The $1,000,000 Chance of a Lifetime (Second Season Theme)
This short piano solo arrangement I've done here is from the second season of a short-lived but high stakes game show from the 1980s entitled "The $1,000,000 Chance of a Lifetime." It was based on a failed 1970s pilot entitled "The Letter Machine," and also shows that we were crowning millionaires on game shows long before "Who Wants to Be a Millionaire?" was even thought of; those of you who live in the United Kingdom know this format under a different title: "All Clued Up," since the UK had tight restrictions on how much their game shows could give away at the time. The difference is the UK gives all game show winnings tax-free; we don't have that luxury here in the United States. Still, in the 1980s, one could say that $1 million was a GARGANTUAN amount of money to win, and even after taxes were paid, it was still enough to change one's life forever.
Two couples competed each day, one of which was usually a returning champion. The two couples tried to win money by solving hangman-style word puzzles, but only one member of each couple played at any given time.
In order to fill-in the blank spaces in the puzzle, a series of toss-up clues were played. The clues were usually one word in length, but certain clues called for two or even three words to be used. The contestants were told how many letters were in the clue and the letters were put into the clue one at a time until one of the contestants buzzed in. If that contestant gave a correct answer, the couple scored $25. If not, the clue would be filled in up to the last letter and the opposing contestant got the chance to guess.
Once a contestant guessed correctly, he/she stepped up to an oversized keyboard to place letters in the puzzle, which was displayed on a giant computer screen. All of the letters appearing in the puzzle, as well as a star that would represent numbers or punctuation marks, were lit on the keyboard. There was always an additional key lit that represented what did not appear in the puzzle; the decoy key was referred to as "The Stinger". Correctly guessing the clues earned the contestants the choice of two keys on the keyboard, and each time what was chosen appeared in the puzzle $25 was added to a bank that went to the couple who solved the puzzle. Finding the Stinger ended a contestant's turn immediately; the contestant had to avoid it on both key choices in order to be able to guess the puzzle. A new clue was played whenever a contestant either failed to guess the puzzle or found the Stinger.
In the second round, the couples switched positions and the values for each word and correctly placed letter doubled to $50. For the third round, as well as any subsequent rounds, the values rose to $100 and each couple had to choose which one of them would play. The game continued as long as time permitted. If time ran short during a puzzle, each of the remaining letters was put into the puzzle one at a time and the bank continued to accumulate until one of the couples answered correctly.
The couple in the lead at the end of the game won their bank and played the bonus round. If there was a tie after the final puzzle, a final toss-up clue was played with sudden death rules; a correct answer won the game, but an incorrect answer resulted in an automatic loss.
Losing couples received consolation prizes, including a copy of the show's home game.
In the bonus round, the couple had to solve six words or phrases within 60 seconds. Before the round, they were presented with three categories to choose from. Once they made the selection, the show's on-stage security guard led them into an isolation booth which was wired so they could only hear Lange and could only see the game board screen.
The round began on Lange's command and one letter at a time was placed in the word or phrase. Letters were revealed at a rate of approximately one per 1.5 seconds, continuing until every blank except one had been filled in. The couple could not pass and had to keep guessing at each word until they either solved it or ran out of time.
If the couple successfully completed the bonus round in their first attempt, they were offered $5,000 and a choice to retire as undefeated champions or to return the next day and face another couple on the following show. If the couple chose to return and then completed the bonus round a second time, the offer increased to $10,000.
If the couple advanced to the bonus round for a third day, they played for the top prize of $1,000,000. In the first season, the grand prize was an annuity, with the couple receiving $40,000 a year for 25 years. For the second season, the couple received over $900,000 as an annuity and an additional $100,000 in prizes, including a pair of automobiles and 20 round-trip tickets on Delta Air Lines valid for any destination in the continental United States.
If at any time the couple failed to win the bonus round, they were retired as champions and left with whatever they had won in the main game to that point.
During its two-season run, a total of nine couples won the grand prize.
