consolidating accounts.
General | Posted 14 years agoI'll be leaving this account up for the sake of the work already here, but at this point I think it's more prudent to post everything over at
Pogiforce from now on. What's here will stay here, but for everything else you'll have to check me out at my other account for updates.
Pogiforce from now on. What's here will stay here, but for everything else you'll have to check me out at my other account for updates. My Gawd.
General | Posted 15 years agoPopped over to this account to check on various things. reviewed my submission list. And some of this old stuff I just find embarrassing. There's one that I gave a shout out to three different popular furry artists on, that's even more embarrassing. Cuz I attached good names to something horrid, That's like if a retard ran for congress and points to an incumbent saying they supported his platform.
Or like when Jack Thompson went on his anti-video game crusade pointing to a private organization claiming he had their support, to the point where they had to send him a letter telling him to stop dropping their name, because it was ruining their reputation.
Or like when Jack Thompson went on his anti-video game crusade pointing to a private organization claiming he had their support, to the point where they had to send him a letter telling him to stop dropping their name, because it was ruining their reputation.
I've reached a conclusion.
General | Posted 15 years agoI suck at landscapes. This sucks. I need to find a way to get better.
A labor day gift.
General | Posted 15 years agoWith the opening of new account registration, I thought now would be a good time to make a gift to all my watchers. A new account has now been set up,
Pogiforce, as a feature gallery for all my work featuring Abhilasha, Janet Green, and their related characters and universes. Check their for all things Janet and Abby in the future, but don't unwatch here either, as my other non-related works will continue to be submitted here, at PGF! Happy Labor Day!
Pogiforce, as a feature gallery for all my work featuring Abhilasha, Janet Green, and their related characters and universes. Check their for all things Janet and Abby in the future, but don't unwatch here either, as my other non-related works will continue to be submitted here, at PGF! Happy Labor Day!Pogi's Horror Review: Dementium: The Ward and Dementium II
General | Posted 15 years agoThis is a double review, simply because I feel I can't speak about one without the other. Dementium: The Ward and Dementium II are a couple of DS games produced by Rengade Kid. You might be thinking "How can a DS game possibly be scary?" but stick around, you'll find out.
Dementium: The Ward
Gameplay
Released around 2007, Dementium was the brain child of Renegade Kid and Gamecock studios. The gameplay was heralded as a mixture of Doom 3 and Silent Hill, and to it's credit, that's essentially what it is. Dark hallways splattered with blood and gore, eerie noises and creepy music and sound effects all added to the atmosphere. This game was genuinely scary. To be honest, the game had a lot of shortcomings, but ironically they added a lot to the game more than took it away. Allow me to explain.
We'll start with the broken save system. The game would save whenever you completed a chapter, there being about 18 to 20 chapters total. You could save and quit at any time during a chapter, but the problem there being that whenever you restarted, you would always restart at the beginning of teh chapter. this pretty much limited your saving options. (although you could have two save files.) Your character also suffered from the infamous one arm syndrome: he could weidl a weapon, or a flashlight. But not both. the darkness was all encroaching, The only way to see much of any sort of distance was with the flashlight. but in order to fight back, you had to use a weapon. This meant fighting almost blind, adding to the fear, knowing that there is an enemy right outside your field of vision, and bracing for the inevitable conflict. So although a drawback, this actually improved the fear of the game. Another such drawback that actually was in a way an improvement was the lack of an inventory. Health items could only be used on teh spot. if you were low on health, you had to hunt down some pills.You weapons were also limited on the amount of reserve ammo you could carry, often forcing you leave ammo boxes behind to come back for later when you needed them. What made this even more nerve wracking was that once you left a room, if you went back in the enemies you had killed will have returned. The problem being that health items and ammo boxes did not. Every bullet ends up having to eb sparingly used, and you become very good at avoiding enemies and using melee weapons to finish them off. The hardest melee weapon to get is the Buzz Saw, but it's easily the best when all you have to do is hold the attack button and enemies impale themselves on your saw.
Speaking of enemies, let's talk about enemies for a second, because this was one place where the game fell short. Enemies were very bland and repetitive. There was the worm, the chest Maw, and the Bansheee. Then there was the acid worm, the acid chest maw, and the acid banshee, the only difference from their non-acidic counterparts was a green tint and the ability to shoot acid at you. Then there were cockroach swarms, but they were next to impossible to kill and were better off simply avoided. There were 3 bosses in teh game, but two of them you fought twice: The Wheelchair, which was this psycho in a wheelchair with a minigun strapped to his arm, and this huge sack of flesh with a meat cleaver for one arm and an acid shooting giant syringe for the other. The final boss just being a giant puss oozing room with bloody vents that spawned worms indefinitely, where you have to destroy all the vents to escape. The final boss is the mad doctor behind all the evil happenings going on, and now I'm getting into the really good part.
The story:
You are William Redmoore. You wake up in a hospital room with no memory of who you are, or why you're there, or for that matter how you got there. You had a nightmare, involving you strapped toa wheelchair being wheeled down the hospital corridor, horrible things passing you left and white before being dumped into an inky black pit, waking up in your room. YOu find a key, with a notepad with a note scrawled on it telling you to get out, and you let yourself out.
Almost as soon as your out in the hallway you realize things are not right. a red flashing light is accompanied by a siren, with an eerie voice saying over hte loudspeaker. "This is an emergency. Everyone must evacuate the building. Locate the nearest stairwell." well there's a stairwell immediately to your left, but sadly it's chained up tight. If you head down teh hallway, you find a room that's been forced open, with a trail of blood as if something were being dragged leading further down the hall. as you follow it through the darkness you see the first boss, dragging a bloodied woman through a set of double doors. She looks up at you and screams, her voice sounding like static, before the double doors shut tight and lock in front of you.
This sets the tone for the rest of the game. This woman actually appears several times as you explore the massive Redmoore Memorial Hospital, always bloodies, trying to help you, and always being yanked away by some dark creature. You also come across a small, pale girl who sings songs, cries, and runs away at various points throughout the game. You come to realize that in fact these people are your wife and daughter, and that you were hospitalized in this hospital for the criminally insane for murdering them... but you see them at every turn. How odd. Not to mention the hospital is named after you, Redmoor memorial hospital, as if you're dead. stranger still. As you poke around you find out the monsters are the result of crazed experiments on inmates performed by the mad doctor, a man in a black doctor's coat and mask with goggles that appear surprisingly sinister. He's your final boss, his glowing hands yanking you around like a puppet, as if he has some otherworldly power... or maybe you're just insane this whole time. Once you beat him... You wake up in your hospital room again. except it's bright outside, not a speck of dirt, no blood, no gore.You get up, you walk to the door, and it opens with your wife and daughter there, then it fades to white...
Then it zooms out, and you find yourself on the operating table with the top part of your head cut off, the mad doctor tinkering with your brain. "The first phase of the operation is a success..." he holds up a massive saw. 'Now for phase 2...."
Dementium 2. FIrst off, let's talk about what they fixed from the first game.
Instead of the broken save system, there are mirrors with an eerie light that you can save at, healing you to max health. when you quit and come back, you come back where you had saved at. The one hand syndrome has been fixed, allowing you to use both a weapon and the flashlight at the same time... provided you have a hand free. This I found interesting, as certain weaker items, like the dagger and handgun, give you one hand free to use the flashlight. stronger weapons however, like the sledgehammer and the shotgun, require both your hands to be used, and thus leaves you in the dark for the duration that you use them. Pills and ammo can now be collected to be used later at any time of your choosing, just by accessing your inventory screen. The buzz saw makes a great comeback, but they nerfed it a bit, making it possible for the buzz saw to over heat, and if it does you have to wait for it to cool down before you can use it again. still, the best melee weapon in the game by far, if used in moderation. The enemy monotony has been broken, a wider, more visually unique selection of enemies making their appearance, plus a broader selection of bosses. THey also give you more weapons and more unique weapons, plus the weapons themselves have multiple purposes. For example, the sledgehammer can be used to break down barricades on doors, and the mysterious relic weapon also doubles as a magical key. The game however has it's shortcomings, as it lacks a second save file, and its' noticably shorter than the first game. HOwever you visit a wider selection of locales than the same-looking hospital walls from the first game, so the trade off is definitely a plus.
Story:
The second game actually continues where the first left off. You're still William Redmoore, and you wake up to a nurse informing you that you're coming out of brain surgery, and that you've been sent to this asylum for the criminally insane. You start to find postcards from yourself, from paradise, warning about things to come, and visions of your wife still haunt your waking moments. The game starts behaving much like Silent hill, a parallel world of twisted metal, acid and lava, directly correlating to where you are in the real world. IT makes you think there might still be some psychosis lingering, but it becomes more and more apparent that there is in fact a dark, magical power at work here. You discover that the mad doctor is in fact being controlled by some otherworldly entity, who's attempting to break free into the real world. You escape teh asylum into the neihgboring town of perf, only to discover it's over run my monsters, having been destroyed by a boss enemy known as the Wendigo Witch. YOu eventually turn back to stop the mad doctor once and for all, going back to the asylum, discovering a mine system nearby which you explore, before returning to the asylum one final time to end it all. The bosses are epic, the gameplay is good, the final cutscene is kind of weak and confusing but leaves you guessing, and the potential for a third dementium down the line. Here's hoping.
Both games are great to play, run at a beautiful 60 FPS which is great for the DS, handles well, Renegade Kid seems to only be improving with each new game they make. I strong recommend these games to any horror buff who happens to own a DS.
