Hey there folks, my college work has basically been hamstringing me as of late... and the end result was this creation. Hope you enjoy it.
As you may or may not know I am a big fan of anime & manga particularly "Tournament Fighter" style manga where each character has their own unique powers and abilities granted by something else such as "Zatch Bell", "Hyde & Closer", "S-cry-ed", and "Jojo's Bizarre Adventures"... from that I ended up creating THIS concept.
Now I would like to say this is still under development and things can be altered and inproved upon as time goes by... but I would realyl like to ask... does this concept interest anybody? Does it seem fun? Does it have potiential? If so let me know =3 if enough people like this idea and would like to be a part of it I might make this into an actual community on a seperate account.
It goes without saying I'd need a lot of people to want it before I could do that so feel free to spread the word about the idea if your interested =3 in the meantime enjoy reading my latest stupid masterpiece...
And welcome yourselves to the "Tournament of Realms"
Basics:
A large number of people have been “Selected” to test the strength and worthiness of mortal souls by a mysterious creature simply known as the “Benefactor”. These chosen few find themselves whisked away from their normal lives whenever they sleep and dream to a strange world with even stranger rules to battle against one another and the monsters that inhabit it for prizes promised by “Benefactor” to whichever pleases him the most. Given strange powers and their own domains based on the strength or weaknesses of their souls the competitors must learn to use these new abilities, press forward and survive from night to night. This is the “Tournament of Realms”.
Players:
The players are randomly selected based upon the “Attributes” of their soul and how they’d fit into “Benefactor’s” grand experiment. While in this world any magical abilities are nullified leaving them with only their physical attributes and forcing them to use the powers he grants them. They also arrive in the world with only the clothes he chooses for them, which usually amounts to a kind of costume referencing their powers if not wholly reflecting them. All players are explained the “Rules” of the world and promised a prize depending upon their own unique desires should they actually “Win” the game. They are also given a brief description and name to the powers he bestows upon them (preventing them from naming it themselves).
Powers:
Every competitor in this tournament receives two powers from the “Benefactor” the moment they are selected to compete. These powers are referred to as “Realms” and “Territories” and are tied to their user’s souls and thus unique for each person. Neither of these get any stronger from when they’re first given but the user can learn how to use their power in different and unexpected ways as they master them more. They can also be augmented with “Boons” granted by the “Benefactor” when certain goals are met to his satisfaction.
“Realms” are the, for lack of a better word, superpowers everyone receives in this tournament and are tied directly to the user meaning they can be utilized where and whenever they’re needed. They can take any form from standard powers such as “Creating a sharp sword” to “Super Strength” all the way to unusual abilities like “The power to rotate objects around yourself” or “Being indestructible so long as your holding your breath”, but all “Realms” are tied with the soul of the user and usually take the form of some kind of issue the person has with themselves or a strength they feel they have depending on what has the strongest emotion attached to it. They also take shape depending on personality traits of the user such as whether they’re aggressive, passive, controlling, bratty, etc. Past this there are almost no rules for how “Realms” can manifest.
“Territories” are the equivalent to “Home Bases” in this world and manifest with similar form to a person’s “Realm”. Meaning if somebody has a “Realm” to create weapons their “Territory” could be anything from a blacksmith shop, to an armory, or even a weapon littered battlefield. While in their own “Territory” a person’s “Realm” receives a power boost and they heal & recover faster. “Territories” are also equipped with any supplies a person might need to survive while in them. A person can open a door to their “Territory” (doors take form depending on the individual ranging from actual doors, to holes, or even zippers) anytime and anywhere they want… but once created the door remains there for all to use until it is recreated elsewhere meaning other people can get into a person’s “Territory” to chase or even ambush them. Another odd quirk is that all “Territories” have a phone of some kind in them.
World:
The actual world of Tournament of Realms takes place on what amounts to a giant floating island… floating in a void to be specific. Looking like some odd amalgamation of different cultures the island has cities, towns, and random outcroppings of buildings. All of these places are connected by various paved paths making travel between them and around the island quick and easy. The rest of the island ranges from forests, fields, rivers, and lakes with a single large mountain dominating the center of it. While all natural flora and fauna on the island is colored normally all the buildings and man-made structures are a drab, uniform grey color creating an eerie feeling whenever moving through them. Also phone booths and payphones are scattered all over the island.
