And now for something a bit different. This is my current Pathfinder 2 character who is currently going through the Abomination Vaults adventure path.
He is a nagaj with the nephilim versatile heritage, and fittingly is designed after a coatl - a Mix Couatl in particular. He is a liberator champion of the goddess Dajermube who represents freedom and self realization, which puts him rather at odds with the customs of his ancestral homeland.
One of the big themes I wanted to give him was a strong creepy good vibe. He is a genuinely friendly and well meaning person who values freedom and will stand up for those in need. He is also a 6'10" snake man with an otherworldly aura, unblinking lidless eyes, limited range of facial expression, constantly flicking tongue to smell things around him, strange body markings and a speech pattern that combines monotony with a serpentine hiss.
Game mechanics wise, he picked up the Bard Dedication to grab some occult spells and abilities (including one spell that lets him share memories with a willing person), took the skin split ancestral feat which lets him literally pull of his own skin to end certain persistent effects that rely on skin contact, such as acid or burning, can sense emotional imprints on objects and hands out little pouches/bags made of his own shed skin and filled with all sorts of incense, herbs and similar things to give his allies some protection against harmful magic.
He is a lot of fun. Also, one running gag with him is that our dedicated medic, who should usually have a very high chance to succeed on treating wounds, flubs his roll when treating him - seems he just doesn't have a knack for otherworldly touched sperpentfolk, haha! Also, he has a tendency to get crit. A lot. But in return his crits also hurt. A lot.
Azkoro belongs to me
Art by
mchum
The original can be found here!
He is a nagaj with the nephilim versatile heritage, and fittingly is designed after a coatl - a Mix Couatl in particular. He is a liberator champion of the goddess Dajermube who represents freedom and self realization, which puts him rather at odds with the customs of his ancestral homeland.
One of the big themes I wanted to give him was a strong creepy good vibe. He is a genuinely friendly and well meaning person who values freedom and will stand up for those in need. He is also a 6'10" snake man with an otherworldly aura, unblinking lidless eyes, limited range of facial expression, constantly flicking tongue to smell things around him, strange body markings and a speech pattern that combines monotony with a serpentine hiss.
Game mechanics wise, he picked up the Bard Dedication to grab some occult spells and abilities (including one spell that lets him share memories with a willing person), took the skin split ancestral feat which lets him literally pull of his own skin to end certain persistent effects that rely on skin contact, such as acid or burning, can sense emotional imprints on objects and hands out little pouches/bags made of his own shed skin and filled with all sorts of incense, herbs and similar things to give his allies some protection against harmful magic.
He is a lot of fun. Also, one running gag with him is that our dedicated medic, who should usually have a very high chance to succeed on treating wounds, flubs his roll when treating him - seems he just doesn't have a knack for otherworldly touched sperpentfolk, haha! Also, he has a tendency to get crit. A lot. But in return his crits also hurt. A lot.
Azkoro belongs to me
Art by
mchumThe original can be found here!
Category All / All
Species Nephilim
Size 2483 x 1484px
File Size 557.1 kB
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