Dementium: The Ward
Gameplay
Released around 2007, Dementium was the brain child of Renegade Kid and Gamecock studios. The gameplay was heralded as a mixture of Doom 3 and Silent Hill, and to it's credit, that's essentially what it is. Dark hallways splattered with blood and gore, eerie noises and creepy music and sound effects all added to the atmosphere. This game was genuinely scary. To be honest, the game had a lot of shortcomings, but ironically they added a lot to the game more than took it away. Allow me to explain.
We'll start with the broken save system. The game would save whenever you completed a chapter, there being about 18 to 20 chapters total. You could save and quit at any time during a chapter, but the problem there being that whenever you restarted, you would always restart at the beginning of teh chapter. this pretty much limited your saving options. (although you could have two save files.) Your character also suffered from the infamous one arm syndrome: he could weidl a weapon, or a flashlight. But not both. the darkness was all encroaching, The only way to see much of any sort of distance was with the flashlight. but in order to fight back, you had to use a weapon. This meant fighting almost blind, adding to the fear, knowing that there is an enemy right outside your field of vision, and bracing for the inevitable conflict. So although a drawback, this actually improved the fear of the game. Another such drawback that actually was in a way an improvement was the lack of an inventory. Health items could only be used on teh spot. if you were low on health, you had to hunt down some pills.You weapons were also limited on the amount of reserve ammo you could carry, often forcing you leave ammo boxes behind to come back for later when you needed them. What made this even more nerve wracking was that once you left a room, if you went back in the enemies you had killed will have returned. The problem being that health items and ammo boxes did not. Every bullet ends up having to eb sparingly used, and you become very good at avoiding enemies and using melee weapons to finish them off. The hardest melee weapon to get is the Buzz Saw, but it's easily the best when all you have to do is hold the attack button and enemies impale themselves on your saw.
Speaking of enemies, let's talk about enemies for a second, because this was one place where the game fell short. Enemies were very bland and repetitive. There was the worm, the chest Maw, and the Bansheee. Then there was the acid worm, the acid chest maw, and the acid banshee, the only difference from their non-acidic counterparts was a green tint and the ability to shoot acid at you. Then there were cockroach swarms, but they were next to impossible to kill and were better off simply avoided. There were 3 bosses in teh game, but two of them you fought twice: The Wheelchair, which was this psycho in a wheelchair with a minigun strapped to his arm, and this huge sack of flesh with a meat cleaver for one arm and an acid shooting giant syringe for the other. The final boss just being a giant puss oozing room with bloody vents that spawned worms indefinitely, where you have to destroy all the vents to escape. The final boss is the mad doctor behind all the evil happenings going on, and now I'm getting into the really good part.
The story:
You are William Redmoore. You wake up in a hospital room with no memory of who you are, or why you're there, or for that matter how you got there. You had a nightmare, involving you strapped toa wheelchair being wheeled down the hospital corridor, horrible things passing you left and white before being dumped into an inky black pit, waking up in your room. YOu find a key, with a notepad with a note scrawled on it telling you to get out, and you let yourself out.
Almost as soon as your out in the hallway you realize things are not right. a red flashing light is accompanied by a siren, with an eerie voice saying over hte loudspeaker. "This is an emergency. Everyone must evacuate the building. Locate the nearest stairwell." well there's a stairwell immediately to your left, but sadly it's chained up tight. If you head down teh hallway, you find a room that's been forced open, with a trail of blood as if something were being dragged leading further down the hall. as you follow it through the darkness you see the first boss, dragging a bloodied woman through a set of double doors. She looks up at you and screams, her voice sounding like static, before the double doors shut tight and lock in front of you.
This sets the tone for the rest of the game. This woman actually appears several times as you explore the massive Redmoore Memorial Hospital, always bloodies, trying to help you, and always being yanked away by some dark creature. You also come across a small, pale girl who sings songs, cries, and runs away at various points throughout the game. You come to realize that in fact these people are your wife and daughter, and that you were hospitalized in this hospital for the criminally insane for murdering them... but you see them at every turn. How odd. Not to mention the hospital is named after you, Redmoor memorial hospital, as if you're dead. stranger still. As you poke around you find out the monsters are the result of crazed experiments on inmates performed by the mad doctor, a man in a black doctor's coat and mask with goggles that appear surprisingly sinister. He's your final boss, his glowing hands yanking you around like a puppet, as if he has some otherworldly power... or maybe you're just insane this whole time. Once you beat him... You wake up in your hospital room again. except it's bright outside, not a speck of dirt, no blood, no gore.You get up, you walk to the door, and it opens with your wife and daughter there, then it fades to white...
Then it zooms out, and you find yourself on the operating table with the top part of your head cut off, the mad doctor tinkering with your brain. "The first phase of the operation is a success..." he holds up a massive saw. 'Now for phase 2...."
Dementium 2. FIrst off, let's talk about what they fixed from the first game.
Instead of the broken save system, there are mirrors with an eerie light that you can save at, healing you to max health. when you quit and come back, you come back where you had saved at. The one hand syndrome has been fixed, allowing you to use both a weapon and the flashlight at the same time... provided you have a hand free. This I found interesting, as certain weaker items, like the dagger and handgun, give you one hand free to use the flashlight. stronger weapons however, like the sledgehammer and the shotgun, require both your hands to be used, and thus leaves you in the dark for the duration that you use them. Pills and ammo can now be collected to be used later at any time of your choosing, just by accessing your inventory screen. The buzz saw makes a great comeback, but they nerfed it a bit, making it possible for the buzz saw to over heat, and if it does you have to wait for it to cool down before you can use it again. still, the best melee weapon in the game by far, if used in moderation. The enemy monotony has been broken, a wider, more visually unique selection of enemies making their appearance, plus a broader selection of bosses. THey also give you more weapons and more unique weapons, plus the weapons themselves have multiple purposes. For example, the sledgehammer can be used to break down barricades on doors, and the mysterious relic weapon also doubles as a magical key. The game however has it's shortcomings, as it lacks a second save file, and its' noticably shorter than the first game. HOwever you visit a wider selection of locales than the same-looking hospital walls from the first game, so the trade off is definitely a plus.
Story:
The second game actually continues where the first left off. You're still William Redmoore, and you wake up to a nurse informing you that you're coming out of brain surgery, and that you've been sent to this asylum for the criminally insane. You start to find postcards from yourself, from paradise, warning about things to come, and visions of your wife still haunt your waking moments. The game starts behaving much like Silent hill, a parallel world of twisted metal, acid and lava, directly correlating to where you are in the real world. IT makes you think there might still be some psychosis lingering, but it becomes more and more apparent that there is in fact a dark, magical power at work here. You discover that the mad doctor is in fact being controlled by some otherworldly entity, who's attempting to break free into the real world. You escape teh asylum into the neihgboring town of perf, only to discover it's over run my monsters, having been destroyed by a boss enemy known as the Wendigo Witch. YOu eventually turn back to stop the mad doctor once and for all, going back to the asylum, discovering a mine system nearby which you explore, before returning to the asylum one final time to end it all. The bosses are epic, the gameplay is good, the final cutscene is kind of weak and confusing but leaves you guessing, and the potential for a third dementium down the line. Here's hoping.
Both games are great to play, run at a beautiful 60 FPS which is great for the DS, handles well, Renegade Kid seems to only be improving with each new game they make. I strong recommend these games to any horror buff who happens to own a DS.
Frustration and Anger
General | Posted 15 years agoI am incredibly angry and frustrated right now, for reasons that, to try to avoid causing unnecessary drama, I will not share.
Needless to say, the individual who slighted me I have now cut all ties and communication with. but that doesn't make me feel any less aggravated.
What do you do to help you feel better? I could use a remedy.
Needless to say, the individual who slighted me I have now cut all ties and communication with. but that doesn't make me feel any less aggravated.
What do you do to help you feel better? I could use a remedy.
Pogi's Horror Review: Cursed Mountain
General | Posted 15 years agoas usual, there are spoilers, if you don't want the plot ruined please don't continue reading. Foul language ahead, I don't have much good to say about this game.
Cursed Mountain
This is one of those obscure horror games released for Wii, in the same sense as Juon: Haunted House Simulator and "The Calling", but not some weird first person view like those games, like being perpetually in the apartment from Silent Hill 4: The Room.
That doesn't make this game any less of a "meh" title. I first heard about it sometime ago, and people said it was a promising title. as usual it's release snuck up on me and I never noticed till I found a used copy at Gamestop. It's made by Deep Silver, and the fact that I have never heard of them before probably should have said something. Not to mention that no one talked about it again after it's release.
Setting
Let's start with the setting. You play as Eric Simmons, a world renowned mountain climber who's looking for his lost brother, Frank Simmons, who's also a world renowned mountain climber. Let's ignore the fact that Eric is American, Frank is British, and there's like 20 years age difference between them, because they're brothers. c.c
The mountain your climbing is called Chomolonzo, or something like that, in the himalayas. if you think that's a hard name to pronounce, get used to it, it's not the only hard name to pronounce here.
Characters
Aside from Eric and Frank, there are also Paul, a mountain guide, and Bennet, the one who had organized Frank's expedition. These are the only english names in the entire game. Everything else is a very long and complex buddhist name that you'll never remember and never be able to pronounce, so to make things simple, let's refer to the other characters as the Shaman, the shaman's assistant, the monk, and the other monk. Then their is the goddess. The towns are very stereotypical, their populations full of superstitious buddhists obsessed with ritual. It doesn't help that a lot of these rituals seem to involve debauchery or some form of blood sacrifice, so it doesn't really portray buddhism in a good light.
But let's back track for a second and talk about Frank: Frank is an asshole. You really have no sympathy for this character, and it baffled me as to why Eric goes to so much trouble for him. As you play through the game you get to figure out how Frank is selfish, deceitful, a glory hound, and self-righteous, not to mention he rapes somebody in a 'tantric ritual' that appears to be the game's shallow attempt at being edgy.