Enemies:
Besides other players there are actual enemies in this world, created by the “Benefactor” to further test the players as well as for his own sick amusement. They are called “Million” due to being soulless, lifeless constructs made in vast quantities for “Benefactors” use. Being basically advanced and possibly biologically based robots all “Million” work similarly. They are always hostile to players, always appear in groups ranging from 2 to 5, and will attempt to pursue a fleeing player till they are no longer able to do so, they encounter another player, or they lose track of the first one. There are several classes of “Million” and each class has a different strategy when it comes to attacking players. Luckily there is rarely more than two to three groups of “Million” in any given area of the island at any given time if any at all… unless “Benefactor” decides to increase their spawn rate as part of a challenge.
Rules:
From the moment the players find themselves in this world to the time they wake up the actual set rules of the world are very simple… don’t be defeated. Defeated is defined here as “Unable to continue a fight and unable to run away from it” because due to setting killing another player isn’t actually possible. They’ll simply wake up in the real world with a start. This is because “Benefactor” needs all the souls he selects for his experiment and isn’t willing to lose what may be the vital component due to luck and chance. Past this the actual rules seem to change at the “Benefactors” will. When he does so he contacts all the players on the nearest phone to them and lets them know what the new challenge is which can range from “defeat another player” to “Find this object on the island first” to even “Keep from being defeated as I crank the “Million” population through the roof”. Whenever a player wins a challenge they are rewarded “Boons”. Players also naturally receive “Boons” when they defeat another player whether it was part of a challenge or not.
Boons:
“Boons” are the form of rewards in this world, given out when a player defeats another player or wins a challenge. They can take the form of many things ranging from an augmentation to a players “Realm” granting them an additional ability or effect (which can be anything from making the items you summon stronger, explode, or even summoning more of them to having the range and strength of your ability increased), to an item to add to your “Territory” (which can be guards, traps, or other things to keep other people out), or even an item or ability just to make the challenges easier (the power to sense other players, a vehicle to get around the island easier, or a way to hide your “Territory” door). These stack up on each other and make a player more effective the more he has… but should a player be defeated he risks losing a “Boon”, having a “Boon” weakened, or even having it given to the one who defeated him. Players without “Boons” who are defeated end up earning a penalty ranging from humiliating to crippling. A player with a penalty can only get rid of it by defeating another or winning a challenge and they lose the penalty in place of earning a boon.
Benefactor:
The mysterious host of the tournament nobody has ever seen the “Benefactor” before, some doubt he even has a physical form, and his voice seems to be different depending on the individual person listening to it. The actual truth is the “Benefactor” is about the equivalent to an outer god, completely alien in all shape and form to mortal’s perceptions. Having no soul of his own he is infinity curious about what powers they have and what their limits are… which is why he used a fraction of his powers to create this tournament. He has no concept of good or evil as well as no grasp of mortal morals so he has no qualms about what he’s doing… but what he does have a grasp of is “Wasting Resources” and the fact every soul is a unique entity unto itself. This is why he makes it a point to prevent any killing of the contestants in his tournament. If every soul is unique losing even one could ruin his experiment.
As you may or may not know I am a big fan of anime & manga particularly "Tournament Fighter" style manga where each character has their own unique powers and abilities granted by something else such as "Zatch Bell", "Hyde & Closer", "S-cry-ed", and "Jojo's Bizarre Adventures"... from that I ended up creating THIS concept.
Now I would like to say this is still under development and things can be altered and inproved upon as time goes by... but I would realyl like to ask... does this concept interest anybody? Does it seem fun? Does it have potiential? If so let me know =3 if enough people like this idea and would like to be a part of it I might make this into an actual community on a seperate account.
It goes without saying I'd need a lot of people to want it before I could do that so feel free to spread the word about the idea if your interested =3 in the meantime enjoy reading my latest stupid masterpiece...
