Enhancing my rendering technique
by SalirethS
Worships Dragons
13 years ago
I've done a research today to improve the quality of my renders...
I re-created all my old shaders, lighting and rendering setup.
The preview rendering looks a bit better, now it has some accurate shadows and highlights.
And I really like how the composite rendering test turned out... I want to make a full picture in that style now ^^.
i'll move it to scraps soon...
Darylith (character) is (C)
Firon
I re-created all my old shaders, lighting and rendering setup.
The preview rendering looks a bit better, now it has some accurate shadows and highlights.
And I really like how the composite rendering test turned out... I want to make a full picture in that style now ^^.
i'll move it to scraps soon...
Darylith (character) is (C)
Firon
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Artwork (Digital)
Portraits
Western Dragon
1280 x 1150
737.5 kB
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The new preview rendering is really good, it makes Darylith's scales much more sharper and detailed than the original, and the composite rendering... I lack words for it, for it is almost real!!!
So it is not a plane ^^
By the way, the entire dragon body mesh is made out of 55 million polygons ^^ That is the power of zbrush
Maybe someday I'll get some courses, when I move abroad.