Graphics
Cut scenes. There aren't any. Not any full motion CGi ones anyway. you either get lousy stills like a photo slideshow, or in game footage. The only thing these slideshows do that are somewhat interesting is how they would show disjointed images in 'visions' or 'flashbacks' that would make you think certain things happen, that get cleared up by the story as it goes along. And speaking of in game graphics... they're okay. not good or great, not bad or terrible, just okay. Then again the ant-sized text is usually a clue that the game was meant for hi-def (on a non hi-def system, will never understand that) and I'm using a standard definition TV. so take that as you will For a horror game the original area you start in, the city, does good for atmosphere, the narrow alleys and the spooky lighting and sounds making you feel like something could jump out at you at any minute. Later on in the game when you're actually climbing the mountain, you really get a sense of scale for this thing... because you end up spending a LOT of time climbing. That mountain is huge. But not in a good way. it's not very engaging on the way up, you find yourself asking the game "are we there yet?" during that final climb to the summit.
Combat
We're going to have a lot to say about combat. Firstly, let's start with the simple stuff: character movement. It makes sense that Eric looks old, because he moves like he has a walker. You can press Z to jog, but he doesn't move much faster, and it certainly doesn't help your patience any when you're climbing that mountain. BTW, for a mountain and ice climber who is so good, it is kind of strange that he shows up to climb this mountain with no gear. Sure he has a backpack, but all he has in his inventory is a tape recorder to record his journal. You have to find the rest of the gear as you go along. Another weird thing, BTW, is how they give you like 10 inventory slots but you're only ever carrying no more than 2 or 3 things.
Anyway, the first thing you find is your brother's ice axe, which apparently is blessed. Let's not ask how Frank's Ice Axe got in a city at the foothills of the mountain, and blessed no less, because the explanation the game gives you makes no sense and only adds to the confusion. This is your one and only weapon against the ghosts and demons ahead. By pressing B, you can swing the Axe in a melee strike. Then you find "incense sticks" which the game explains are used for healing. Let's stop and talk about healing for a bit, because healing in this game sucks. There's only one way to really heal: using an incense stick at an altar. I guess it calms the nerves and relaxes you and that's how you heal, I don't know and don't really care, I just hate having like a sliver of health and no damn altar to light my incense at. Why can't I just light it right here and stick it up my nose? Resident Evil and Silent Hill both give you means to heal whenever you need it, but anyway, moving on.
After you meet your first ghost you get taught how to heal at an altar, as well as taught how to use the "third eye", a buddhist technique that more than likely takes years, if not lifetimes of dedication and meditation in real life, but Eric learns it in a minute because the monk teaching you says " Everyone can do it". Again, this game shits on buddhism. But anyway, the third eye adds a lot to combat, just press and hold C to use it. When using the third eye, you can fire spiritual energy from your blessed ice axe to harm your enemies. Different mystical attachments to the axe changes what the spiritual attack does, and allows you to interchange them as necessary later on. The spiritual energy needs recharging from time to time, so you can't do nonstop fire. BTW, while you're using the third eye, you can't move. It's like Resident Evil, except at this point no one likes the "stop to shoot" idea anymore. Cursed Mountain should have known better. The third eye also allows you to see ghosts a little better, as they're ethereal and usually cloaked in a cloud of smoke. though later on when you're high in the mountains with driving snow in your face, you're most times so blind you can't see the ghosts until they're right on top of you, even with the third eye. Which sucks, BTW. You can see places that are possessed by evil with the Third Eye as well, and use a ritual by clicking on the evil core followed by on screen waggle controls. If you harm an enemy enough their core will glow as well, and you can purify it in the same way resulting in the enemy being instantly defeated, and restoring a small portion of your health. Enemies defeated this way also cause other ghosts to stumble slightly, giving you some breathing room. If you hit an enemy enough times it will die anyway, but without these benefits. The problem is that the waggle is extremely finnicky, and often times it won't accept your input and the ritual fails. You may figure this is no big deal, just beat on them till they die and don't get hit, but later on as the enemies get more powerful and more aggressive it becomes where pretty much the ritual is the ONLY way to defeat a ghost. and it is the only way to defeat boss demons. Needless to say this adds a lot to the frustration. I don't know what it is about small 3rd party companies that like to add a shit ton of waggle that doesn't work.
PLot
After a short and boring segment where you play as Frank, you get to be Eric. You start out in a city, looking for Bennet who might have a clue of Frank's whereabouts. You quickly realize this city is abandoned and haunted, and after you get your weapons and a small lesson in the third eye, you find bennet, who ditches you, and make your way to a town to the north to speak to the shaman, who will hopefully be of more help. Instead she tries to kill you. so far people aren't too nice, huh? fight your way out, then you go to a temple, where you meet the monk again, and he has you do essentially a bunch of pointless actions that were probably thrown in just to add length to the game and more frustration. Then it's on to an even bigger temple, and to the other monk, because the first monk didn't feel like telling you everything. the other monk tells you to find your brother's soul in the 'bardo' which apparently is basically pergatory. so you go through this dream world that looks like places you've visited all twisted and weird. You don't find your brother's soul there, though, so again, more pointless actions. On your way to base camp, you fall down a ice ravine, and find a walkie talkie, at which point Paul helps you find your way out. It's strange that paul knows exactly where you are and what you see, something that even Eric takes note of in the game. and Paul isn't some mystic, he's just a regular joe, which makes it even more confusing. You make your way to the base of the mountain (which is higher apparently, I'm confused.) and you learn from Paul that your brother had disrespected the people's rituals and the mountain goddess raping the shaman's assistant who was supposed to be aiding him in performing the rituals, thus causing the land to be cursed. Told you he was an asshat. Then bennet shows up and turns into a demon, which makes no sense, and kills paul and fights you. He had hired Frank to get an ancient and powerful artifact from the mountain, but once Frank found it rather than coming back down he went all the way to the summit, angering the goddess even more. you kill bennet, then make the long, arduous and time consuming trek to the peak, fighting ghosts all along the way. then you fight the goddess to free your brother's soul, you win, and she tells you "the curse is lifted, go in peace." Thanks lady, fuck you too.Of course after going through all that shit for your bro, the asshat DIES. dammit.you leave the artifact with his corpse because the world "isn't ready for it's power". and climb back down. game over. Bad, cheesey dialogue, confusing, pointless plot, It's like the game's story was written by Stephenie Meyer. Much of what you find out isn't even from in game dialogue or action, so much as journals you find throughout. Which I guess I can't really complain about, Resident Evil does that all the time and it works for them.
It was 8 hours straight through, which is a lot for a supposed horror game, but the mountain climbing parts artificially inflated the game time, not to mention particular areas of frustration where the game's shit controls and sluggish movement made things take longer. I paid 18$ for it used, and I felt I got overcharged. 15$ might be okay, but I've paid less than that for much better games than this. (RE1 for Gamecube, 12$ used) If you want a mountain climbing simulator that stresses the arduousness of the task, this game gives you that plus ghosts! If you're looking for the niche horror game this was supposed to be... you're better off looking at Juon: Haunted House Simulator or The Calling.
Cursed Mountain
This is one of those obscure horror games released for Wii, in the same sense as Juon: Haunted House Simulator and "The Calling", but not some weird first person view like those games, like being perpetually in the apartment from Silent Hill 4: The Room.
That doesn't make this game any less of a "meh" title. I first heard about it sometime ago, and people said it was a promising title. as usual it's release snuck up on me and I never noticed till I found a used copy at Gamestop. It's made by Deep Silver, and the fact that I have never heard of them before probably should have said something. Not to mention that no one talked about it again after it's release.
Setting
Let's start with the setting. You play as Eric Simmons, a world renowned mountain climber who's looking for his lost brother, Frank Simmons, who's also a world renowned mountain climber. Let's ignore the fact that Eric is American, Frank is British, and there's like 20 years age difference between them, because they're brothers. c.c
The mountain your climbing is called Chomolonzo, or something like that, in the himalayas. if you think that's a hard name to pronounce, get used to it, it's not the only hard name to pronounce here.
Characters
Aside from Eric and Frank, there are also Paul, a mountain guide, and Bennet, the one who had organized Frank's expedition. These are the only english names in the entire game. Everything else is a very long and complex buddhist name that you'll never remember and never be able to pronounce, so to make things simple, let's refer to the other characters as the Shaman, the shaman's assistant, the monk, and the other monk. Then their is the goddess. The towns are very stereotypical, their populations full of superstitious buddhists obsessed with ritual. It doesn't help that a lot of these rituals seem to involve debauchery or some form of blood sacrifice, so it doesn't really portray buddhism in a good light.
But let's back track for a second and talk about Frank: Frank is an asshole. You really have no sympathy for this character, and it baffled me as to why Eric goes to so much trouble for him. As you play through the game you get to figure out how Frank is selfish, deceitful, a glory hound, and self-righteous, not to mention he rapes somebody in a 'tantric ritual' that appears to be the game's shallow attempt at being edgy.
Graphics
Cut scenes. There aren't any. Not any full motion CGi ones anyway. you either get lousy stills like a photo slideshow, or in game footage. The only thing these slideshows do that are somewhat interesting is how they would show disjointed images in 'visions' or 'flashbacks' that would make you think certain things happen, that get cleared up by the story as it goes along. And speaking of in game graphics... they're okay. not good or great, not bad or terrible, just okay. Then again the ant-sized text is usually a clue that the game was meant for hi-def (on a non hi-def system, will never understand that) and I'm using a standard definition TV. so take that as you will For a horror game the original area you start in, the city, does good for atmosphere, the narrow alleys and the spooky lighting and sounds making you feel like something could jump out at you at any minute. Later on in the game when you're actually climbing the mountain, you really get a sense of scale for this thing... because you end up spending a LOT of time climbing. That mountain is huge. But not in a good way. it's not very engaging on the way up, you find yourself asking the game "are we there yet?" during that final climb to the summit.
