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character_sheet reference glasses natalie_whitlow daz_studio digital_render clothed fur_colors skirt dress tonfa baton boots torn_stocking digitigrade digitigrade_footwear fur_markings nightstick cap headwear handgun high_heels female tieReport this content
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Ho-ree ship! I didn't think it when I started that this project revising Nat would require a lot of time. This included revising her fur pattern so it didn't look like another OC of mine as much. Revised her face a little. Created a new tail with a different shape. Than after that weeks were spent figuring out how to add a bit of scruffiness to her character. I eventually was inspired by Fuga: Melodies of Steel to do some patches on her arms, face, calves, and base of her tail. (There might be a gap in the geograft, So I have to take a look at that) Then I took her hair and modified it so that it now had braids and more volume. This ended up being its own project between finding the right parts and fixing the mesh. Then rigging that mesh. I still have to go back and add some morphs for her ear movements. But I should be close to moving on to working on her new outfit.
140
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Category Artwork (Digital) / Miscellaneous
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Size 1948 x 1892px
File Size 690.5 kB
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