done on commission, debuted at further confusion 2013.
Category All / All
Species German Shepherd
Size 1035 x 897px
File Size 1.02 MB
Listed in Folders
Cool beans.
Here are some things I noticed, both good things and areas that could be improved for next time.
First off, you do some of the best blending of colors I've ever seen :D Where the black goes into the other colors is a really natural fade- I've seen people do shading where it actually draws extra attention to the seams somehow, but whatever you're doing is really working for you here. I also love the realistic gray wolf head you did a while ago too for that reason. So pretty.
My main issue lies in the asymmetry of the facial markings, in particular the black above each eye. What I like to do with facial markings like that is to handsew them- it takes a little longer, but it's pretty much guaranteed to be more precise than machine-sewing. Markings on other parts of the face don't really matter as much, it's the face and eyes people will notice most. While sewing mistakes can be hid with paint later, I think it's a cleaner look to just take the time to sew it in carefully on the first go.
The eyes are another area I'd like to address. I can't quite figure out what it is about the eye sockets, but the eyes completely vanish in the side view, and the three-quarters view looks strange, something to do with the angles and planes around the eyes. I wish I could give you some very specific advice on what you could do to counter this, but I'm afraid advanced taxidermy eye installation is a hole in my skill set and I can't help you. The eye issue is a consistent problem I've seen in your canine heads, so I'm thinking that if you use molds, it's a problem with the mold sculpt.
These two small issues aside, you do some pretty stellar realism work. :)
Here are some things I noticed, both good things and areas that could be improved for next time.
First off, you do some of the best blending of colors I've ever seen :D Where the black goes into the other colors is a really natural fade- I've seen people do shading where it actually draws extra attention to the seams somehow, but whatever you're doing is really working for you here. I also love the realistic gray wolf head you did a while ago too for that reason. So pretty.
My main issue lies in the asymmetry of the facial markings, in particular the black above each eye. What I like to do with facial markings like that is to handsew them- it takes a little longer, but it's pretty much guaranteed to be more precise than machine-sewing. Markings on other parts of the face don't really matter as much, it's the face and eyes people will notice most. While sewing mistakes can be hid with paint later, I think it's a cleaner look to just take the time to sew it in carefully on the first go.
The eyes are another area I'd like to address. I can't quite figure out what it is about the eye sockets, but the eyes completely vanish in the side view, and the three-quarters view looks strange, something to do with the angles and planes around the eyes. I wish I could give you some very specific advice on what you could do to counter this, but I'm afraid advanced taxidermy eye installation is a hole in my skill set and I can't help you. The eye issue is a consistent problem I've seen in your canine heads, so I'm thinking that if you use molds, it's a problem with the mold sculpt.
These two small issues aside, you do some pretty stellar realism work. :)
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