Combat
We're going to have a lot to say about combat. Firstly, let's start with the simple stuff: character movement. It makes sense that Eric looks old, because he moves like he has a walker. You can press Z to jog, but he doesn't move much faster, and it certainly doesn't help your patience any when you're climbing that mountain. BTW, for a mountain and ice climber who is so good, it is kind of strange that he shows up to climb this mountain with no gear. Sure he has a backpack, but all he has in his inventory is a tape recorder to record his journal. You have to find the rest of the gear as you go along. Another weird thing, BTW, is how they give you like 10 inventory slots but you're only ever carrying no more than 2 or 3 things.
Anyway, the first thing you find is your brother's ice axe, which apparently is blessed. Let's not ask how Frank's Ice Axe got in a city at the foothills of the mountain, and blessed no less, because the explanation the game gives you makes no sense and only adds to the confusion. This is your one and only weapon against the ghosts and demons ahead. By pressing B, you can swing the Axe in a melee strike. Then you find "incense sticks" which the game explains are used for healing. Let's stop and talk about healing for a bit, because healing in this game sucks. There's only one way to really heal: using an incense stick at an altar. I guess it calms the nerves and relaxes you and that's how you heal, I don't know and don't really care, I just hate having like a sliver of health and no damn altar to light my incense at. Why can't I just light it right here and stick it up my nose? Resident Evil and Silent Hill both give you means to heal whenever you need it, but anyway, moving on.
After you meet your first ghost you get taught how to heal at an altar, as well as taught how to use the "third eye", a buddhist technique that more than likely takes years, if not lifetimes of dedication and meditation in real life, but Eric learns it in a minute because the monk teaching you says " Everyone can do it". Again, this game shits on buddhism. But anyway, the third eye adds a lot to combat, just press and hold C to use it. When using the third eye, you can fire spiritual energy from your blessed ice axe to harm your enemies. Different mystical attachments to the axe changes what the spiritual attack does, and allows you to interchange them as necessary later on. The spiritual energy needs recharging from time to time, so you can't do nonstop fire. BTW, while you're using the third eye, you can't move. It's like Resident Evil, except at this point no one likes the "stop to shoot" idea anymore. Cursed Mountain should have known better. The third eye also allows you to see ghosts a little better, as they're ethereal and usually cloaked in a cloud of smoke. though later on when you're high in the mountains with driving snow in your face, you're most times so blind you can't see the ghosts until they're right on top of you, even with the third eye. Which sucks, BTW. You can see places that are possessed by evil with the Third Eye as well, and use a ritual by clicking on the evil core followed by on screen waggle controls. If you harm an enemy enough their core will glow as well, and you can purify it in the same way resulting in the enemy being instantly defeated, and restoring a small portion of your health. Enemies defeated this way also cause other ghosts to stumble slightly, giving you some breathing room. If you hit an enemy enough times it will die anyway, but without these benefits. The problem is that the waggle is extremely finnicky, and often times it won't accept your input and the ritual fails. You may figure this is no big deal, just beat on them till they die and don't get hit, but later on as the enemies get more powerful and more aggressive it becomes where pretty much the ritual is the ONLY way to defeat a ghost. and it is the only way to defeat boss demons. Needless to say this adds a lot to the frustration. I don't know what it is about small 3rd party companies that like to add a shit ton of waggle that doesn't work.
PLot
After a short and boring segment where you play as Frank, you get to be Eric. You start out in a city, looking for Bennet who might have a clue of Frank's whereabouts. You quickly realize this city is abandoned and haunted, and after you get your weapons and a small lesson in the third eye, you find bennet, who ditches you, and make your way to a town to the north to speak to the shaman, who will hopefully be of more help. Instead she tries to kill you. so far people aren't too nice, huh? fight your way out, then you go to a temple, where you meet the monk again, and he has you do essentially a bunch of pointless actions that were probably thrown in just to add length to the game and more frustration. Then it's on to an even bigger temple, and to the other monk, because the first monk didn't feel like telling you everything. the other monk tells you to find your brother's soul in the 'bardo' which apparently is basically pergatory. so you go through this dream world that looks like places you've visited all twisted and weird. You don't find your brother's soul there, though, so again, more pointless actions. On your way to base camp, you fall down a ice ravine, and find a walkie talkie, at which point Paul helps you find your way out. It's strange that paul knows exactly where you are and what you see, something that even Eric takes note of in the game. and Paul isn't some mystic, he's just a regular joe, which makes it even more confusing. You make your way to the base of the mountain (which is higher apparently, I'm confused.) and you learn from Paul that your brother had disrespected the people's rituals and the mountain goddess raping the shaman's assistant who was supposed to be aiding him in performing the rituals, thus causing the land to be cursed. Told you he was an asshat. Then bennet shows up and turns into a demon, which makes no sense, and kills paul and fights you. He had hired Frank to get an ancient and powerful artifact from the mountain, but once Frank found it rather than coming back down he went all the way to the summit, angering the goddess even more. you kill bennet, then make the long, arduous and time consuming trek to the peak, fighting ghosts all along the way. then you fight the goddess to free your brother's soul, you win, and she tells you "the curse is lifted, go in peace." Thanks lady, fuck you too.Of course after going through all that shit for your bro, the asshat DIES. dammit.you leave the artifact with his corpse because the world "isn't ready for it's power". and climb back down. game over. Bad, cheesey dialogue, confusing, pointless plot, It's like the game's story was written by Stephenie Meyer. Much of what you find out isn't even from in game dialogue or action, so much as journals you find throughout. Which I guess I can't really complain about, Resident Evil does that all the time and it works for them.
It was 8 hours straight through, which is a lot for a supposed horror game, but the mountain climbing parts artificially inflated the game time, not to mention particular areas of frustration where the game's shit controls and sluggish movement made things take longer. I paid 18$ for it used, and I felt I got overcharged. 15$ might be okay, but I've paid less than that for much better games than this. (RE1 for Gamecube, 12$ used) If you want a mountain climbing simulator that stresses the arduousness of the task, this game gives you that plus ghosts! If you're looking for the niche horror game this was supposed to be... you're better off looking at Juon: Haunted House Simulator or The Calling.
My latest works.
General | Posted 15 years agoSo you might have noticed that I just posted a bunch of work all at once, not one of them barely more than a sketch, with ridiculous titles and ridiculous descriptions. They're also posted in my main gallery, rather than my scraps gallery.
The reason for this is simple: I take too damn long to come up with something in full color and detail. A lot longer than I should, but that's something I'm learning, and until I get that learned, these faster, less finished drawings will sadly become more common place. I stress that i am NOT getting sloppy, I'm just sharing things that normally wouldn't get submitted, usually because they aren't finished enough, or because I never intended to submit them to begin with. And they are going to the main gallery instead of scraps because I simply don't like the idea of putting like ten things in scraps for every one in the main gallery. Even if the level of detail in the work is essentially the same. c.c
Now you may have also noticed that none of these pictures feature Janet, Abhilasha, or their related characters and locations, and there is a very good reason for that. but that's news for another journal.
The reason for this is simple: I take too damn long to come up with something in full color and detail. A lot longer than I should, but that's something I'm learning, and until I get that learned, these faster, less finished drawings will sadly become more common place. I stress that i am NOT getting sloppy, I'm just sharing things that normally wouldn't get submitted, usually because they aren't finished enough, or because I never intended to submit them to begin with. And they are going to the main gallery instead of scraps because I simply don't like the idea of putting like ten things in scraps for every one in the main gallery. Even if the level of detail in the work is essentially the same. c.c
Now you may have also noticed that none of these pictures feature Janet, Abhilasha, or their related characters and locations, and there is a very good reason for that. but that's news for another journal.
Extremism
General | Posted 15 years agoIt really fucking scares me, especially given how commonplace it has become nowadays, not just in politics, but amongst everyday people. Whatever happened to moderation? Now everything is some overblown conspiracy theory "The left is trying to do this!" or "The right is trying to do that!"
"The right is stripping away your constitutional rights!"
"The church is undermining the government and imposing it's rules on you!"
"The left is promoting communism and socialism in the US!"
I miss the 90s, our nation wasn't so scary divided back then.
"The right is stripping away your constitutional rights!"
"The church is undermining the government and imposing it's rules on you!"
"The left is promoting communism and socialism in the US!"
I miss the 90s, our nation wasn't so scary divided back then.
Ignorant tenants
General | Posted 15 years agoSo today I got up to go to the bathroom. Get a shower, shave, brush my teeth, you know, the whole hygiene thing. and when I step into the bathroom, my foot goes "splash!"
YOu see, there was about an inch of water on my bathroom floor. Now i thought our toilet had might have leaked or something, as not ten minute ago I had used the bathroom. flushed the toilet again to see if it would leak, but nothing happened. so I figured I'd just clean up the mess and then notify maintenance.
No sooner had I finished sopping up all that water did there come a knock at my door. I opened it, and by jove it was maintenance. they asked me if I had any water problems and I said "as a matter of fact yes" and explained it to him.
He told me that it wasn't my toilet, but the toilet ABOVE me. apparently a student's parent had clogged the toilet in their apartment. and rather than call for maintenance, they kept flushing. and flushing, and flushing.
I live on the fourth floor. there is only one floor above me. I was told the water damage had made it's way all the way to the first floor.
Apartment life is usually pretty easy, but sometimes it's the idiots in the building with you who screw things up.
YOu see, there was about an inch of water on my bathroom floor. Now i thought our toilet had might have leaked or something, as not ten minute ago I had used the bathroom. flushed the toilet again to see if it would leak, but nothing happened. so I figured I'd just clean up the mess and then notify maintenance.
