The Hidden Curse of Ground-Dragging Jeans (Revised)
Note to those who faved this before--This image was re-uploaded because in trying to fix the lopsided appearance of Cynthia's head in the first version, I spent so much time on do-overs in her hair that I decided to scrap the color version and completely re-do the color and a sizeable portion of the lineart starting from the B/W event file. Along the way, I employed the use of layers in a more intelligent manner to produce soft shadows and highlights (including some of the best hair highlights I've done in in a long time), and re-shaped numerous other details that just didn't look right.
If you have OpenCanvas (the free version 1.1), you can download the revised event file (linked below) and see how the pic was extensivley reworked from the original lineart. It'll take a full 6-7 minutes for OC to draw the entire image. But's a full megabyte less than the event file for the previous version.
Now on to the description...
The hidden curse of ground-dragging jeans...
...is that they sweep up dust and dirt from the ground and deposit it all over the backs of your shoes. Now, if you don't particularly care about the condition of your sneakers, this means nothing to you. But some of us like to keep them looking new for at least a few days after we start wearing them, and as Cynthia finds out, that's almost futile when your ground-skimming jeans are sweeping the sidewalk with every step you take.
This was an OpenCanvas pic I alluded to in a recent journal. I guess this means I'm ready to OC online now? Composed entirely within the program, this is actually the first pic I've composed entirely within a computer, as Sherryl's Chucks, did begin as a scanned stick figure. I completed the coloring (of the first version, now in scraps) within OC while at C-ACE 2007 in Ottawa, and added the backdrop as an afterthought (isn't it always?). Rated Mature for Cynthia's potty-mouthedness (or is it potty minded-ness since she's thinking it?)
An OC event file of this session is available, at a little over 1900K, I've decided to place it in a one-click webhost, the links to which are below:
Lineart Event file (551K) (Restored 12/21/07)
Revised Full color event file (1930K)
Text and dialogue balloons were added in Micrografx Picture Publisher.
If you have OpenCanvas (the free version 1.1), you can download the revised event file (linked below) and see how the pic was extensivley reworked from the original lineart. It'll take a full 6-7 minutes for OC to draw the entire image. But's a full megabyte less than the event file for the previous version.
Now on to the description...
The hidden curse of ground-dragging jeans...
...is that they sweep up dust and dirt from the ground and deposit it all over the backs of your shoes. Now, if you don't particularly care about the condition of your sneakers, this means nothing to you. But some of us like to keep them looking new for at least a few days after we start wearing them, and as Cynthia finds out, that's almost futile when your ground-skimming jeans are sweeping the sidewalk with every step you take.
This was an OpenCanvas pic I alluded to in a recent journal. I guess this means I'm ready to OC online now? Composed entirely within the program, this is actually the first pic I've composed entirely within a computer, as Sherryl's Chucks, did begin as a scanned stick figure. I completed the coloring (of the first version, now in scraps) within OC while at C-ACE 2007 in Ottawa, and added the backdrop as an afterthought (isn't it always?). Rated Mature for Cynthia's potty-mouthedness (or is it potty minded-ness since she's thinking it?)
An OC event file of this session is available, at a little over 1900K, I've decided to place it in a one-click webhost, the links to which are below:
Lineart Event file (551K) (Restored 12/21/07)
Revised Full color event file (1930K)
Text and dialogue balloons were added in Micrografx Picture Publisher.
Category Artwork (Digital) / General Furry Art
Species Housecat
Size 750 x 900px
File Size 94.3 kB
Yeah, that's been something I've been struggling with for a long time...I'm stuck between wanting to emulate highly detailed anime-ish highlight/shadow where you can practically see every strand, and keeping the hair consistent with the rest of the character design, which may not be sufficiently realistic to look right with them.
In the meantime I keep picking up new ideas from studying artists better than I, but that one is still kind of elusive.
In the meantime I keep picking up new ideas from studying artists better than I, but that one is still kind of elusive.
FA+

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