I really wanted to finish this model by IRAM, however I'm still like one month away of completing her, at this point she is rigged and texturized, started to work on her hair (still needs grooming, and so far I only groomed her head, still need some small touches here and there). Body isn't still groomed. I should say I love the new fur system of Blender (currently using Blender 4.3), the particle system I used on Renamon E2 (I'm dropping the old "naming" system, but in theory this model should be called "Prototype 07 Ausf F Mark III" has several limitations, specifically the one where if you groom the hair, even once, then you can't change anything else, like length of the fur, density, etc.
I found MAJOR problems in grooming her hair on ears due the hollow mesh and the inability of Blender 4.3 sculpt fur in prevent self mesh collisions in short hair AND hollow mesh.
Rendered in Eevee next
I found MAJOR problems in grooming her hair on ears due the hollow mesh and the inability of Blender 4.3 sculpt fur in prevent self mesh collisions in short hair AND hollow mesh.
Rendered in Eevee next
Category 3D Models / Digimon
Species Digimon
Size 1920 x 1920px
File Size 589 kB
FA+

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