No sooner had I finished sopping up all that water did there come a knock at my door. I opened it, and by jove it was maintenance. they asked me if I had any water problems and I said "as a matter of fact yes" and explained it to him.
He told me that it wasn't my toilet, but the toilet ABOVE me. apparently a student's parent had clogged the toilet in their apartment. and rather than call for maintenance, they kept flushing. and flushing, and flushing.
I live on the fourth floor. there is only one floor above me. I was told the water damage had made it's way all the way to the first floor.
Apartment life is usually pretty easy, but sometimes it's the idiots in the building with you who screw things up.
A little joke.
General | Posted 15 years agoHere's a little something that occurred to me that might make all you furries snicker.
In the movie Mulan by Disney, Mulan's family name was Fa, and as in most oriental countries the family name was said first. Fa Mulan.
Now, when she was in the guise of Ping, she was still known as a son of the Fa family. or Fa Ping.
Say that quickly, and you get fapping.
In the movie Mulan by Disney, Mulan's family name was Fa, and as in most oriental countries the family name was said first. Fa Mulan.
Now, when she was in the guise of Ping, she was still known as a son of the Fa family. or Fa Ping.
Say that quickly, and you get fapping.
Yes/No Meme
General | Posted 15 years agoYES... or no.
1. You can ONLY answer Yes or No .
2. You are NOT ALLOWED to explain ANYTHING unless someone messages/comments you and asks. And believe me, the temptation to explain some of these will be overwhelming... things are not exactly as they seem.
3. It is harder than it looks, but NO explanations !!! You will want to... but don't!!!
Kissed any one of your Facebook friends? ---no
Been arrested? ---No
Kissed someone you didn't like? ---No
Slept in until 5 PM? --- Yes
Fallen asleep at work/school? ---Yes
Ran a red light? ---Yes
Been suspended from school? --- Yes
Experienced love at first sight? ---No
Totalled your car in an accident? ---No
Been fired from a job? ---No
Fired somebody? ---No
Sang karaoke? ---No
Pointed a gun at someone? ---No
Done something you told yourself you wouldn't? ---Yes
Laughed until something you were drinking came out your nose? ---No
Caught a snowflake on your tongue? --- Yes
Kissed in the rain? --- No
Had a close brush with death (your own)? ---No
Seen someone die? ---No
Played spin-the-bottle? ---Yes
Sang in the shower? --- Yes
Smoked a cigar? ---No
Sat on a rooftop? --- Yes
Taken pictures of yourself naked? ---No
Been pushed into a pool with all your clothes? ---No
Skipped school? ---No
Eaten a bug? ---No
Sleepwalked? --No
Walked a moonlit beach? ---No
Ridden a motorcycle? ---No
Dumped someone? ---No
Forgotten your anniversary? ---No
Lied to avoid a ticket? ---No
Ridden on a helicopter? ---No
Shaved your head? ---No
Blacked out from drinking? ---No
Played a prank on someone? --- Yes
Hit a home run? ---No
Felt like killing someone? ---Yes
Cross-dressed? ---No
Been falling-down drunk? ---No
Made your girlfriend/boyfriend cry? ---No
Eaten snake? --- No
Marched/Protested? ---No
Had Mexican jumping beans for pets? ---No
Puked on amusement ride? ---No
Seriously & intentionally boycotted something? ---No
Been in a band? --- No
Knitted? ---Yes
Been on TV? ---Yes
Shot a gun? ---No
Skinny-dipped? ---No
Caused someone to need stitches? ---No
Ridden a surfboard? ---No
Drank straight from a liquor bottle? ---No
Had surgery? --- Yes
Streaked? ---No
Taken by ambulance to hospital? ---No
Passed out when not drinking? ---No
Peed on a bush? --- Yes
Donated Blood? ---Yes
Grabbed electric fence? ---No
Eaten alligator meat? ---No
Eaten cheesecake? ---Yes
Eaten kids' Halloween candy? ---Yes
Killed an animal when not hunting? ---No
Peed your pants in public? ---No
Written graffiti? --- No
Still love someone you shouldn't? ---No
Think about the future? ---Yes
Been in handcuffs? ---Yes
Believe in love? ---Yes
Sleep on a certain side of the bed? ---Yes
1. You can ONLY answer Yes or No .
2. You are NOT ALLOWED to explain ANYTHING unless someone messages/comments you and asks. And believe me, the temptation to explain some of these will be overwhelming... things are not exactly as they seem.
3. It is harder than it looks, but NO explanations !!! You will want to... but don't!!!
Kissed any one of your Facebook friends? ---no
Been arrested? ---No
Kissed someone you didn't like? ---No
Slept in until 5 PM? --- Yes
Fallen asleep at work/school? ---Yes
Ran a red light? ---Yes
Been suspended from school? --- Yes
Experienced love at first sight? ---No
Totalled your car in an accident? ---No
Been fired from a job? ---No
Fired somebody? ---No
Sang karaoke? ---No
Pointed a gun at someone? ---No
Done something you told yourself you wouldn't? ---Yes
Laughed until something you were drinking came out your nose? ---No
Caught a snowflake on your tongue? --- Yes
Kissed in the rain? --- No
Had a close brush with death (your own)? ---No
Seen someone die? ---No
Played spin-the-bottle? ---Yes
Sang in the shower? --- Yes
Smoked a cigar? ---No
Sat on a rooftop? --- Yes
Taken pictures of yourself naked? ---No
Been pushed into a pool with all your clothes? ---No
Skipped school? ---No
Eaten a bug? ---No
Sleepwalked? --No
Walked a moonlit beach? ---No
Ridden a motorcycle? ---No
Dumped someone? ---No
Forgotten your anniversary? ---No
Lied to avoid a ticket? ---No
Ridden on a helicopter? ---No
Shaved your head? ---No
Blacked out from drinking? ---No
Played a prank on someone? --- Yes
Hit a home run? ---No
Felt like killing someone? ---Yes
Cross-dressed? ---No
Been falling-down drunk? ---No
Made your girlfriend/boyfriend cry? ---No
Eaten snake? --- No
Marched/Protested? ---No
Had Mexican jumping beans for pets? ---No
Puked on amusement ride? ---No
Seriously & intentionally boycotted something? ---No
Been in a band? --- No
Knitted? ---Yes
Been on TV? ---Yes
Shot a gun? ---No
Skinny-dipped? ---No
Caused someone to need stitches? ---No
Ridden a surfboard? ---No
Drank straight from a liquor bottle? ---No
Had surgery? --- Yes
Streaked? ---No
Taken by ambulance to hospital? ---No
Passed out when not drinking? ---No
Peed on a bush? --- Yes
Donated Blood? ---Yes
Grabbed electric fence? ---No
Eaten alligator meat? ---No
Eaten cheesecake? ---Yes
Eaten kids' Halloween candy? ---Yes
Killed an animal when not hunting? ---No
Peed your pants in public? ---No
Written graffiti? --- No
Still love someone you shouldn't? ---No
Think about the future? ---Yes
Been in handcuffs? ---Yes
Believe in love? ---Yes
Sleep on a certain side of the bed? ---Yes
Some tips on readability.
General | Posted 15 years agoAfter some dialogue on a recent submission made by another artist, I felt it a good idea to share some tips on readability. I'm a Graphic Design major, and my professor's tell me that Typography seems to be my strong suit. These tips can help you in stories or pieces with writing on them.
Firstly, let's start with your typeface. try to avoid unusual or script typefaces that have abnormal letterforms, as that alone can be difficult enough to read. Aim for a typeface with a normal X-height (the height of most lower case letters) as high X-height typefaces can confuse with the capitals and reduce readability. The same goes for small-caps typefaces. Generally speaking typefaces that have both Upper case and normal lower case letters are the easiest to read. Some good typefaces to use are Times new Roman, Georgia, Helvetica, Courier, and other such typefaces. Do not use Justified type, as it can create rivers and runs in your body type that's visually distracting and lowers reading comprehension. Flush Left is probably the best justification for you. Normal body copy is somewhere between 9 to 12 points in size, but on the internet where screen resolutions can vary, it's safer to go a little higher than that. If you can't find a way to make everything you want to say fit in that point size, try to find a way to compress your point into fewer words, or cut out unnecessary extra. for example. "It seemed that he may have been messing around with the wrong part of the machine." could be compressed into "He may have meddled with the wrong machine part."without losing your point.
Many people put type on images, particularly character sheets. If you must put the type over top of something, try to make it as faded as possible, close to white, no bright vibrant colors, no images or full opacity logos beneath the words, as they can distract from the text. If you must have a logo, set it to low opacity, I'd say no more than 20%. Color gradients are a bad idea because then you have varying contrasts with your text, having it range from readable to completely unreadable. The same goes for your body text: try to keep it a solid flat color, and avoid colors that are shared in your background. if you're background is shades of white and light gray, go black. if your background is a darker color, go white. Just as you should avoid having a busy background, resist the impulse to apply photoshop filters to your type. drop shadow, outer and inner glow, bevel, emboss, gradient, etc only make the type more difficult to read, especially overtop of an already busy background. While those filters when used intelligently can work really well for logotype, it's never good for body text.
Finally, and ironically the most overlooked method of improving readability, is simply to proof read it before submitting it. Many people don't proof read their work before submission, and because of that misspelled words and grammatical errors can appear, confusing the reader and further reducing readability. It doesn't take that long to proof read, especially since so many programs come with proofreading software built in. If after proofreading it yourself, or running it through a proofreading program you aren't confident that all the errors have been caught, always feel free to show it to a friend or family member and ask them to proof read it as well. They may find something that you missed.