And welcome yourselves to the "Tournament of Realms"
Tournament of RealmsBasics:
A large number of people have been “Selected” to test the strength and worthiness of mortal souls by a mysterious creature simply known as the “Benefactor”. These chosen few find themselves whisked away from their normal lives whenever they sleep and dream to a strange world with even stranger rules to battle against one another and the monsters that inhabit it for prizes promised by “Benefactor” to whichever pleases him the most. Given strange powers and their own domains based on the strength or weaknesses of their souls the competitors must learn to use these new abilities, press forward and survive from night to night. This is the “Tournament of Realms”.
Players:
The players are randomly selected based upon the “Attributes” of their soul and how they’d fit into “Benefactor’s” grand experiment. While in this world any magical abilities are nullified leaving them with only their physical attributes and forcing them to use the powers he grants them. They also arrive in the world with only the clothes he chooses for them, which usually amounts to a kind of costume referencing their powers if not wholly reflecting them. All players are explained the “Rules” of the world and promised a prize depending upon their own unique desires should they actually “Win” the game. They are also given a brief description and name to the powers he bestows upon them (preventing them from naming it themselves).
Powers:
Every competitor in this tournament receives two powers from the “Benefactor” the moment they are selected to compete. These powers are referred to as “Realms” and “Territories” and are tied to their user’s souls and thus unique for each person. Neither of these get any stronger from when they’re first given but the user can learn how to use their power in different and unexpected ways as they master them more. They can also be augmented with “Boons” granted by the “Benefactor” when certain goals are met to his satisfaction.
“Realms” are the, for lack of a better word, superpowers everyone receives in this tournament and are tied directly to the user meaning they can be utilized where and whenever they’re needed. They can take any form from standard powers such as “Creating a sharp sword” to “Super Strength” all the way to unusual abilities like “The power to rotate objects around yourself” or “Being indestructible so long as your holding your breath”, but all “Realms” are tied with the soul of the user and usually take the form of some kind of issue the person has with themselves or a strength they feel they have depending on what has the strongest emotion attached to it. They also take shape depending on personality traits of the user such as whether they’re aggressive, passive, controlling, bratty, etc. Past this there are almost no rules for how “Realms” can manifest.
“Territories” are the equivalent to “Home Bases” in this world and manifest with similar form to a person’s “Realm”. Meaning if somebody has a “Realm” to create weapons their “Territory” could be anything from a blacksmith shop, to an armory, or even a weapon littered battlefield. While in their own “Territory” a person’s “Realm” receives a power boost and they heal & recover faster. “Territories” are also equipped with any supplies a person might need to survive while in them. A person can open a door to their “Territory” (doors take form depending on the individual ranging from actual doors, to holes, or even zippers) anytime and anywhere they want… but once created the door remains there for all to use until it is recreated elsewhere meaning other people can get into a person’s “Territory” to chase or even ambush them. Another odd quirk is that all “Territories” have a phone of some kind in them.
World:
The actual world of Tournament of Realms takes place on what amounts to a giant floating island… floating in a void to be specific. Looking like some odd amalgamation of different cultures the island has cities, towns, and random outcroppings of buildings. All of these places are connected by various paved paths making travel between them and around the island quick and easy. The rest of the island ranges from forests, fields, rivers, and lakes with a single large mountain dominating the center of it. While all natural flora and fauna on the island is colored normally all the buildings and man-made structures are a drab, uniform grey color creating an eerie feeling whenever moving through them. Also phone booths and payphones are scattered all over the island.
Enemies:
Besides other players there are actual enemies in this world, created by the “Benefactor” to further test the players as well as for his own sick amusement. They are called “Million” due to being soulless, lifeless constructs made in vast quantities for “Benefactors” use. Being basically advanced and possibly biologically based robots all “Million” work similarly. They are always hostile to players, always appear in groups ranging from 2 to 5, and will attempt to pursue a fleeing player till they are no longer able to do so, they encounter another player, or they lose track of the first one. There are several classes of “Million” and each class has a different strategy when it comes to attacking players. Luckily there is rarely more than two to three groups of “Million” in any given area of the island at any given time if any at all… unless “Benefactor” decides to increase their spawn rate as part of a challenge.
