Category Artwork (Digital) / Fantasy
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They do, indeed, have a backstory! (yes I was the comissioner)
They're actually NPCs in a tabletop RPG game I run! Her name's Liana and he is Michael Zen, they come from a Science Fantasy setting (TVTropes link explaining at the bottom). She's a fully robotic dragon with a living soul and he's her mechanic and boyfriend. He met her after she crash-landed on his under-developed world, she was completely broken to pieces and he's part of the team that helped rebuild her (in exchange for temporarily using her high-tech armament in the war).
This scene is the first time he sees he real body after she managed to be reassembled (her core unit, rather. She has a variety of much larger bodies, or frames, that she uses for different functions. That's her core, however). Of course, she was rebuilt using a mix of her own advanced science and his steampunkish science, so she looks like a halfway between sci-fi and steampunk build
http://tvtropes.org/pmwiki/pmwiki.p.....ScienceFantasy
They're actually NPCs in a tabletop RPG game I run! Her name's Liana and he is Michael Zen, they come from a Science Fantasy setting (TVTropes link explaining at the bottom). She's a fully robotic dragon with a living soul and he's her mechanic and boyfriend. He met her after she crash-landed on his under-developed world, she was completely broken to pieces and he's part of the team that helped rebuild her (in exchange for temporarily using her high-tech armament in the war).
This scene is the first time he sees he real body after she managed to be reassembled (her core unit, rather. She has a variety of much larger bodies, or frames, that she uses for different functions. That's her core, however). Of course, she was rebuilt using a mix of her own advanced science and his steampunkish science, so she looks like a halfway between sci-fi and steampunk build
http://tvtropes.org/pmwiki/pmwiki.p.....ScienceFantasy
I thought "Science Fantasy" was pretty self-explanatory, really
How the boyfriend makes out with a robot dragon is probably where I'm stumped. Mind you, it's not the Dragon part that would slow me down.
Is there a name for this game you run? Any info about it? Or is it strictly your creation?
IronClaw is probably the closest thing I've ever played to it..... don't really know much about gaming outside of computers, a few classic card games, and a few old things by Milton Bradley.
How the boyfriend makes out with a robot dragon is probably where I'm stumped. Mind you, it's not the Dragon part that would slow me down.
Is there a name for this game you run? Any info about it? Or is it strictly your creation?
IronClaw is probably the closest thing I've ever played to it..... don't really know much about gaming outside of computers, a few classic card games, and a few old things by Milton Bradley.
Yeah... The characters are actually kind of a special case. Their base inspiration was the concept of 'altered senses'. Making out of them both is very, very different, and, to a degree, slightly dangerous for Michael.
The simple answer to "How do they make out" is "Not even they know"
She WAS living once, but now everything she feels is based off her equipment, sensations are different, originally she simply 'knew' data such as pressure input and other such sensory information, it was Michael that made her realize that this 'knowledge' of her sensors's input was literally no different from a living person's 'knowing' what they are feeling, he goes through great lengths to make her feel alive.
However, in particular making out is a bit different, because that involves those intense feelings that overwhelm you whole body, and that translates to her in a completely different manner, they to it being... Static charge. Literally, how she 'feels' excitation like that is through static charge building between her outer and inner hull, either when charges build there or they simply appear there when she is getting excited, and release for her is simple as grounding all that charge, normally through a grounding spike on her tail. Of course, Michael is very, very skilled at making very heavy innuendo with otherwise innocuous practices and, despite his country's ban on magic, is sufficiently apt at lightning magic to be able to force a static buildup on her.
To compliment that, he is also a technophiliac, he LIKES the feeling of hard metal, doesn't really minds at all her limitations (for one, she can't kiss, no actual functional use for a mouth in her, that opening is her main cannon instead, he doesn't cares) and thoroughly enjoys exploring how he can actually make her feel.
As for the game, the campaign itself is named Split Worlds, a game involving a starfarer group that falls on an underdeveloped planet current in a war between the magician and technician countries. The system we use is Final Fantasy RPG SeeD, literally a system created by a friend of mine, based on a previous system created by the Returners group. The setting is my creation, the system is his.
I take it you're not used to RPGs at all, so fair warning they're quite a niche thing since they depend entirely on the game master's ability to tell a story and the players's ability to be actors in that story, that's the most fun part. Which is why i'm sad those two didn't get too much screen time, but hey, story has to move on.
The simple answer to "How do they make out" is "Not even they know"
She WAS living once, but now everything she feels is based off her equipment, sensations are different, originally she simply 'knew' data such as pressure input and other such sensory information, it was Michael that made her realize that this 'knowledge' of her sensors's input was literally no different from a living person's 'knowing' what they are feeling, he goes through great lengths to make her feel alive.
However, in particular making out is a bit different, because that involves those intense feelings that overwhelm you whole body, and that translates to her in a completely different manner, they to it being... Static charge. Literally, how she 'feels' excitation like that is through static charge building between her outer and inner hull, either when charges build there or they simply appear there when she is getting excited, and release for her is simple as grounding all that charge, normally through a grounding spike on her tail. Of course, Michael is very, very skilled at making very heavy innuendo with otherwise innocuous practices and, despite his country's ban on magic, is sufficiently apt at lightning magic to be able to force a static buildup on her.
To compliment that, he is also a technophiliac, he LIKES the feeling of hard metal, doesn't really minds at all her limitations (for one, she can't kiss, no actual functional use for a mouth in her, that opening is her main cannon instead, he doesn't cares) and thoroughly enjoys exploring how he can actually make her feel.
As for the game, the campaign itself is named Split Worlds, a game involving a starfarer group that falls on an underdeveloped planet current in a war between the magician and technician countries. The system we use is Final Fantasy RPG SeeD, literally a system created by a friend of mine, based on a previous system created by the Returners group. The setting is my creation, the system is his.
I take it you're not used to RPGs at all, so fair warning they're quite a niche thing since they depend entirely on the game master's ability to tell a story and the players's ability to be actors in that story, that's the most fun part. Which is why i'm sad those two didn't get too much screen time, but hey, story has to move on.
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jgamer
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