Keep these tips in mind and you'll find your writing to be easier to understand, and more widely enjoyed by others.
Firstly, let's start with your typeface. try to avoid unusual or script typefaces that have abnormal letterforms, as that alone can be difficult enough to read. Aim for a typeface with a normal X-height (the height of most lower case letters) as high X-height typefaces can confuse with the capitals and reduce readability. The same goes for small-caps typefaces. Generally speaking typefaces that have both Upper case and normal lower case letters are the easiest to read. Some good typefaces to use are Times new Roman, Georgia, Helvetica, Courier, and other such typefaces. Do not use Justified type, as it can create rivers and runs in your body type that's visually distracting and lowers reading comprehension. Flush Left is probably the best justification for you. Normal body copy is somewhere between 9 to 12 points in size, but on the internet where screen resolutions can vary, it's safer to go a little higher than that. If you can't find a way to make everything you want to say fit in that point size, try to find a way to compress your point into fewer words, or cut out unnecessary extra. for example. "It seemed that he may have been messing around with the wrong part of the machine." could be compressed into "He may have meddled with the wrong machine part."without losing your point.
Many people put type on images, particularly character sheets. If you must put the type over top of something, try to make it as faded as possible, close to white, no bright vibrant colors, no images or full opacity logos beneath the words, as they can distract from the text. If you must have a logo, set it to low opacity, I'd say no more than 20%. Color gradients are a bad idea because then you have varying contrasts with your text, having it range from readable to completely unreadable. The same goes for your body text: try to keep it a solid flat color, and avoid colors that are shared in your background. if you're background is shades of white and light gray, go black. if your background is a darker color, go white. Just as you should avoid having a busy background, resist the impulse to apply photoshop filters to your type. drop shadow, outer and inner glow, bevel, emboss, gradient, etc only make the type more difficult to read, especially overtop of an already busy background. While those filters when used intelligently can work really well for logotype, it's never good for body text.
Finally, and ironically the most overlooked method of improving readability, is simply to proof read it before submitting it. Many people don't proof read their work before submission, and because of that misspelled words and grammatical errors can appear, confusing the reader and further reducing readability. It doesn't take that long to proof read, especially since so many programs come with proofreading software built in. If after proofreading it yourself, or running it through a proofreading program you aren't confident that all the errors have been caught, always feel free to show it to a friend or family member and ask them to proof read it as well. They may find something that you missed.
Keep these tips in mind and you'll find your writing to be easier to understand, and more widely enjoyed by others.
Random MSN invites
General | Posted 15 years agoAs you probably know, I have my MSN address available on my page, so that people can contact me privately if they so wish. Every once in a while, I get a friend invite on MSN, from people here on FA. Now I don't particularly mind, that's what it's there for, though honestly a note before hand in explanation would be nice. That however is not my point for this journal.
Just recently another individual has added me, using an email I did not recognize. I thought I had hit accept, I don't know, maybe I hit the wrong button, or MSN glitched, but the name is not appearing on my online or offline contacts. So whoever you are, if you are reading this, please send me a note here on FA I'm curious about what you wanted to talk about.
Just recently another individual has added me, using an email I did not recognize. I thought I had hit accept, I don't know, maybe I hit the wrong button, or MSN glitched, but the name is not appearing on my online or offline contacts. So whoever you are, if you are reading this, please send me a note here on FA I'm curious about what you wanted to talk about.
You know you're from Tidewater Virginia when...
General | Posted 15 years agostolen from
wildrider had to get very specific with mine.
1. Go to Google and type, "You know you're from (your city or state) when...." (hit "I'm feeling lucky")
2. Cut and paste the list.
3. Bold the items that apply to you
1. You can name at least three of Mike Joynes’ law partners.
2 . You can finish the “Beach Ford” song… (The rest is "Barton ford, Lincoln Mercury" and then a small chorus sings "World Class!"
3. You know that 64 West in Chesapeake is actually going east. (I thought it was actually going north, but I did know it wasn't east.)
4. Virginia Beach is “Va Beach” unless you actually live there.
5. You know that “Hampton Roads” aren’t actual roads. (It's a city, right?)
6. You don’t go to the beach every day.
7. You don’t want to go to the beach every day. (I have a pool, thanks.)
8. You know which beaches to avoid, unlike the tourists.
9. You believe that Meyera Oberndorf will be the mayor of Virginia Beach for all time.
10. Little Neck and Great Neck are not locations on Long Island.
11. Little Neck Creek is not on Little Neck.
12. Any westbound trip you’ve ever made involves at least one tunnel. (I live within five miles of 2 tunnels, and a bridge.)
13. You can name at least three underwater tunnels within a twenty mile radius of your home. Extra points if you can name all five. (Monitor Merimac, Chesapeake Bay Bridge Tunnel, Portsmouth DownTown Tunnel, and the Norfolk tunnel, I know.)
14. One of your Adopt-A-School partners in elementary school was a U.S. Navy vessel.
15. You can say “Norfolk” while sounding neither obscene nor incorrect. (bullshit, we all say 'naw-fuck' around here.)
16. You don’t stop and look skyward when aircraft fly over. (Nah, I still do, but it's a common occurence.)
17. You’ve seen Rudy Boesch in the Farm Fresh.
18. You’ve seen Pat Robertson in the Farm Fresh.
19. You’ve seen The Neptunes in the Farm Fresh.
20. You’ve seen Timbaland in the Farm Fresh.
21. You’ve seen Missy Elliott in the Farm Fresh. (Not in Farm Fresh, but I did see her in my High School. BTW, I used to work at Farm Fresh.)
22. You even know what a Food Lion is. (Local food chain, grew up with the good ol' Food Lion.
23. You know which parts of each city to stay out of.
24. Sometimes the cities just blur into one big metropolis.
25. Sorry, I meant “suburb.”
26. You’ve been to more minor-league sports games than major-league. (More points if you can name three Hampton Roads minor-league teams) (One game of the tidewater tides, and one game of the local hockey team. Fuck if I remember their name, though.)
27. You know that on-base purchases have no sales tax. (Further points if you can name four military installations in the area) (I only know the Norfolk Naval Shipyard and Naval Base, but I do know there is another in Virginia Beach, and government property in portsmouth.)
28. Newport News is not a catalog, it is a city.
29. It’s Hampton, not The Hamptons.
30. It’s not a peninsula, it’s the Peninsula. With a capital P. (We act like the Peninsula is a different state entirely.)
31. You can name all the I-64 spurs. (Not quite, but I know a few.
32. It’s not Portsmouth, it’s P-town. (Took me a few years to learn this one myself, admittedly.)
33. It’s not Virginia Beach Boulevard, it’s just The Boulevard.
34. The Strip isn’t a nudie bar, it’s a tourist trap. (Along The beach if I recall, they name their streets after oceans down there.)
35. To you, Scope isn’t just mouthwash. (It's a sports arena in downtown Norfolk.)
36. The Boathouse doesn’t actually dock any boats.
37. You’ve been to the 17th Street Surf Shop. (Haven't been to it. Driven past it though.)
38. No, the real one. (Not sure.)
39. You know what WRV, Hotline, Roxy, Billabong, and Quiksilver are.
40. You’ve ever heard “South Side” by Moby while actually on the Southside.
41. You know Dam Neck and Birdneck aren’t necks of any kind. ( I personally thought that one was kind of obvious.)
41. You use Cox Cable and refer to Cox High School without even snickering. (I even knew a kid growing up named Robert Cox.)
42. You know Mount Trashmore is a real place, not a joke. (Former garbage dump terraformed into a surprisingly awesome public park.)
43. You don’t mind the jet noise. (But probably because I don't live close enough to the base to get jet noise. And even those who do still mind it quite a bit.)
44. You don’t slow down in the tunnel, because it’s not a big deal. Stupid out-of-towners. (It says you're supposed to go 35 in the tunnel, but that's just a suggestion.)
45. Walking up hills causes an instant asthma attack.
46. While away from home, you can identify a fellow HR resident by their being the only one in a 17th Street shirt and flip flops. In December.
47. You can go surfing and strawberry-pickin’ in the same day.
48. The left lane is not the passing lane, it is the only lane.
49. You know what Rita’s Italian Ice is.
50. You have friends at three other high schools, minimum. (ALL of my friends are from other highschools)
51. Jimmy Buffet is a regular fixture at parties and social events.
52. A hermit crab is a legitimate pet. (My sister used to own one.)
53. You know not to bring your golf clubs to the Tidewater Country Club.
54. No, it’s a city. Not a county.
55. It’s normal for seven cities to be linked in almost every conceivable way. (What, are you suggesting it isn't?)
56. Your city is 20 miles long but only 3 miles wide. (Probably not the exact dimensions but it sounds close)
57. You can leave town for years at a time to find the same sections of road still under construction.
58. Base/shipyard traffic is one of the most dehumanizing experiences you can think of.
59. You have to adopt a surrogate professional sports team because you live in the largest metropolitan area without a single one. (The redskins are pretty popular here.)
60. It’s Seven Five Seven, not Seven Fifty-Seven.
61-64.An inch of snow closes everything down.
3 inches is a blizzard.
You’ve been due for a “Major Hurricane” for about 15 years.
Earthquakes? Pardon? (Let's just get all the weather down at the same time, shall we?)
65, Your region is having an identity crisis: Hampton Roads? Greater Norfolk? Tidewater? Norfolk-Virginia Beach-Newport News? (I obviously consider us Tidewater, but there are multiple options.
66. At least 75 mph on the interstate: It’s not just a good idea, it’s the law. If you want to survive. (Especially driving to Richmond.)