Rules:
From the moment the players find themselves in this world to the time they wake up the actual set rules of the world are very simple… don’t be defeated. Defeated is defined here as “Unable to continue a fight and unable to run away from it” because due to setting killing another player isn’t actually possible. They’ll simply wake up in the real world with a start. This is because “Benefactor” needs all the souls he selects for his experiment and isn’t willing to lose what may be the vital component due to luck and chance. Past this the actual rules seem to change at the “Benefactors” will. When he does so he contacts all the players on the nearest phone to them and lets them know what the new challenge is which can range from “defeat another player” to “Find this object on the island first” to even “Keep from being defeated as I crank the “Million” population through the roof”. Whenever a player wins a challenge they are rewarded “Boons”. Players also naturally receive “Boons” when they defeat another player whether it was part of a challenge or not.
Boons:
“Boons” are the form of rewards in this world, given out when a player defeats another player or wins a challenge. They can take the form of many things ranging from an augmentation to a players “Realm” granting them an additional ability or effect (which can be anything from making the items you summon stronger, explode, or even summoning more of them to having the range and strength of your ability increased), to an item to add to your “Territory” (which can be guards, traps, or other things to keep other people out), or even an item or ability just to make the challenges easier (the power to sense other players, a vehicle to get around the island easier, or a way to hide your “Territory” door). These stack up on each other and make a player more effective the more he has… but should a player be defeated he risks losing a “Boon”, having a “Boon” weakened, or even having it given to the one who defeated him. Players without “Boons” who are defeated end up earning a penalty ranging from humiliating to crippling. A player with a penalty can only get rid of it by defeating another or winning a challenge and they lose the penalty in place of earning a boon.
Benefactor:
The mysterious host of the tournament nobody has ever seen the “Benefactor” before, some doubt he even has a physical form, and his voice seems to be different depending on the individual person listening to it. The actual truth is the “Benefactor” is about the equivalent to an outer god, completely alien in all shape and form to mortal’s perceptions. Having no soul of his own he is infinity curious about what powers they have and what their limits are… which is why he used a fraction of his powers to create this tournament. He has no concept of good or evil as well as no grasp of mortal morals so he has no qualms about what he’s doing… but what he does have a grasp of is “Wasting Resources” and the fact every soul is a unique entity unto itself. This is why he makes it a point to prevent any killing of the contestants in his tournament. If every soul is unique losing even one could ruin his experiment.
Category Story / All
Species Unspecified / Any
Size 288 x 108px
File Size 7.2 kB
I think that it will take some time for me to learn all the technical words for this new project of yours, but I have a couple of characters here that I'd like you do look over and use as examples to help explain the questions that I have.
Galahad: (http://www.furaffinity.net/view/7300336/)
Ripper: (http://www.furaffinity.net/view/7302707/)
(Also if you need some inspiration I have an excellent source here: http://en.wikipedia.org/wiki/List_o.....ies_in_fiction )
Question 1: Assuming that a person has a natural ability, The Benefactor wouldn't be able to stop the person from using it to their advantage? So Galahad here would still have his strength and speed, because they're part of his species' abilities. However, he would only have 2 of his powers (assuming that his powers are the same in your world as they are in my partner's Calapsia Universe.) Which would be his Endurance and Healing Factor (for him to be at his maximum), or his some other power plus his weak Photokensis would be hindering him back towards a more "human" level.
Question 2: The same would be said for Ripper. He has an excellent intelligence, but in Calapsia that would be considered as one of his abilities. Would that be hindered by this "benefactor" if he doesn't allow it as one of Ripper's two abilities?
Question 3: If a person has an ability based completely around a weapon or magical item, IF they would receive said item as a their "boon" would they be allowed to use the item's abilities as their own in addition? (Obviously, they wouldn't have the same powers in both worlds in every case, but like the old ninja proverb "a person's fighting style is like a fingerprint" and "Old habits die hard".)
Follow up to Q3: In the Anime/Manga "Fairytail" there's a magical ability known as "Re-equipt". If a person's ability is to summon their items like this instead of creating them, would they have to wait to earn their items through boons first, or would they have a small supply first? Or even would the Benefactor take away that power entirely and give them abilities that He feels is more suited to them?
That's all I got for now.
