djinn-rushing (readying all your Djinn before entering a boss fight so you can summon right off the bat) is such a broken strategy it's unfair. I beat that super-secret-harder-than-the-final-boss boss in FOUR ROUNDS. D: Unreal. And on that note, this game needed more boss fights! Secret bosses aside, there are a grand total of maybe ten boss fights in this game. It's pathetic. Every dungeon should have had one, it's just common sense. Every time you got a new Psynergy item, you should have had to break something's skull open and dig it out. Needless to say, this is yet another thing that does not endear the game to me. The ending is one more thing; so unsatisfying, resolves nothing, everyone gets to go home and reflect that neither the titular "Dark Dawn", the ominous "Mourning Moon" mentioned in the beginning, or even the goddamn Psynergy Vortexes play any kidn of role in the plot! There's probably going to be another game, and goddamned if I'm not going to play it.
I should probably bring this to some kind of conclusion now. c.c I think I've covered everything I wanted to. Dark Dawn is by far the weakest of the three games to date, but all the things it fixes make it worth playing, at least to those of us who've followed the series. I really do wish it had been better, though. It wasn't worth a seven year wait for this. That said, I will definitely play the fourth game, if it ever happens.
Goddamn, that took me like an hour to write. D:
Hmm
General | Posted 15 years agoI was just in the middle of uploading the next episode of Omega Archer Ryouji, because I have been a busy little bee, when it came time to summarize the chapter.
At this point, I realized nothing happens. c.c I think it's time to rethink the entire chapter. My first clue should have been when half the notes for the chapter got shoved into episode 18's notes. Nothing happens. So, stay tuned. It's comin'. >.>
At this point, I realized nothing happens. c.c I think it's time to rethink the entire chapter. My first clue should have been when half the notes for the chapter got shoved into episode 18's notes. Nothing happens. So, stay tuned. It's comin'. >.>
Best album of 2010
General | Posted 15 years agoThe review on this will be a long time coming (or maybe I'll move it up, that's a good idea!), but I wanted to tell everyone about this.
Santana's "Guitar Heaven" is one of the all-time greatest albums I have ever heard. It's just a classic rock cover album with a bunch of random guest vocalists, but the bottom line is: if you like classic rock, you need this album. If you like Santana, you need this album. If you just like music, you at least need to hear this album. It is unspeakably amazing.
I have not heard an album this good, or raved about an album this much, in I don't know how long. I'm really just blown away.
Santana's "Guitar Heaven" is one of the all-time greatest albums I have ever heard. It's just a classic rock cover album with a bunch of random guest vocalists, but the bottom line is: if you like classic rock, you need this album. If you like Santana, you need this album. If you just like music, you at least need to hear this album. It is unspeakably amazing.
I have not heard an album this good, or raved about an album this much, in I don't know how long. I'm really just blown away.
Hail Inglip! [lj]
General | Posted 15 years agoI finally made an Inglip comic!
Whew, that took a while. This is a great exercise in creativity. When I saw "inner ssins", I just knew I had to go to the church and delve deeper to find out just what sin might have been committed.
BLUMMET LER
Whew, that took a while. This is a great exercise in creativity. When I saw "inner ssins", I just knew I had to go to the church and delve deeper to find out just what sin might have been committed.
BLUMMET LER
Battle Beasts! [lj]
General | Posted 15 years agoOkay, I've finally found yet another one of those old things I vaguely remember from the 80's: Battle Beasts!
https://youtu.be/w5O26Dtubh0
Also, I love how they go into detail about how fire and water defeat their respective prey, yet wood simply "beats water". :B I guess something had to, right?
Suck it, Pokemon.
https://youtu.be/w5O26Dtubh0
Also, I love how they go into detail about how fire and water defeat their respective prey, yet wood simply "beats water". :B I guess something had to, right?
Suck it, Pokemon.
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