(sorry for the crusty images, for get a better look, check out my DA status update here >w< >> https://www.deviantart.com/blizzate.....-so-1064855551 )
Don't got much stamina so I'll keep this one short x3
I'm still working on the game, and the upcoming (ver.0.05 update) for the alpha demo. I'm also doing steady work on the rest of the game, my plan is to make all the maps, then program the spawns and cutscenes n such in em'.
https://sta.sh/01sbhv9eyvdz
I've also been having ideas about how to improve the battle system a bit. Currently i used a plugin which allows turns to happen based on speed values of fighters. Meaning someone with high speed can act more then once. For this change I've of coursed had to make balance changes. However since allowing the player to act for multiple turns with faster teammates, trying to maintain combo and the offensive would over complicate and ruin the flow of things, so i decided to make an addition to the elemental combo mechanic.
So now whenever an enemy is hit by an attack of the same element, the combo effect will instead rack up!
for example taking Aqua damage can rack up the multiplier: 1.50x -> 1.75x ->2.0x.
I also been having ideas regarding an Active Battle System. I've found a plugin for it, but still deciding on rather i should try it out or leave it as is. It sure would make the game feel a bit more mystery dungeon-like, but it would also be alot of work: alotta reworking and rebalancing. my heads spinning' just thinkin about it.
But hope you enjoyed this update, have some screenshots!
NOTE: that snowy area, isn't in the demo, its another area that will appear in the full game.)
https://sta.sh/09wgn24wbef
https://sta.sh/0ur2uqesmok
https://sta.sh/01658m7bwz73
Also BIG NEWS!
I've been working hard but i'm finally producing some pages for the new comic i'm workin' on!
My Patreon is OPEN!
Here you can become a Supporting Chimera, and get to see comic pages early, and get a raffle boost! Any support is very very very much appreciate!
(+18)
link here! >> https://www.patreon.com/blizzatethe.....ico/membership
https://sta.sh/0u1yrye9r6y
https://sta.sh/02bvutr25iji
https://sta.sh/02198d66knub
That's all I can share for now! Hope you're all excited as I am to share this with you! >w<
It's still be harder and harder but, it warms my heart to know so many peeps care about my stuff, I'll keep trying my best to make more stuff, I love to share my art with y'all and im so glad there are people out there who like my art, keeps me goin everyday! ;w;
But with that Stay cool beanies! 🦊❄💙
Don't got much stamina so I'll keep this one short x3
I'm still working on the game, and the upcoming (ver.0.05 update) for the alpha demo. I'm also doing steady work on the rest of the game, my plan is to make all the maps, then program the spawns and cutscenes n such in em'.
https://sta.sh/01sbhv9eyvdz
I've also been having ideas about how to improve the battle system a bit. Currently i used a plugin which allows turns to happen based on speed values of fighters. Meaning someone with high speed can act more then once. For this change I've of coursed had to make balance changes. However since allowing the player to act for multiple turns with faster teammates, trying to maintain combo and the offensive would over complicate and ruin the flow of things, so i decided to make an addition to the elemental combo mechanic.
So now whenever an enemy is hit by an attack of the same element, the combo effect will instead rack up!
for example taking Aqua damage can rack up the multiplier: 1.50x -> 1.75x ->2.0x.
I also been having ideas regarding an Active Battle System. I've found a plugin for it, but still deciding on rather i should try it out or leave it as is. It sure would make the game feel a bit more mystery dungeon-like, but it would also be alot of work: alotta reworking and rebalancing. my heads spinning' just thinkin about it.
But hope you enjoyed this update, have some screenshots!
NOTE: that snowy area, isn't in the demo, its another area that will appear in the full game.)
https://sta.sh/09wgn24wbef
https://sta.sh/0ur2uqesmok
https://sta.sh/01658m7bwz73
Also BIG NEWS!
I've been working hard but i'm finally producing some pages for the new comic i'm workin' on!
My Patreon is OPEN!
Here you can become a Supporting Chimera, and get to see comic pages early, and get a raffle boost! Any support is very very very much appreciate!
(+18)
link here! >> https://www.patreon.com/blizzatethe.....ico/membership
https://sta.sh/0u1yrye9r6y
https://sta.sh/02bvutr25iji
https://sta.sh/02198d66knub
That's all I can share for now! Hope you're all excited as I am to share this with you! >w<
It's still be harder and harder but, it warms my heart to know so many peeps care about my stuff, I'll keep trying my best to make more stuff, I love to share my art with y'all and im so glad there are people out there who like my art, keeps me goin everyday! ;w;
But with that Stay cool beanies! 🦊❄💙
Category Other / All
Species Unspecified / Any
Size 1706 x 2159px
File Size 2.18 MB
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