Guns are great and all, but what everyone should have on their person is a tool you can rely on when bullets are short, gone or not needed. Each Tactical Melee weapon each have three groups, the regular in case you are a beginner or have a budget ( Coded with BLUE nylon) murder which is meant to rip open and leave horrendous wounds ( Coded with GREEN nylon) and the stun version which allows you to kill with regular stats or knock enemies out without any effort ( Coded with RED nylon ).
Stats
Name: Tactical Throwing Knife (Blue)
Damage: 1D4
Critical: X3
Type: Thrown
Weight: 0.5 LBs
Cost: $100
Note: Double Headed gives higher chance of hitting an enemy with lethal damage, +1 to base attack.
Name: Tactical Murder Throwing Knife (Green)
Damage: 1D8
Critical: X4
Type: Thrown, rending.
Weight: 0.5 LBs
Cost: $20
Note: Double headed gives higher chance to hit enemy with lethal damage, +1 to base attack. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Stun Tactical Throwing Knife (Red)
Damage: 1D4 (Lethal) / 1D10 (Nonlethal)
Critical: X2
Type: Slashing (Blades only ) / Tazing (Taze only)
Weight: 0.5 LBs
Cost: $30
Note: Double headed weapon has higher chance to hit enemy with lethal or nonlethal damage, +1 to Base attack. Stuns enemy for 1D4 rounds. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. Single-use battery.
Name: Tactical Knife (Blue)
Damage: 1D6
Critical: X2
Type: Slashing
Weight: 1 LBs
Cost: $50
Note: Lightweight +5 to speed.
Name: Tactical Murder Knife (Green)
Damage: 1D8
Critical: X3
Type: Slashing, rending
Weight: 1 LBs
Cost: $100
Note: Lightweight +5 to speed. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Tactical Stun Knife (Red)
Damage: 1D6 (Lethal) / 1D10 (Nonlethal)
Critical: X2
Type: Slashing (Blade only ) / Tazing (Taze only)
Weight: 1 LBs
Cost: $150
Note: Lightweight weapon, +5 to speed. Stuns enemy for 1D4 rounds. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. After each use, the battery needs to recharge for two rounds.
Name: Tactical Axe (Blue)
Damage: 1D6
Critical: X3
Type: Slashing
Weight: 2 LBs
Cost: $100
Note: High durability, ideal for rough tasks or uses.
Name: Tactical Murder Axe (Green)
Damage: 1D8
Critical: X4
Type: Slashing, rending
Weight: 2 LBs
Cost: $200
Note: High durability, ideal for rough tasks or uses. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Tactical Stun Axe (Red)
Damage: 1D6 (Lethal) / 1D10 (Nonlethal)
Critical: X3
Type: Piercing (Prongs only ) / Tazing (Taze only)
Weight: 2 LBs
Cost: $400
Note: High durability, ideal for rough tasks or uses. Stuns enemy for 1D4 rounds. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. After each use, the battery needs to recharge for two rounds.
Name: Tactical Kama (Blue)
Damage: 1D6 / 1D8
Critical: X2
Type: Slashing / Blunt
Weight: 2 LBs
Cost: $60
Note: Lightweight weapon, +5 to speed. Can be used as a whole different kind of weapon with blade folded down.
Name: Tactical Murder Kama (Green)
Damage: 1D8 / 1D10
Critical: X3
Type: Slashing / Blunt
Weight: 2 LBs
Cost: $120
Note: Lightweight weapon, +5 to speed. Can be used as a whole different kind of weapon with blade folded down. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Tactical Stun Kama (Red)
Damage: 1D6 / 1D8 / 1D10
Critical: X2
Type: Slashing (Prongs only ) / Blunt (Folded only) / Tazing (Taze only)
Weight: 2 LBs
Cost: $240
Note: Lightweight weapon, +5 to speed. Can be used as a whole different kind of weapon with blade folded down. Stuns enemy for 1D4 rounds. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. After each use, the battery needs to recharge for two rounds.
Name: Tactical Cleaver (Blue)
Damage: 1D6
Critical: X3
Type: Slashing
Weight: 3 LBs
Cost: $100
Note: Lightweight weapon, +5 to speed.
Name: Tactical Murder Cleaver (Green)
Damage: 1D8
Critical: X4
Type: Slashing, rending
Weight: 3 LBs
Cost: $250
Note: Lightweight weapon, +5 to speed. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Tactical Stun Cleaver (Red)
Damage: 1D8 (Lethal) / 1D10 (Nonlethal)
Critical: X3
Type: Slashing (Prongs only ) / Tazing (Taze only)
Weight: 3 LBs
Cost: $500
Note: Lightweight weapon, +5 to speed. Stuns enemy for 1D8 rounds due to multiple prongs. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. After each use, the battery needs to recharge for two rounds.
Art by Gliz_Caldo
Stats based off of the Dungeons and Dragons 3.5 Player Handbook.
Other stats founded by researching.
This is for my modernized weapons I will use for Dungeons and Dragons. You are welcome to use this in your campaigns, but be sure you tell me. I might want to join in. ;) Also I'd like to know who is using the weapons I present in modernized form used for role-playing.
