Transform Diver [Eelektross TF] - Browser Game (CHECK DESC)
>>> https://zippydalektross.itch.io/transform-diver <<<
You have came to investigate strange powers emitting from this part of the sea. Observing strange local crystals and trying to hunt local wildlife will grant you power... at the cost of your humanity. Can you harness this power for yourself?
~~~~
Well, here's what much of the past month's work has became: this silly little score attack game.
I've had some other plans for it, such as having it be about collecting treasure while balancing more neutral or negative TF effects, maybe even having an actual ending rather than it just being an arcade game of sorts. In the end, however, I've just cut back on the scope to make a functional game with questionable mechanics. Honestly, if this is enough to satifsy my personal 1 TF per 3 months quota, then so be it.
Hopefully, this is fun enough for your time.
You have came to investigate strange powers emitting from this part of the sea. Observing strange local crystals and trying to hunt local wildlife will grant you power... at the cost of your humanity. Can you harness this power for yourself?
~~~~
Well, here's what much of the past month's work has became: this silly little score attack game.
I've had some other plans for it, such as having it be about collecting treasure while balancing more neutral or negative TF effects, maybe even having an actual ending rather than it just being an arcade game of sorts. In the end, however, I've just cut back on the scope to make a functional game with questionable mechanics. Honestly, if this is enough to satifsy my personal 1 TF per 3 months quota, then so be it.
Hopefully, this is fun enough for your time.
Category Interactive Media / Transformation
Species Pokemon
Size 630 x 500px
File Size 51.2 kB
..figured. Those crystal placements are randomized, so I'd have to get even more math to make tham all accessable, so ig you could treat them as decoration? not the best solution, but yunno.
As for the lanturns, they ARE meant to be threats, though obviously getting stunlocked isn't exactly fun. I'll modify how stun stacking works and maybe it'll be better.
As for the lanturns, they ARE meant to be threats, though obviously getting stunlocked isn't exactly fun. I'll modify how stun stacking works and maybe it'll be better.
I really really like this. It's bare bones, but that what makes it good. It doesn't try to pretend to have mechanics other then based around Transformation and the slow gradual change of body parts until eventually becoming the Untimate Lifefo- I mean Eelektross
- Give me more transformation games that are also slow burns.
- Give me more sea or sky.
- Give me more... this.
(This is not at you Zippy of course I'm just happy to have these things in a game.)
My only regret is that I didn't get to dive deeper... or maybe my only regret is I can't tickle the Magikarp for Exp anymore. One of those.
- Give me more transformation games that are also slow burns.
- Give me more sea or sky.
- Give me more... this.
(This is not at you Zippy of course I'm just happy to have these things in a game.)
My only regret is that I didn't get to dive deeper... or maybe my only regret is I can't tickle the Magikarp for Exp anymore. One of those.
Thank you.
For what it's worth, I would have added more non-TF related fluff to this if I wanted to devote more time and effort, though this would also have been in an attempt to make something reasonably coherent, and not just a story but with TF tacked on. Though given the simpler scope, I'm glad you found this worthwhile.
For what it's worth, I would have added more non-TF related fluff to this if I wanted to devote more time and effort, though this would also have been in an attempt to make something reasonably coherent, and not just a story but with TF tacked on. Though given the simpler scope, I'm glad you found this worthwhile.
I played through this twice and honestly?
Wish we get more of these slow burns and games where you can see the TF Progression without it being a poof or implied through texts. The gameplay loop is your standard roguelike and I enjoy it!
Its also a bit oddly wholesome for me; imagine diving and you became your favorite pokemon, you'd be stoked to swim around and having the best time of your life.
I'd love to see more of these, maybe other Pokemons like a Swampert or Sableye in a different (but similar) format.
Keep it up!
Wish we get more of these slow burns and games where you can see the TF Progression without it being a poof or implied through texts. The gameplay loop is your standard roguelike and I enjoy it!
Its also a bit oddly wholesome for me; imagine diving and you became your favorite pokemon, you'd be stoked to swim around and having the best time of your life.
I'd love to see more of these, maybe other Pokemons like a Swampert or Sableye in a different (but similar) format.
Keep it up!
Thank you. When I make this sort of interactive stuff, I always want the TF to be integrated in the game in some way, as opposed to something that is just tagged onto game overs and whatnot. It has to be a part of the vision, not just tacked on for attempted topic relevance.
I will mention though, if you're looking for other pokemon, well, .... *glances at my art gallery* .... yeah. No promises on that one lol
I will mention though, if you're looking for other pokemon, well, .... *glances at my art gallery* .... yeah. No promises on that one lol
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