67. You know who the Norwegian Lady is.
68. No, you can’t walk to the beach. Moron. (That's a lie, I've done it.)
69. You block the box. (The box is this thing Virginia Beach has to try to prevent traffic jams. The intersection has this box around it, and if you're stopped in the box, you can get a ticket.)
70. You didn’t immediately respond to 70 with “What?”
71. The pedestrians are only at the beach. (For the most part.)
72. You’ve seen Jamestown, Williamsburg, Yorktown, and First Landing. And don’t think it’s that big of a deal. (I think American History is a fair big of a deal, though.)
73. During Real Stories of the Highway Patrol, instead of saying “Too bad for him,” you say “That guy was in my gym class!”
74. You can see another 7-11 from the 7-11 you’re currently at. (More like Walgreens from 7-11)
75. You can’t afford Nordstrom. But you have one.
76. Why shop at Gap and Old Navy when you have Walmart, Target, and Payless?
77. MacArthur was not only a brilliant general, but a fine shopping establishment.
78. Bridges go over water, not land.
79. Tagalog is a language, and you might know a few words, if not speak fluently.
80. You know not to swim at Buckroe Beach.
81. You know Jefferson Park is not a real park.
82. You don’t laugh when you hear “Rip Rap Road.” (Traffic reports have me thinking there's always a problem there.)
83. You hear “downtown” and immediately think of some other city.
84. You have to specify which Lynnhaven, Princess Anne, or Kempsville Road you’re referring to.
85. You have to go to DC to see any of the big-name concerts because you live in the largest demographic cul-de-sac in the United States. (Or to just Northern Virginia in general, but the point still stands.)
86. You can name all the HR cities.
87. You don’t know what the big deal about lacrosse is.
88. Nor do you know what the big deal about ice hockey is. Rhinos? Who?
89. You know that Norfolk International Airport isn’t really an international airport.
90. Newport News/Williamsburg International Airport never even enters your mind.
91. No, you’re not hallucinating. Those are mermaids. (I believe it was Norfolk that has an identity program where they put up differently painted statues of mermaids all over the place.
92. You’ve attended the Neptune Festival without being pagan.
93. You’re still wearing sandals in November.
94. You’re a Republican. (No...)
95. You know the real reason we haven’t been hit by a hurricane in the last several years is because of Pat Robertson. Emphatically cough here for emphasis.
96. You’ve ever wonder how many fish and crabs PETA killed building their new headquarters on the banks of the beautiful Elizabeth River.
97 You had a nickel for every OBX sticker you saw on the road, you’d be a rich man by now.
98. You’re tired of there being no respect for your home. (We're not Cali New York or Florida but we got history here, dammit.
99. You know that it all started here. (George Washington, The first British Colony, Declaration of Independence and the founding fathers.It ALL started here.)
The list is one shy of a full hundred, how about my luck, huh?
wildrider had to get very specific with mine.1. Go to Google and type, "You know you're from (your city or state) when...." (hit "I'm feeling lucky")
2. Cut and paste the list.
3. Bold the items that apply to you
1. You can name at least three of Mike Joynes’ law partners.
2 . You can finish the “Beach Ford” song… (The rest is "Barton ford, Lincoln Mercury" and then a small chorus sings "World Class!"
3. You know that 64 West in Chesapeake is actually going east. (I thought it was actually going north, but I did know it wasn't east.)
4. Virginia Beach is “Va Beach” unless you actually live there.
5. You know that “Hampton Roads” aren’t actual roads. (It's a city, right?)
6. You don’t go to the beach every day.
7. You don’t want to go to the beach every day. (I have a pool, thanks.)
8. You know which beaches to avoid, unlike the tourists.
9. You believe that Meyera Oberndorf will be the mayor of Virginia Beach for all time.
10. Little Neck and Great Neck are not locations on Long Island.
11. Little Neck Creek is not on Little Neck.
12. Any westbound trip you’ve ever made involves at least one tunnel. (I live within five miles of 2 tunnels, and a bridge.)
13. You can name at least three underwater tunnels within a twenty mile radius of your home. Extra points if you can name all five. (Monitor Merimac, Chesapeake Bay Bridge Tunnel, Portsmouth DownTown Tunnel, and the Norfolk tunnel, I know.)
14. One of your Adopt-A-School partners in elementary school was a U.S. Navy vessel.
15. You can say “Norfolk” while sounding neither obscene nor incorrect. (bullshit, we all say 'naw-fuck' around here.)
16. You don’t stop and look skyward when aircraft fly over. (Nah, I still do, but it's a common occurence.)
17. You’ve seen Rudy Boesch in the Farm Fresh.
18. You’ve seen Pat Robertson in the Farm Fresh.
19. You’ve seen The Neptunes in the Farm Fresh.
20. You’ve seen Timbaland in the Farm Fresh.
21. You’ve seen Missy Elliott in the Farm Fresh. (Not in Farm Fresh, but I did see her in my High School. BTW, I used to work at Farm Fresh.)
22. You even know what a Food Lion is. (Local food chain, grew up with the good ol' Food Lion.
23. You know which parts of each city to stay out of.
24. Sometimes the cities just blur into one big metropolis.
25. Sorry, I meant “suburb.”
26. You’ve been to more minor-league sports games than major-league. (More points if you can name three Hampton Roads minor-league teams) (One game of the tidewater tides, and one game of the local hockey team. Fuck if I remember their name, though.)
27. You know that on-base purchases have no sales tax. (Further points if you can name four military installations in the area) (I only know the Norfolk Naval Shipyard and Naval Base, but I do know there is another in Virginia Beach, and government property in portsmouth.)
28. Newport News is not a catalog, it is a city.
29. It’s Hampton, not The Hamptons.
30. It’s not a peninsula, it’s the Peninsula. With a capital P. (We act like the Peninsula is a different state entirely.)
31. You can name all the I-64 spurs. (Not quite, but I know a few.
32. It’s not Portsmouth, it’s P-town. (Took me a few years to learn this one myself, admittedly.)
33. It’s not Virginia Beach Boulevard, it’s just The Boulevard.
34. The Strip isn’t a nudie bar, it’s a tourist trap. (Along The beach if I recall, they name their streets after oceans down there.)
35. To you, Scope isn’t just mouthwash. (It's a sports arena in downtown Norfolk.)
36. The Boathouse doesn’t actually dock any boats.
37. You’ve been to the 17th Street Surf Shop. (Haven't been to it. Driven past it though.)
38. No, the real one. (Not sure.)
39. You know what WRV, Hotline, Roxy, Billabong, and Quiksilver are.
40. You’ve ever heard “South Side” by Moby while actually on the Southside.
41. You know Dam Neck and Birdneck aren’t necks of any kind. ( I personally thought that one was kind of obvious.)
41. You use Cox Cable and refer to Cox High School without even snickering. (I even knew a kid growing up named Robert Cox.)
42. You know Mount Trashmore is a real place, not a joke. (Former garbage dump terraformed into a surprisingly awesome public park.)
43. You don’t mind the jet noise. (But probably because I don't live close enough to the base to get jet noise. And even those who do still mind it quite a bit.)
44. You don’t slow down in the tunnel, because it’s not a big deal. Stupid out-of-towners. (It says you're supposed to go 35 in the tunnel, but that's just a suggestion.)
45. Walking up hills causes an instant asthma attack.
46. While away from home, you can identify a fellow HR resident by their being the only one in a 17th Street shirt and flip flops. In December.
47. You can go surfing and strawberry-pickin’ in the same day.
48. The left lane is not the passing lane, it is the only lane.
49. You know what Rita’s Italian Ice is.
50. You have friends at three other high schools, minimum. (ALL of my friends are from other highschools)
51. Jimmy Buffet is a regular fixture at parties and social events.
52. A hermit crab is a legitimate pet. (My sister used to own one.)
53. You know not to bring your golf clubs to the Tidewater Country Club.
54. No, it’s a city. Not a county.
55. It’s normal for seven cities to be linked in almost every conceivable way. (What, are you suggesting it isn't?)
56. Your city is 20 miles long but only 3 miles wide. (Probably not the exact dimensions but it sounds close)
57. You can leave town for years at a time to find the same sections of road still under construction.
58. Base/shipyard traffic is one of the most dehumanizing experiences you can think of.
59. You have to adopt a surrogate professional sports team because you live in the largest metropolitan area without a single one. (The redskins are pretty popular here.)
60. It’s Seven Five Seven, not Seven Fifty-Seven.
61-64.An inch of snow closes everything down.
3 inches is a blizzard.
You’ve been due for a “Major Hurricane” for about 15 years.
Earthquakes? Pardon? (Let's just get all the weather down at the same time, shall we?)
65, Your region is having an identity crisis: Hampton Roads? Greater Norfolk? Tidewater? Norfolk-Virginia Beach-Newport News? (I obviously consider us Tidewater, but there are multiple options.
66. At least 75 mph on the interstate: It’s not just a good idea, it’s the law. If you want to survive. (Especially driving to Richmond.)
67. You know who the Norwegian Lady is.
68. No, you can’t walk to the beach. Moron. (That's a lie, I've done it.)
69. You block the box. (The box is this thing Virginia Beach has to try to prevent traffic jams. The intersection has this box around it, and if you're stopped in the box, you can get a ticket.)
70. You didn’t immediately respond to 70 with “What?”
71. The pedestrians are only at the beach. (For the most part.)
72. You’ve seen Jamestown, Williamsburg, Yorktown, and First Landing. And don’t think it’s that big of a deal. (I think American History is a fair big of a deal, though.)
73. During Real Stories of the Highway Patrol, instead of saying “Too bad for him,” you say “That guy was in my gym class!”
