I swear I had more WIPs of him up but I guess I'm counting the ones over on DA. blah.
I dug this sculpt back up after it sat in a dusty pile on my hard drive for about a year. I'm pretty satisfied with how far I pounded down the topology on this one despite how complex he looks; his topology is only about 7k in total and I consider this the highest LOD for this character.
Meanwhile all that’s really remaining is to texture him up using the Normal , AO and Displacement maps I whipped up and then rigging him so I can throw him in UDK for some end. As far as texturing is concerned I just need to decide on the colors other than his basic fur.
Still some work to do cleaning up the Normal map on the feet but past that he's moving along.
Check him out in 3d in your browser! ===> http://p3d.in/ZBHfP <===
I dug this sculpt back up after it sat in a dusty pile on my hard drive for about a year. I'm pretty satisfied with how far I pounded down the topology on this one despite how complex he looks; his topology is only about 7k in total and I consider this the highest LOD for this character.
Meanwhile all that’s really remaining is to texture him up using the Normal , AO and Displacement maps I whipped up and then rigging him so I can throw him in UDK for some end. As far as texturing is concerned I just need to decide on the colors other than his basic fur.
Still some work to do cleaning up the Normal map on the feet but past that he's moving along.
Check him out in 3d in your browser! ===> http://p3d.in/ZBHfP <===
Category Artwork (Digital) / Miscellaneous
Species Husky
Size 1024 x 538px
File Size 386.6 kB
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