So, I have this game that I really like called League of Legends, and it just so happens that they're holding an art contest centered around the Chinese New Year! I've probably put over 30 hours into this piece over the last three days, but I have to admit, I'm super proud of how it turned out. I really pushed myself not to skimp on the details, and I think it really turned out great as a result. :)
The inspiration for this image was basically Kog'maw, the little monster character. He is by far my most favorite champ to play in the game, and I find him to be quite adorable. >.> I thought a cute scene with him and Sona (another character who seems really caring and nice, at least to me) would be appropriate. :)
I'm really tired, so I think that's all I have to say for now. I hope you all like this, because I think it turned out really great. ^.^
The inspiration for this image was basically Kog'maw, the little monster character. He is by far my most favorite champ to play in the game, and I find him to be quite adorable. >.> I thought a cute scene with him and Sona (another character who seems really caring and nice, at least to me) would be appropriate. :)
I'm really tired, so I think that's all I have to say for now. I hope you all like this, because I think it turned out really great. ^.^
Category Artwork (Digital) / Fanart
Species Unspecified / Any
Size 900 x 1227px
File Size 147 kB
This is a great piece for sure! You can tell you put a ton of time into it.
The shading is a lot more intricate than usual- I'm assuming this is mostly because of the time you put into it, but also because it's such a large size piece?
I wonder now- if you worked on pieces at a much larger scale, would that let you get into more delicate shading at an easier rate? Anyway, I'm not gonna type paragraphs here, it just looks awesome.
The shading is a lot more intricate than usual- I'm assuming this is mostly because of the time you put into it, but also because it's such a large size piece?
I wonder now- if you worked on pieces at a much larger scale, would that let you get into more delicate shading at an easier rate? Anyway, I'm not gonna type paragraphs here, it just looks awesome.
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