74. You can see another 7-11 from the 7-11 you’re currently at. (More like Walgreens from 7-11)
75. You can’t afford Nordstrom. But you have one.
76. Why shop at Gap and Old Navy when you have Walmart, Target, and Payless?
77. MacArthur was not only a brilliant general, but a fine shopping establishment.
78. Bridges go over water, not land.
79. Tagalog is a language, and you might know a few words, if not speak fluently.
80. You know not to swim at Buckroe Beach.
81. You know Jefferson Park is not a real park.
82. You don’t laugh when you hear “Rip Rap Road.” (Traffic reports have me thinking there's always a problem there.)
83. You hear “downtown” and immediately think of some other city.
84. You have to specify which Lynnhaven, Princess Anne, or Kempsville Road you’re referring to.
85. You have to go to DC to see any of the big-name concerts because you live in the largest demographic cul-de-sac in the United States. (Or to just Northern Virginia in general, but the point still stands.)
86. You can name all the HR cities.
87. You don’t know what the big deal about lacrosse is.
88. Nor do you know what the big deal about ice hockey is. Rhinos? Who?
89. You know that Norfolk International Airport isn’t really an international airport.
90. Newport News/Williamsburg International Airport never even enters your mind.
91. No, you’re not hallucinating. Those are mermaids. (I believe it was Norfolk that has an identity program where they put up differently painted statues of mermaids all over the place.
92. You’ve attended the Neptune Festival without being pagan.
93. You’re still wearing sandals in November.
94. You’re a Republican. (No...)
95. You know the real reason we haven’t been hit by a hurricane in the last several years is because of Pat Robertson. Emphatically cough here for emphasis.
96. You’ve ever wonder how many fish and crabs PETA killed building their new headquarters on the banks of the beautiful Elizabeth River.
97 You had a nickel for every OBX sticker you saw on the road, you’d be a rich man by now.
98. You’re tired of there being no respect for your home. (We're not Cali New York or Florida but we got history here, dammit.
99. You know that it all started here. (George Washington, The first British Colony, Declaration of Independence and the founding fathers.It ALL started here.)
The list is one shy of a full hundred, how about my luck, huh?
recent events, thoughts, bits and bobs.
General | Posted 16 years agoSorry if I haven't really been posting much of anything lately. I had taken a trip to Chicago for a family funeral, almost as soon as I got home my stylus pen broke and I had to wait two weeks for another to come in via snail mail. After that I just haven't had much inspiration, plus I had been out of practice long enough to get a tad rusty. We're not in the thick of Vacation Bible School, so all my evenings are taken with me running the sound booth for the presentations.
Speaking of Bible School, my preacher told us a story one time about a rescue station in one of our local cities. Once upon a time it was a small, unimpressive place, but it was the only rescue station on the east coast for miles, and they were diligent in their duty. They were so good at what they did, that people started volunteering and donating. the rescue station grew, and the building itself became bigger, fancier, and more expensive over the years with it's success. but as it got bigger, more and more of the station members reveled in their success, and spent less and less time actually going out and rescuing everybody. All the positive energy that had built the place up had left it, and the few people who still cared about the station's actual purpose left to form a new rescue station. eventually the station went bankrupt and the building was bought up by the city.
The moral of the story was to not forget the reason for your success. Used in the context of the bible, do not forget God when you are successful, as there are at least 2 different kings that were lead to their throne by God and then abandoned him when they got there, becoming cruel and corrupt and eventually replaced by god's next chosen. This of course can be used in general terms. Nintendo has often been accused of forgetting or ignoring the fans that made them great in recent years. The same could be said of artists. Don't forget the reason for your success. Don't get a big head. Remember your fans, and remember what ethics and principles you've stood by to get to this point. Be true to your fans, but don't become a "sell out".
I'm probably going to end up deleting a lot of my old journals. I have a LOT of old journal entries, and that's just not necessary because most of them are so old there's no point in discussing the subject of them anymore.
For that matter, I'm thinking about moving to a new username. PGF was just an acronym so I could be more or less anonymous, having still been 'in the closet' about being a furry when I first made the account. It would be nice to post images under my full monicker instead of just an acronym.
If I do that, I might keep this username around for concept work and one-off images, and post finished work more in line with my stories and characters on the main account. Much like
MadPolar does.
I think that's all I have to talk about right now, with luck I can start posting things more often. As always feedback is welcome, and if you'd like to request a commission, please talk to me.
Speaking of Bible School, my preacher told us a story one time about a rescue station in one of our local cities. Once upon a time it was a small, unimpressive place, but it was the only rescue station on the east coast for miles, and they were diligent in their duty. They were so good at what they did, that people started volunteering and donating. the rescue station grew, and the building itself became bigger, fancier, and more expensive over the years with it's success. but as it got bigger, more and more of the station members reveled in their success, and spent less and less time actually going out and rescuing everybody. All the positive energy that had built the place up had left it, and the few people who still cared about the station's actual purpose left to form a new rescue station. eventually the station went bankrupt and the building was bought up by the city.
The moral of the story was to not forget the reason for your success. Used in the context of the bible, do not forget God when you are successful, as there are at least 2 different kings that were lead to their throne by God and then abandoned him when they got there, becoming cruel and corrupt and eventually replaced by god's next chosen. This of course can be used in general terms. Nintendo has often been accused of forgetting or ignoring the fans that made them great in recent years. The same could be said of artists. Don't forget the reason for your success. Don't get a big head. Remember your fans, and remember what ethics and principles you've stood by to get to this point. Be true to your fans, but don't become a "sell out".
I'm probably going to end up deleting a lot of my old journals. I have a LOT of old journal entries, and that's just not necessary because most of them are so old there's no point in discussing the subject of them anymore.
For that matter, I'm thinking about moving to a new username. PGF was just an acronym so I could be more or less anonymous, having still been 'in the closet' about being a furry when I first made the account. It would be nice to post images under my full monicker instead of just an acronym.
If I do that, I might keep this username around for concept work and one-off images, and post finished work more in line with my stories and characters on the main account. Much like
MadPolar does.I think that's all I have to talk about right now, with luck I can start posting things more often. As always feedback is welcome, and if you'd like to request a commission, please talk to me.
I'd have a lotta girl names.
General | Posted 16 years agoTaken from
guessthebetta
1. YOUR PORN STAR NAME: (first pet & street you grew up on)
Boots Columbia
2.YOUR GANGSTA NAME: (fave ice cream flavor, favorite cookie)
Vanilla Peanut Butter
3. YOUR "FLY Guy/Girl" NAME: (first initial of first name, first three letters of your last name)
S-Cas
4. YOUR DETECTIVE NAME: (favorite color, favorite animal)
Black Cat
5. YOUR SOAP OPERA NAME: (middle name, city where you were born)
Paul Stamford
6. YOUR STAR WARS NAME: (First name: the first 3 letters of your last name, first 2 letters of your first, Last name: first 2 letters of your mother's maiden name, first 3 letters of the name of the town you were born/grew up.)
Casse Acvir
7. SUPERHERO NAME: ("The" + 2nd favorite color, favorite drink)
The Blue Crush
8. NASCAR NAME: (the first names of your grandfathers)
Richard Donald
9. STRIPPER NAME: (the name of your favorite perfume/cologne/scent, favorite candy)
Axe Nerds
10.WITNESS PROTECTION NAME: (father's & mother's middle names )
Mark Dianne
11. TV WEATHER ANCHOR NAME: (Your 5th grade teacher's last name, a major city that starts with the same letter)
Bridge Boston
12. SPY NAME: (your favorite season/holiday, flower)
Summer Carnation
13. CARTOON NAME: (favorite fruit, article of clothing you're wearing right now + "ie" or "y")
Blueberry Jeany
14. HIPPIE NAME: (What you ate for breakfast, your favorite tree)
Nada Oak
15. YOUR ROCKSTAR TOUR NAME: ("The" + Your fave hobby/craft, fave weather element + "Tour")
The Art Fire Tour
guessthebetta1. YOUR PORN STAR NAME: (first pet & street you grew up on)
Boots Columbia
2.YOUR GANGSTA NAME: (fave ice cream flavor, favorite cookie)
Vanilla Peanut Butter
3. YOUR "FLY Guy/Girl" NAME: (first initial of first name, first three letters of your last name)
S-Cas
4. YOUR DETECTIVE NAME: (favorite color, favorite animal)
Black Cat
5. YOUR SOAP OPERA NAME: (middle name, city where you were born)
Paul Stamford
6. YOUR STAR WARS NAME: (First name: the first 3 letters of your last name, first 2 letters of your first, Last name: first 2 letters of your mother's maiden name, first 3 letters of the name of the town you were born/grew up.)
Casse Acvir
7. SUPERHERO NAME: ("The" + 2nd favorite color, favorite drink)
The Blue Crush
8. NASCAR NAME: (the first names of your grandfathers)
Richard Donald
9. STRIPPER NAME: (the name of your favorite perfume/cologne/scent, favorite candy)
Axe Nerds
10.WITNESS PROTECTION NAME: (father's & mother's middle names )
Mark Dianne
11. TV WEATHER ANCHOR NAME: (Your 5th grade teacher's last name, a major city that starts with the same letter)
Bridge Boston
12. SPY NAME: (your favorite season/holiday, flower)
Summer Carnation
13. CARTOON NAME: (favorite fruit, article of clothing you're wearing right now + "ie" or "y")
Blueberry Jeany
14. HIPPIE NAME: (What you ate for breakfast, your favorite tree)
Nada Oak
15. YOUR ROCKSTAR TOUR NAME: ("The" + Your fave hobby/craft, fave weather element + "Tour")
The Art Fire Tour
You know what doesn't make sense?
General | Posted 16 years agoThey put handicap spaces at the front of the parking lot so the handicapped people can get into the store faster. So why do they always put the handicapped bathroom stalls towards the back of the bathroom? What if a handicapped person has a bathroom emergency?
FA+
