Category Music / Other Music
Species Unspecified / Any
Size 120 x 109px
File Size 3.46 MB
IIRC you use FL studio, so here's a cool tip for IDM/glitch sounds:
load up a sample into a granulizer... something like 2 seconds long or longer, or a loop would do. it can be a bassline, evolving ambience, drums, as long as the sample makes sound constantly and doesn't make the same exact noise throughout the whole sample. go into the piano roll, set the snap to 32nd notes, which is half a step. fast and glitchy. put down some pattern that has notes like every other 32 second note and is one 32nd long so that would get a gating effect, make the velocity of the notes fluctuate to make it sound more interesting. put that pattern down several times in the playlist. then right click on the granulizer's sample start setting and make an automation clip out of it. alongside the pattern containing the notes, have it fluctuate so that the sound that the notes are making fluctuate to make the pattern more varied. don't forget to enable "loop" in the granulizer so that it won't make popping noises when it's at the end of the sample.
that's the gist of it. at that point on you can modify the pattern: change the rhythm, and even the pitch of the notes, and add more patterns. you should get some sort of really fast do-di-lo-te-re-vi-blah-boo-ra-ta sound of it, depending on what sample you use.
load up a sample into a granulizer... something like 2 seconds long or longer, or a loop would do. it can be a bassline, evolving ambience, drums, as long as the sample makes sound constantly and doesn't make the same exact noise throughout the whole sample. go into the piano roll, set the snap to 32nd notes, which is half a step. fast and glitchy. put down some pattern that has notes like every other 32 second note and is one 32nd long so that would get a gating effect, make the velocity of the notes fluctuate to make it sound more interesting. put that pattern down several times in the playlist. then right click on the granulizer's sample start setting and make an automation clip out of it. alongside the pattern containing the notes, have it fluctuate so that the sound that the notes are making fluctuate to make the pattern more varied. don't forget to enable "loop" in the granulizer so that it won't make popping noises when it's at the end of the sample.
that's the gist of it. at that point on you can modify the pattern: change the rhythm, and even the pitch of the notes, and add more patterns. you should get some sort of really fast do-di-lo-te-re-vi-blah-boo-ra-ta sound of it, depending on what sample you use.
oh, sick, then i actually do my editing similarly already heh. hmm, just gotta work on it more then. :P
anyways, sick track dude, keep it up. not many people appreciate this sorta music lol. :3 check http://www.furaffinity.net/view/6010464/ if you like...
anyways, sick track dude, keep it up. not many people appreciate this sorta music lol. :3 check http://www.furaffinity.net/view/6010464/ if you like...
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