Is Using Premade Models for 3D Renders an art?
12 months ago
General
Hello everyone, I'm sure most of you know me because of the 3D Renders I posted which involves using premade models to create scenes by placing these models to a background mesh or an image background while adding lighting.
While posing, adding lighting, setting up shaders, adding background mesh, adding accessories to premade characters and sometimes including modifiers require time to do. However, drawing itself has the same effort as this, as drawing requires the sketching, lineart, coloring and finally the shading, where even the background may have the same effort as the main focus of the drawing.
Here's something I would like to ask you:
is using premade models for 3D renders considered art or not? as it may have lesser effort than drawing itself
While posing, adding lighting, setting up shaders, adding background mesh, adding accessories to premade characters and sometimes including modifiers require time to do. However, drawing itself has the same effort as this, as drawing requires the sketching, lineart, coloring and finally the shading, where even the background may have the same effort as the main focus of the drawing.
Here's something I would like to ask you:
is using premade models for 3D renders considered art or not? as it may have lesser effort than drawing itself
FA+

the posing does depend on the model you use, and can range from not much effort... to posing nightmare (like dragon models with lots of wing bones)
im not much into the whole 3d stuff but i believe renders are also a form of art. 3d art.