Galahad: (http://www.furaffinity.net/view/7300336/)
Ripper: (http://www.furaffinity.net/view/7302707/)
(Also if you need some inspiration I have an excellent source here: http://en.wikipedia.org/wiki/List_o.....ies_in_fiction )
Question 1: Assuming that a person has a natural ability, The Benefactor wouldn't be able to stop the person from using it to their advantage? So Galahad here would still have his strength and speed, because they're part of his species' abilities. However, he would only have 2 of his powers (assuming that his powers are the same in your world as they are in my partner's Calapsia Universe.) Which would be his Endurance and Healing Factor (for him to be at his maximum), or his some other power plus his weak Photokensis would be hindering him back towards a more "human" level.
Question 2: The same would be said for Ripper. He has an excellent intelligence, but in Calapsia that would be considered as one of his abilities. Would that be hindered by this "benefactor" if he doesn't allow it as one of Ripper's two abilities?
Question 3: If a person has an ability based completely around a weapon or magical item, IF they would receive said item as a their "boon" would they be allowed to use the item's abilities as their own in addition? (Obviously, they wouldn't have the same powers in both worlds in every case, but like the old ninja proverb "a person's fighting style is like a fingerprint" and "Old habits die hard".)
Follow up to Q3: In the Anime/Manga "Fairytail" there's a magical ability known as "Re-equipt". If a person's ability is to summon their items like this instead of creating them, would they have to wait to earn their items through boons first, or would they have a small supply first? Or even would the Benefactor take away that power entirely and give them abilities that He feels is more suited to them?
That's all I got for now.
Question 1 & 2: Hmmmm... best I can describe it as is "Benefactor" blocks all non NATURAL abilities and all magic. So if those abilities of there's that you mentioned are not magically based and not gained through unnatural (aka wasn't worn with or didn't develop it along the course of their lives) means they'd still have it. The "Realm" & "Territory" are merely the power "Benefactor" gives to EVERYBODY. THere's not "Two Powers Only" limit... but there probably should be a "NO character who's natural powers pluse their given ones would be unbeatable" rule all things considered... does that make any sense?
Question 3 and corilary: I actually already worked this out, for example one of my characters ability is to summon up a specific type of item. There isn't an extra-dimension stock of them, he can just create anything that falls into his specific catigory... but they're all everyday items. If for example your power or boon grants you a sword that can fire lazers or a flaming whip that item is a PART of the power or Boon and can be summoned up with it. And I know FairyTail and that ability. Since players come into this world with only the clothes on their backs any items their power would summon/create are provided for them. And when it comes to recieving Boons it gives you a lesser ability or powers up your Realm, but while you CAN lose you Boons should you be defeated enough your Realm is YOURS to keep. "Benefactor" won't take it away or weaken it anywhere past its base state.
... I hope this helps some ^,^; it's after midnight here as I'm answering this so I'm tired and delirious.
Question 3 and corilary: I actually already worked this out, for example one of my characters ability is to summon up a specific type of item. There isn't an extra-dimension stock of them, he can just create anything that falls into his specific catigory... but they're all everyday items. If for example your power or boon grants you a sword that can fire lazers or a flaming whip that item is a PART of the power or Boon and can be summoned up with it. And I know FairyTail and that ability. Since players come into this world with only the clothes on their backs any items their power would summon/create are provided for them. And when it comes to recieving Boons it gives you a lesser ability or powers up your Realm, but while you CAN lose you Boons should you be defeated enough your Realm is YOURS to keep. "Benefactor" won't take it away or weaken it anywhere past its base state.
... I hope this helps some ^,^; it's after midnight here as I'm answering this so I'm tired and delirious.
I guess it should be obvious that everyone can't have the "god factor" powers. It wouldn't be any fun that way. It's just that most of the characters I make already have their own powers (as a personal preference). I'm just seeing about all the bases… kicking the tires, if you will.
Well, it's past 2 here… I should be getting to bed myself.
Please try to answer when you're less delirious, if you feel that it's necessary. Thank you.
Well, it's past 2 here… I should be getting to bed myself.
Please try to answer when you're less delirious, if you feel that it's necessary. Thank you.
Well it really depends on what kind of powers. If it'd make them an unbeatable opponent in the tournament I'd have to shy away from it... but as of the moment the basic rule is "All magical and non-naturaly gained powers are negated" if that means anything to you.
And thank you for the possible vote of confidence =3
And thank you for the possible vote of confidence =3
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