72 submissions
The guy's name is not Fox, his name is Mario btw.
One of the reasons, why I don't draw so much anymore, is my focus on 3D animation. Got my Youtube show for a while and currently working on the 2nd, insanely elaborate episode. Much of preperation was needed, I can finally start animating. This run cycle is the first animation I made for this episode, it's gonna appear several times. The episode is about an insane anime fight against many enemies and it will take me forever to finish. But when done, it will be a special piece of content. Something to be proud of, not mass produced shit.
Animation made August 2025
One of the reasons, why I don't draw so much anymore, is my focus on 3D animation. Got my Youtube show for a while and currently working on the 2nd, insanely elaborate episode. Much of preperation was needed, I can finally start animating. This run cycle is the first animation I made for this episode, it's gonna appear several times. The episode is about an insane anime fight against many enemies and it will take me forever to finish. But when done, it will be a special piece of content. Something to be proud of, not mass produced shit.
Animation made August 2025
Category 3D Animation / Anime
Species Red Fox
Size 1640 x 800px
File Size 559.2 kB
Thank you! It is both, a big tail, but also a deceiving perspective. In the right version it looks kinda normal (short focal length), on the left it looks big because closer to the camera (also with short focal length), and in the middle it looks unusually big, because that was rendered with a very long focal length of 200mm. Which in real life would be a crazy zoom lens, making objects far away fill the screen. That also means, such a shot gives the impression of not having perspective at all, all the image elements have the same size. And as our brain would expect the tail to be smaller because further away from us, we get the impression, something is wrong.
To put it into other words, left and right with a short focal length, they are shot in a way, as if someone was filming this with a smartphone, just next to the guy, means there is quite the distance in size of body parts. When you are only 1 meter away from the object, additional distance of 1 meter between the body part closest to the lens and farthest from the lens makes a big difference.
But as in the middle shot, where the lens is supposedly very far away (easily 200 meters), and additional 1 meter of distance between the body parts doesn't make a difference anymore, so everything has the same size, which is perspectively correct, but our brain "demands" to see a difference in size, that is why it feels off. Some movies contain very far away shots of cars approaching the camera, and it seems like those cars are barely moving. Because same concept, when the lens is hundreds of meters from the object away, a distance of 30 meters driven looks like nothing.
And you can reverse this effect, if I rendered the fox from behind. Then our brain would expect the tail to be bigger, it would look like if it was too small.
I dunno if you cared to know, but I find optical illusions fascinating. In 3D software, you can change the view from perspective (everything looks normal) to orthographic - which means, no perspective at all everything on screen is the same size, objects a nose length in front of the camera, but also objects miles away, all the same size, which looks as wrong as it gets. And the more you zoom with a camera, the more it looks like this orthographic view. Can make your brain hurt.
To put it into other words, left and right with a short focal length, they are shot in a way, as if someone was filming this with a smartphone, just next to the guy, means there is quite the distance in size of body parts. When you are only 1 meter away from the object, additional distance of 1 meter between the body part closest to the lens and farthest from the lens makes a big difference.
But as in the middle shot, where the lens is supposedly very far away (easily 200 meters), and additional 1 meter of distance between the body parts doesn't make a difference anymore, so everything has the same size, which is perspectively correct, but our brain "demands" to see a difference in size, that is why it feels off. Some movies contain very far away shots of cars approaching the camera, and it seems like those cars are barely moving. Because same concept, when the lens is hundreds of meters from the object away, a distance of 30 meters driven looks like nothing.
And you can reverse this effect, if I rendered the fox from behind. Then our brain would expect the tail to be bigger, it would look like if it was too small.
I dunno if you cared to know, but I find optical illusions fascinating. In 3D software, you can change the view from perspective (everything looks normal) to orthographic - which means, no perspective at all everything on screen is the same size, objects a nose length in front of the camera, but also objects miles away, all the same size, which looks as wrong as it gets. And the more you zoom with a camera, the more it looks like this orthographic view. Can make your brain hurt.
FA+

Comments