So, my best friend wants to make a game.
She ordered me to work on the concept of one of her characters, the werewolf girl, and I whipped this one.
Do I like it? Yes.
Do I think it's ready for a game? Abso-fucking-lutely no.
I still want to rework Nona, because even thought I think she's really pretty and polished for the skills I had back then, I need to work on some better proportions, detailing and, of course, sillhouette. To make a good, memorable character for a game or an animation or whatever, it's important to have their colour palettes and sillhouettes well defined.
It's on my list. I have to much shit on my list.
Help.
Posted using PostyBirb
She ordered me to work on the concept of one of her characters, the werewolf girl, and I whipped this one.
Do I like it? Yes.
Do I think it's ready for a game? Abso-fucking-lutely no.
I still want to rework Nona, because even thought I think she's really pretty and polished for the skills I had back then, I need to work on some better proportions, detailing and, of course, sillhouette. To make a good, memorable character for a game or an animation or whatever, it's important to have their colour palettes and sillhouettes well defined.
It's on my list. I have to much shit on my list.
Help.
Posted using PostyBirb
Category Artwork (Digital) / Human
Species Human
Size 1614 x 2283px
File Size 2.62 MB
FA+


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