Gift: Falvie
Another part to the series of busts I am doing for my fave artists of FA ^^ and yes I am trying a new hair technique :) hope it works and hope you like it! :D
Falvie belongs to
Falvie
Art belongs to
PyroTheWolf10
Falvie belongs to
FalvieArt belongs to
PyroTheWolf10
Category Artwork (Digital) / Animal related (non-anthro)
Species Canine (Other)
Size 566 x 675px
File Size 367.7 kB
as a critique on realism
the eyes look too shiny, as if someone flashed headlights in the character's face before taking the 'picture'. the glare needs to be turned down a couple notches
the proportions & anatomy are fine. maybe adjust his "right eye" a little and lengthen the snout a tiny bit
while your sense of lighting is reasonable, i think you'd benefit from more practice on rendering/shading as some parts look flat
other than that, this is very well done, and it's a shame you don't get more views
the eyes look too shiny, as if someone flashed headlights in the character's face before taking the 'picture'. the glare needs to be turned down a couple notches
the proportions & anatomy are fine. maybe adjust his "right eye" a little and lengthen the snout a tiny bit
while your sense of lighting is reasonable, i think you'd benefit from more practice on rendering/shading as some parts look flat
other than that, this is very well done, and it's a shame you don't get more views
I don't usually draw animals and only just got into anthro so not very good on the faces, i know that much. I personally like the eyes and there is shading on the "flat looking" areas, its just hard to see due to the light shading I used, I didn't want to use white and thats why its so hard to see and i tend to have issues with proportions which is why the eyes would need to be adjusted, lengthening the snout would be hard due to the angle and I would have a hard time getting the face to look right.
well, the point of a critique isn't to have you just fix things pointed out--more frustration than learning happens that way--the point is to take in other peoples' perspectives and keep it in mind for the next project.
i.e. i don't expect or want you to 'improve' this particular picture. let this serve as a baseline and as a reminder of how much you eventually improve.
good luck on your next project
i.e. i don't expect or want you to 'improve' this particular picture. let this serve as a baseline and as a reminder of how much you eventually improve.
good luck on your next project
also, a good thing to keep in mind is to put yourself in the character's shoes.
ask yourself questions so you can accurately gauge the character's reaction to a given situation and thus give them more of a 'soul'.
if bright lights were shining in my face, could i comfortably keep my eyes open?
No. so one suggestion, if you want the implied light source, would be to put the character in a desert landscape, squinting his eyes, and have him put a paw over his sweaty face as a shade.
still very nice
ask yourself questions so you can accurately gauge the character's reaction to a given situation and thus give them more of a 'soul'.
if bright lights were shining in my face, could i comfortably keep my eyes open?
No. so one suggestion, if you want the implied light source, would be to put the character in a desert landscape, squinting his eyes, and have him put a paw over his sweaty face as a shade.
still very nice
FA+

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