One of the the corporations frequently used methods of exploration, is the deployment of the V-0RE mech units. Commonly nicknamed by the Adventure Squadrons as "Vore Walkers"
The Vore walkers are meant for out world exploration and recon.
These Land units are quite customizable but are standardly equipped with two Medium and large Slime launchers. These firearms are non-lethal and are primarily used for subduing targets of interest usually.
But what makes these Mechs so fascinating, is the that they are living. The corporations engineers have found a way to interact with slime creatures found in the out world that they in a sense "Domesticated".
These slimes make the engineering of the V-0RE's almost inexpensive, As most of the make up of these mechs are mostly slime based with minimal need for expensive tech.
These Vore Walkers are paired up with riders equipped with special suits that allow them to sit inside the large slime chamber beneath the mech. The pairing process is usually a permanent one as the slime and rider
build a bond that grows over time.
At first the pairing between the two start off.. "awkward and clunky".. But over time the pairing begin to move as one. This is from the suit allowing specifically designed passage ways into the riders body that connect muscle and brain activity to the slime. Allowing for optimal movement synergy.
The Vore walkers are meant for out world exploration and recon.
These Land units are quite customizable but are standardly equipped with two Medium and large Slime launchers. These firearms are non-lethal and are primarily used for subduing targets of interest usually.
But what makes these Mechs so fascinating, is the that they are living. The corporations engineers have found a way to interact with slime creatures found in the out world that they in a sense "Domesticated".
These slimes make the engineering of the V-0RE's almost inexpensive, As most of the make up of these mechs are mostly slime based with minimal need for expensive tech.
These Vore Walkers are paired up with riders equipped with special suits that allow them to sit inside the large slime chamber beneath the mech. The pairing process is usually a permanent one as the slime and rider
build a bond that grows over time.
At first the pairing between the two start off.. "awkward and clunky".. But over time the pairing begin to move as one. This is from the suit allowing specifically designed passage ways into the riders body that connect muscle and brain activity to the slime. Allowing for optimal movement synergy.
Category Artwork (Digital) / Fantasy
Species Hybrid Species
Size 1728 x 1920px
File Size 6.37 MB
FA+

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