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DescriptionTodays warm up sketch turned into a nice little picture.
Featuring Stacy, A character from an story I was preparing to write a couple months ago, This ex sniper turned centess is training some recruits.
Some interesting design insights include the fact her saddle is part of a system I designed to allow centaurs to pull up their trousers/shorts via pull cords that run through loops in the saddle. You can see this in the way her shorts creases point towards said loop.
Picture GalleryCategory Artwork (Digital) / All
Species Centaur
Size 1562 x 1323px
File Size 781 kB
Personally, I'm surprised no ones picked up on the fact she's holding the gun wrong. With the stock on her right shoulder, her hands should realy be the other way round.
Not sure how it is with the real thing, but in airsoft holding it like this is just plain uncomfortable. (but for the picture it looks better)
Not sure how it is with the real thing, but in airsoft holding it like this is just plain uncomfortable. (but for the picture it looks better)
Yes and no, she could be right eye dominant but left handed, I know a few people like that.
An easy way to figure which eye is your dominant is to pick an object, like a clock or picture or doorknob, make a triangle with your index fingers and thumbs and put that object in the center of it.
Then you close one of your eyes, if your focus jumps you closed your dominant eye, if your focus doesn't move you closed your non-dominant one
An easy way to figure which eye is your dominant is to pick an object, like a clock or picture or doorknob, make a triangle with your index fingers and thumbs and put that object in the center of it.
Then you close one of your eyes, if your focus jumps you closed your dominant eye, if your focus doesn't move you closed your non-dominant one
I taught myself to control which eye I was using as my primary eye for airsofting. I'm not peeking more of me round that corner than absolutely neccessary. That respawn point is a good 10 minutes walk there and back again. The trickiest part was realizing that the resting point for each eye was slightly different (because while the sight relief is the same, faces aren't perfectly symetrical.)
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