Story of Sol | Day 151 - March 4th, 2741
Map of the Iron Province
TRANSCRIPT
Day 151 - March 4th, 2741
Didn't manage to get any sleep last night. Too afraid that letting my guard down for even just a moment would mean my end. After all that yesterday, there was no doubt there is now a price on my head this time.
I moved carefully through these tunnels, always keeping my shotgun at the ready. But over time, my arm was losing strength. I had to put the shotgun away and rely on my pistol. Not the most intimidating, but most folk kept their distance. Those that didn't, had a nice closeup with the barrels of my gun.
If the people down here weren't enough, this place reminded me of the Void. Dark, endless straight-line paths. The more I wander, the more I felt like I was regressing to the lost, terrified, innocent girl I was back then. My breathing was instinctively getting quicker. My body, shaking and quivering. If it wasn't for my watch, I would've thought I'd been here for days longer than I actually did.
But I did manage to find some resemblance of a settlement. A string of tunnels with openings housing varying services, and taller tunnels had a makeshift second floor. I tried to find a doctor, and they did have one, but the door was locked shut, and nobody was answering my pounding of the door. At least no occupants answered, some locals were quick to tell me to shut the fuck up.
I found a place where I could rest. Don't trust this place to get anything close to decent sleep. I unloaded my long guns and used my rope to secure them to my backpack, then myself. If anyone is getting them off me, they would have to do many things without waking me.
Hopefully, that doctor opens up tomorrow. Shoulder is hurting more and more.
--Notes--
Difficult to use my arm, bullet is still lodged in there.
Need to find a doctor.
INVENTORY
3165 credits
1 Carbine
8 Full Mags (20)
160 Bullets
1 Pistol
Spare Parts
6 Mags (14)
84 Bullets
+18 Spare
1 Shotgun
36 Shells
1 combat knife
1 pipe bomb
1 Used Medkit
12 Days of Supplies
1 Map
1 Watch
1 Compass
1 Rope
1 STEEL ID
TO-DO LIST
Escape the Foundry
Hunt down 40
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