One thing that you've may have noticed since the beginning. is that there are small rocks or bottles on the ground, or small objects that seem to blend with the scenery. Well? If you are unarmed, then pick one up and chuck it to the closest baddie there is! Some are meant to rack up combo, and some just do the decent damage from a distance! Now there is an advantage in being unarmed!
Once you clear the stage, you are awarded points for how much health you retained from your health bar, and how much remained on the Tag bar. So you COULD use the Tag Attack against the bosses, but its all about the points baby! Keep that bar, and you will hit the jackpot! This Tag bar is really intriguing each time, isn't it?
And when you start a fresh game, you can choose your character to start off with his/her personalized weapon, or go unarmed. And any item you've accumulated from your previous gameplay, will automatically be in the "Treasure Chest" when choosing a weapon, so you can begin the game with something unusual, like a Screw Driver, or a Starfish!
And finally, the game will increase the difficulty for each stage completed, BUT! The number of players will multiply it! (So if playing a 2 player game, it will go from 1 to 2, then 4, then 8. 3 will go from 3, 9. 21 and so on...)
Accumulate those points to rack up on extra lives, and continues!
*whew*... Damn... I HAVE to make this game into a reality...!
Once you clear the stage, you are awarded points for how much health you retained from your health bar, and how much remained on the Tag bar. So you COULD use the Tag Attack against the bosses, but its all about the points baby! Keep that bar, and you will hit the jackpot! This Tag bar is really intriguing each time, isn't it?
And when you start a fresh game, you can choose your character to start off with his/her personalized weapon, or go unarmed. And any item you've accumulated from your previous gameplay, will automatically be in the "Treasure Chest" when choosing a weapon, so you can begin the game with something unusual, like a Screw Driver, or a Starfish!
And finally, the game will increase the difficulty for each stage completed, BUT! The number of players will multiply it! (So if playing a 2 player game, it will go from 1 to 2, then 4, then 8. 3 will go from 3, 9. 21 and so on...)
Accumulate those points to rack up on extra lives, and continues!
*whew*... Damn... I HAVE to make this game into a reality...!
Category All / All
Species Unspecified / Any
Size 1440 x 816px
File Size 47.9 kB
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