TF2: It's the most Australian time of the year.
15 years ago
General
This ain't no bullshit!
Dr. Seuss wrote "How the Grinch Stole Christmas"
Saxton Hale wrote "How I Firebombed Whoville"
The second half of the Polycount items have been released, yet still manages to blackball the Engineer by NOT GIVING HIM A SET! This probably invoked a what the hell from most of the fanbase, but whatever. Let them bitch about it.
I had a bunch of metals saved up to craft a Chieftain's Challenge before I found someone willing to make an honest trade for one of my Scout hats. Now I'm pimping it out with a feathery coif, and I have lots of metal to craft some of the new items.
Crusader's Crossbow (Primary, Medic)
The Crusader's Crossbow is the Syringe Gun made into a bitchin' looking crossbow. Like you would expect, this is a single shot weapon with considerably less ammo than the other Syringe Guns, but still much more than the Sniper's Huntsman. This weapon's feature is it gives you the ability to shoot your allies and heal them, making it credit to team regardless of who you hit. Another twist is that the damage/healing increases based on distance traveled rather than falling off like every other weapon. You can't get headshots with it, though, and the healing doesn't count towards your Ubercharge.
Verdict: A-
I suck with the Huntsman, and I've trained myself to understand the Blutsauger's projectile speed and arc, making me lead targets too quickly, but fuck, I love crossbows. If you're good with the Huntsman, this is a nice weapon to use, just remember you don't get credit for headshots.
The Amputator (Melee, Medic)
In an effort to make the Bonesaw even more worthless, the Amputator has NO downsides to it! Its special ability is, on taunt, to heal every teammate in the immediate area of the Medic at the same rates as the medigun, but doesn't overheal. This doesn't count towards your Ubercharge, either.
Verdict: A+
This is a very fantastic 'weapon', and is sure to help heal a crippled battalion in a pinch.
Loch n' Load (Primary, Demoman)
Finally the Demoman gets a new grenade launcher! And its... a Force a Nature on its side? Not really, but it looks like it. The Loch n' Load is the Direct Hit for the Demoman. The grenades lob slightly faster than normal and the damage is increased by 20%, but you only get two shots in the clip, and grenades that hit a static surface poof harmlessly.
Verdict: C
This is only good for people who crack shot with the Grenade Launcher. The damage is enough that it can kill any light class in one hit, but it doesn't feel worth it if you're already that good with the normal grenade launcher. It WOULD be nicer if there is smaller splash damage instead of a harmless poof, but then that would probably imbalance the game again.
The Brass Beast (Primary, Heavy)
I had to get this one just because of how it looks. It kinda reminds me of the chaingun from Wolfenstein 3D. The Brass Beast is something straight out of a Confederate history book. It has 20% more damage, but the barrel takes slightly longer to spin up, and while spinning, the Heavy moves as fast as the Sniper when zoomed in, and when firing, holy fuck is it loud!
Verdict: A
It basically makes the Heavy immobile when firing it, but it easily mows down everyone else. This is best for defensive positions.
I will continue to update this journal as I care to.
Saxton Hale wrote "How I Firebombed Whoville"
The second half of the Polycount items have been released, yet still manages to blackball the Engineer by NOT GIVING HIM A SET! This probably invoked a what the hell from most of the fanbase, but whatever. Let them bitch about it.
I had a bunch of metals saved up to craft a Chieftain's Challenge before I found someone willing to make an honest trade for one of my Scout hats. Now I'm pimping it out with a feathery coif, and I have lots of metal to craft some of the new items.
Crusader's Crossbow (Primary, Medic)
The Crusader's Crossbow is the Syringe Gun made into a bitchin' looking crossbow. Like you would expect, this is a single shot weapon with considerably less ammo than the other Syringe Guns, but still much more than the Sniper's Huntsman. This weapon's feature is it gives you the ability to shoot your allies and heal them, making it credit to team regardless of who you hit. Another twist is that the damage/healing increases based on distance traveled rather than falling off like every other weapon. You can't get headshots with it, though, and the healing doesn't count towards your Ubercharge.
Verdict: A-
I suck with the Huntsman, and I've trained myself to understand the Blutsauger's projectile speed and arc, making me lead targets too quickly, but fuck, I love crossbows. If you're good with the Huntsman, this is a nice weapon to use, just remember you don't get credit for headshots.
The Amputator (Melee, Medic)
In an effort to make the Bonesaw even more worthless, the Amputator has NO downsides to it! Its special ability is, on taunt, to heal every teammate in the immediate area of the Medic at the same rates as the medigun, but doesn't overheal. This doesn't count towards your Ubercharge, either.
Verdict: A+
This is a very fantastic 'weapon', and is sure to help heal a crippled battalion in a pinch.
Loch n' Load (Primary, Demoman)
Finally the Demoman gets a new grenade launcher! And its... a Force a Nature on its side? Not really, but it looks like it. The Loch n' Load is the Direct Hit for the Demoman. The grenades lob slightly faster than normal and the damage is increased by 20%, but you only get two shots in the clip, and grenades that hit a static surface poof harmlessly.
Verdict: C
This is only good for people who crack shot with the Grenade Launcher. The damage is enough that it can kill any light class in one hit, but it doesn't feel worth it if you're already that good with the normal grenade launcher. It WOULD be nicer if there is smaller splash damage instead of a harmless poof, but then that would probably imbalance the game again.
The Brass Beast (Primary, Heavy)
I had to get this one just because of how it looks. It kinda reminds me of the chaingun from Wolfenstein 3D. The Brass Beast is something straight out of a Confederate history book. It has 20% more damage, but the barrel takes slightly longer to spin up, and while spinning, the Heavy moves as fast as the Sniper when zoomed in, and when firing, holy fuck is it loud!
Verdict: A
It basically makes the Heavy immobile when firing it, but it easily mows down everyone else. This is best for defensive positions.
I will continue to update this journal as I care to.
FA+
