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I recently got an idea for a flash game (work title) that I’m going to try and make on my spare time (what little I have lol) which will probably put my commissions on hold… although I haven’t worked o them in a while so they may as well of been on hold already…
The game will consist or you mixing herbs into potions, the game will allow up to 4 herbs per potion. The first herb you add to a potion will automatically make a potion from there if you add a new herb it will either make a new potion or the potion will remain the same. The game will also let you choose 1 of 3 vials to mix your potion in, each vial will give you certain benefits however there is a limited about of vials (most likely 4). When you have created a potion you will get the option to either add more herbs (if you can) or use it, there will be no discarding. After you have used 8 potions (give or take) the game will end and based on what your potions have done it will create a class for you (ie archer, mage, thief, ect), your stats, spells and abilities and you weakness and strength. The plan is to make all starting stats be
Class: Explorer
Health: 100
Mana: 25
Strength: 10
Endurance: 10
Intelligence: 10
Wisdom: 10
Agility: 10
Perception: 10
Spells/ Abilities
Weakness/ Strengths
The game will consist or you mixing herbs into potions, the game will allow up to 4 herbs per potion. The first herb you add to a potion will automatically make a potion from there if you add a new herb it will either make a new potion or the potion will remain the same. The game will also let you choose 1 of 3 vials to mix your potion in, each vial will give you certain benefits however there is a limited about of vials (most likely 4). When you have created a potion you will get the option to either add more herbs (if you can) or use it, there will be no discarding. After you have used 8 potions (give or take) the game will end and based on what your potions have done it will create a class for you (ie archer, mage, thief, ect), your stats, spells and abilities and you weakness and strength. The plan is to make all starting stats be
Class: Explorer
Health: 100
Mana: 25
Strength: 10
Endurance: 10
Intelligence: 10
Wisdom: 10
Agility: 10
Perception: 10
Spells/ Abilities
Weakness/ Strengths
Category Icons / Miscellaneous
Species Unspecified / Any
Size 400 x 650px
File Size 57.3 kB
FA+

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