Stats
Throwing KnifeName: Tactical Throwing Knife (Blue)
Damage: 1D4
Critical: X3
Type: Thrown
Weight: 0.5 LBs
Cost: $100
Note: Double Headed gives higher chance of hitting an enemy with lethal damage, +1 to base attack.
Name: Tactical Murder Throwing Knife (Green)
Damage: 1D8
Critical: X4
Type: Thrown, rending.
Weight: 0.5 LBs
Cost: $20
Note: Double headed gives higher chance to hit enemy with lethal damage, +1 to base attack. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Stun Tactical Throwing Knife (Red)
Damage: 1D4 (Lethal) / 1D10 (Nonlethal)
Critical: X2
Type: Slashing (Blades only ) / Tazing (Taze only)
Weight: 0.5 LBs
Cost: $30
Note: Double headed weapon has higher chance to hit enemy with lethal or nonlethal damage, +1 to Base attack. Stuns enemy for 1D4 rounds. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. Single-use battery.
KnifeName: Tactical Knife (Blue)
Damage: 1D6
Critical: X2
Type: Slashing
Weight: 1 LBs
Cost: $50
Note: Lightweight +5 to speed.
Name: Tactical Murder Knife (Green)
Damage: 1D8
Critical: X3
Type: Slashing, rending
Weight: 1 LBs
Cost: $100
Note: Lightweight +5 to speed. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Tactical Stun Knife (Red)
Damage: 1D6 (Lethal) / 1D10 (Nonlethal)
Critical: X2
Type: Slashing (Blade only ) / Tazing (Taze only)
Weight: 1 LBs
Cost: $150
Note: Lightweight weapon, +5 to speed. Stuns enemy for 1D4 rounds. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. After each use, the battery needs to recharge for two rounds.
AxeName: Tactical Axe (Blue)
Damage: 1D6
Critical: X3
Type: Slashing
Weight: 2 LBs
Cost: $100
Note: High durability, ideal for rough tasks or uses.
Name: Tactical Murder Axe (Green)
Damage: 1D8
Critical: X4
Type: Slashing, rending
Weight: 2 LBs
Cost: $200
Note: High durability, ideal for rough tasks or uses. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Tactical Stun Axe (Red)
Damage: 1D6 (Lethal) / 1D10 (Nonlethal)
Critical: X3
Type: Piercing (Prongs only ) / Tazing (Taze only)
Weight: 2 LBs
Cost: $400
Note: High durability, ideal for rough tasks or uses. Stuns enemy for 1D4 rounds. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. After each use, the battery needs to recharge for two rounds.
KamaName: Tactical Kama (Blue)
Damage: 1D6 / 1D8
Critical: X2
Type: Slashing / Blunt
Weight: 2 LBs
Cost: $60
Note: Lightweight weapon, +5 to speed. Can be used as a whole different kind of weapon with blade folded down.
Name: Tactical Murder Kama (Green)
Damage: 1D8 / 1D10
Critical: X3
Type: Slashing / Blunt
Weight: 2 LBs
Cost: $120
Note: Lightweight weapon, +5 to speed. Can be used as a whole different kind of weapon with blade folded down. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Tactical Stun Kama (Red)
Damage: 1D6 / 1D8 / 1D10
Critical: X2
Type: Slashing (Prongs only ) / Blunt (Folded only) / Tazing (Taze only)
Weight: 2 LBs
Cost: $240
Note: Lightweight weapon, +5 to speed. Can be used as a whole different kind of weapon with blade folded down. Stuns enemy for 1D4 rounds. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. After each use, the battery needs to recharge for two rounds.
CleaverName: Tactical Cleaver (Blue)
Damage: 1D6
Critical: X3
Type: Slashing
Weight: 3 LBs
Cost: $100
Note: Lightweight weapon, +5 to speed.
Name: Tactical Murder Cleaver (Green)
Damage: 1D8
Critical: X4
Type: Slashing, rending
Weight: 3 LBs
Cost: $250
Note: Lightweight weapon, +5 to speed. Teeth rends through enemy flesh, causes flesh wound damage of 1D6 for 1D4 rounds.
Name: Tactical Stun Cleaver (Red)
Damage: 1D8 (Lethal) / 1D10 (Nonlethal)
Critical: X3
Type: Slashing (Prongs only ) / Tazing (Taze only)
Weight: 3 LBs
Cost: $500
Note: Lightweight weapon, +5 to speed. Stuns enemy for 1D8 rounds due to multiple prongs. Only way to taze is to declare you are using the tazer, which then you use the 1D10 nonlethal damage. After each use, the battery needs to recharge for two rounds.
Art by Gliz_Caldo
Stats based off of the Dungeons and Dragons 3.5 Player Handbook.
Other stats founded by researching.
_________This is for my modernized weapons I will use for Dungeons and Dragons. You are welcome to use this in your campaigns, but be sure you tell me. I might want to join in. ;) Also I'd like to know who is using the weapons I present in modernized form used for role-playing.
Category All / All
Species Unspecified / Any
Size 414 x 387px
File Size 17.9 kB
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