Category Artwork (Digital) / Animal related (non-anthro)
Species Dragon (Other)
Size 1000 x 1000px
File Size 386.3 kB
Really? That would be excellent ;w;
Well i've been having trouble adjusting the framerate for the finished gif. As you may well know, when you save a gif its like, at half the speed you made it when you open it in a web browser ;w; I found an awesome website that adjusts the framerate automatically, but now the site is flaking out on me ;A;
I was able to finish this icon and another icon as well, but if i cant get these framerate problems under control, i just dont know what i'll do ;_______;
Your help/input would be very much appreciated. If you could point me towards a framerate adjusting program or something similiar, that would be awesome ;w;
Your help will not go unrewarded ;u;
Well i've been having trouble adjusting the framerate for the finished gif. As you may well know, when you save a gif its like, at half the speed you made it when you open it in a web browser ;w; I found an awesome website that adjusts the framerate automatically, but now the site is flaking out on me ;A;
I was able to finish this icon and another icon as well, but if i cant get these framerate problems under control, i just dont know what i'll do ;_______;
Your help/input would be very much appreciated. If you could point me towards a framerate adjusting program or something similiar, that would be awesome ;w;
Your help will not go unrewarded ;u;
First of all, let us see what program you are using.
Normally it is a good idea to put a full resolution icon and draw out each frames in photoshop (or other art programs, not the animating programs though). After which, you can use Adobe Flash and put them together (The animated icon I have here from Noir-x was re-animated by me, by the way). Since it is going to be frame by frame animation, it won't require a lot of function to control the frame rate. Normally we are playing animation at 24 FPS to prevent animations from looking choppy, but we can get away with 12 FPS (anything below 8 FPS in human's eye will appear to be choppy and jagged, losing its fluidity).
Adobe Flash can allow you to adjust the frame rate, but I honestly suggest you to go by the default 24 FPS (it should be located on the bottom bar of the flash program, next to the play button. If you are using Flash, that is.) Just play it on adobe flash and see how it appeals to you, then export it into a full sized (500x500, or 1000x1000 if possible) animated GIF with full 256 color. That way when you import it and adjust the size in photoshop, it won't ruin the color on the image, because photoshop is a lot more sensitive in handling image.
Then, just resize the animated GIF into 100x100 or 150x150, depends on where you are going to use the animated image. Go to the function called Save For Web Device, make sure the output is still 256 color and preview the animation. Unless you changed something on the animated image other than just resizing, the frame rate should remain the same. Then, just put your animated icon to use. If that still doesn't work, I can host a stream and show you (if you use those programs). Or probably help you animate icons if that still doesn't work out for you.
Normally it is a good idea to put a full resolution icon and draw out each frames in photoshop (or other art programs, not the animating programs though). After which, you can use Adobe Flash and put them together (The animated icon I have here from Noir-x was re-animated by me, by the way). Since it is going to be frame by frame animation, it won't require a lot of function to control the frame rate. Normally we are playing animation at 24 FPS to prevent animations from looking choppy, but we can get away with 12 FPS (anything below 8 FPS in human's eye will appear to be choppy and jagged, losing its fluidity).
Adobe Flash can allow you to adjust the frame rate, but I honestly suggest you to go by the default 24 FPS (it should be located on the bottom bar of the flash program, next to the play button. If you are using Flash, that is.) Just play it on adobe flash and see how it appeals to you, then export it into a full sized (500x500, or 1000x1000 if possible) animated GIF with full 256 color. That way when you import it and adjust the size in photoshop, it won't ruin the color on the image, because photoshop is a lot more sensitive in handling image.
Then, just resize the animated GIF into 100x100 or 150x150, depends on where you are going to use the animated image. Go to the function called Save For Web Device, make sure the output is still 256 color and preview the animation. Unless you changed something on the animated image other than just resizing, the frame rate should remain the same. Then, just put your animated icon to use. If that still doesn't work, I can host a stream and show you (if you use those programs). Or probably help you animate icons if that still doesn't work out for you.
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