This arrangement © me and me alone
Original music written by Score Productions
The $1,000,000 Chance of a Lifetime © Lormar-Telepictures. XPTLA, and everyone else who owns the rights
Information taken from Wikipedia
Theme: https://www.youtube.com/watch?v=QuQV2O_D4qg
Full episode: https://www.youtube.com/watch?v=8cP5JFz-3zo
Two couples competed each day, one of which was usually a returning champion. The two couples tried to win money by solving hangman-style word puzzles, but only one member of each couple played at any given time.
In order to fill-in the blank spaces in the puzzle, a series of toss-up clues were played. The clues were usually one word in length, but certain clues called for two or even three words to be used. The contestants were told how many letters were in the clue and the letters were put into the clue one at a time until one of the contestants buzzed in. If that contestant gave a correct answer, the couple scored $25. If not, the clue would be filled in up to the last letter and the opposing contestant got the chance to guess.
Once a contestant guessed correctly, he/she stepped up to an oversized keyboard to place letters in the puzzle, which was displayed on a giant computer screen. All of the letters appearing in the puzzle, as well as a star that would represent numbers or punctuation marks, were lit on the keyboard. There was always an additional key lit that represented what did not appear in the puzzle; the decoy key was referred to as "The Stinger". Correctly guessing the clues earned the contestants the choice of two keys on the keyboard, and each time what was chosen appeared in the puzzle $25 was added to a bank that went to the couple who solved the puzzle. Finding the Stinger ended a contestant's turn immediately; the contestant had to avoid it on both key choices in order to be able to guess the puzzle. A new clue was played whenever a contestant either failed to guess the puzzle or found the Stinger.
In the second round, the couples switched positions and the values for each word and correctly placed letter doubled to $50. For the third round, as well as any subsequent rounds, the values rose to $100 and each couple had to choose which one of them would play. The game continued as long as time permitted. If time ran short during a puzzle, each of the remaining letters was put into the puzzle one at a time and the bank continued to accumulate until one of the couples answered correctly.
The couple in the lead at the end of the game won their bank and played the bonus round. If there was a tie after the final puzzle, a final toss-up clue was played with sudden death rules; a correct answer won the game, but an incorrect answer resulted in an automatic loss.
Losing couples received consolation prizes, including a copy of the show's home game.
In the bonus round, the couple had to solve six words or phrases within 60 seconds. Before the round, they were presented with three categories to choose from. Once they made the selection, the show's on-stage security guard led them into an isolation booth which was wired so they could only hear Lange and could only see the game board screen.
The round began on Lange's command and one letter at a time was placed in the word or phrase. Letters were revealed at a rate of approximately one per 1.5 seconds, continuing until every blank except one had been filled in. The couple could not pass and had to keep guessing at each word until they either solved it or ran out of time.
If the couple successfully completed the bonus round in their first attempt, they were offered $5,000 and a choice to retire as undefeated champions or to return the next day and face another couple on the following show. If the couple chose to return and then completed the bonus round a second time, the offer increased to $10,000.
If the couple advanced to the bonus round for a third day, they played for the top prize of $1,000,000. In the first season, the grand prize was an annuity, with the couple receiving $40,000 a year for 25 years. For the second season, the couple received over $900,000 as an annuity and an additional $100,000 in prizes, including a pair of automobiles and 20 round-trip tickets on Delta Air Lines valid for any destination in the continental United States.
If at any time the couple failed to win the bonus round, they were retired as champions and left with whatever they had won in the main game to that point.
During its two-season run, a total of nine couples won the grand prize.
This arrangement © me and me alone
Original music written by Score Productions
The $1,000,000 Chance of a Lifetime © Lormar-Telepictures. XPTLA, and everyone else who owns the rights
Information taken from Wikipedia
Theme: https://www.youtube.com/watch?v=QuQV2O_D4qg
Full episode: https://www.youtube.com/watch?v=8cP5JFz-3zo
Category Music / 80s
Species Unspecified / Any
Size 120 x 120px
File Size 734.3 kB
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