Spartan H233 - Sassif
Like Alex, born on Harvest, and lost his family to invading covenant forces. Formerly apart of Alpha Company, Sassif managed to land himself a spot in the Headhunters, and eventually a nominated candidate for Noble Team, he just barely won the title of Noble Six, however, Spartan B312 made the cut and Sassif didn't. Grief stricken, he returned to taking assignments with the Headhunters. Being a Noble Team candidate, he was issued a MJOLNIR Mark V armor, his service record got him special testing for the MJOLNIR MK VI (A) helmet, or Rogue helmet as they call it now.
After the war, Sassif still works for the UNSC, taking on special operations tasks and such, Covenant cleanup, Insurrectionists, it is going back to the old days before the Human Covenant war, and it is becoming "boring" to him, almost enticing him to retire.
Sassif is easy and outgoing, he doesn't do well on solo missions, as he "needs someone to talk to". He has a passion for old 20th century cartoons and comic books, and 1980s rock music, hence his "illegal" modification for a music player installed into his helmet, allowing him to listen to some music while on an op, it turns off when a radio transmission comes in.
His weapon of choice is the M6 Grendel, his "anti-everything gun", and a remodel of his father's scimitar, being the descendant of a well renowned Persian warrior, he had custom built the sword with a dense alloy, made to stand up to even a covenant energy sword, and cleave easily through a brute's thick skin.
Like Alex, born on Harvest, and lost his family to invading covenant forces. Formerly apart of Alpha Company, Sassif managed to land himself a spot in the Headhunters, and eventually a nominated candidate for Noble Team, he just barely won the title of Noble Six, however, Spartan B312 made the cut and Sassif didn't. Grief stricken, he returned to taking assignments with the Headhunters. Being a Noble Team candidate, he was issued a MJOLNIR Mark V armor, his service record got him special testing for the MJOLNIR MK VI (A) helmet, or Rogue helmet as they call it now.
After the war, Sassif still works for the UNSC, taking on special operations tasks and such, Covenant cleanup, Insurrectionists, it is going back to the old days before the Human Covenant war, and it is becoming "boring" to him, almost enticing him to retire.
Sassif is easy and outgoing, he doesn't do well on solo missions, as he "needs someone to talk to". He has a passion for old 20th century cartoons and comic books, and 1980s rock music, hence his "illegal" modification for a music player installed into his helmet, allowing him to listen to some music while on an op, it turns off when a radio transmission comes in.
His weapon of choice is the M6 Grendel, his "anti-everything gun", and a remodel of his father's scimitar, being the descendant of a well renowned Persian warrior, he had custom built the sword with a dense alloy, made to stand up to even a covenant energy sword, and cleave easily through a brute's thick skin.
Category Artwork (Digital) / General Furry Art
Species Unspecified / Any
Size 1280 x 960px
File Size 111.8 kB
I do wish Halo Four had some of those extra pouch and grenade permutations. Still, I'm pretty happy with the looks I managed to make in Halo Four. :3
I loved the direction they went with in Halo Reach, that is the kind of customization we have been yearning for. But it would have been cooler if we could move and orientate the pouches wherever we wanted. In Halo 4, 343 had the right idea by making the actual armor interchangable, but I still think the new armor itself is futt-bucking ugly, I simply do not think of Halo when I look at that new armor.
I was initially put off by a lot of the armor designs, and some of them I still don't like, but I've come to like a few of them, especially the ones I use for my armor sets that I linked. The Scout helmet for example is a helmet I really don't like, with the really pointy front. Then there's the Venator shoulders, they're so small and weirdly shaped, and they also look like they're be easy for an enemy to grab onto in hand-to-hand combat.
FA+

Comments