248 submissions
Pippip's Initial Stats and Abilities:
Stats at Start:
HP: 1
Attack (Atk): 1
Defense (Def): 0
Speed (Spd): 0
Stomach Points (SP): 1
Stomach Capacity (SC): 3
Flying Ability: 1 (Initial)
Stat Cap per Stage:
Stage 1 Stat Cap: 5
Digestion Mechanism:
Enemies and Fill Points:
Noknok: 1 Fill Point
Gooberry: 3 Fill Points
Spagoot: 5 Fill Points
Overfill Conversion: Extra points become Null Points
Null Points Usage: Raises a stat by one point in the menu screen
Leveling System:
Level Up Mechanic: Boosts stats by a percent based on the current number
Main Level Cap: 5 per stage
Special Moves and Controls:
Moves: Walk (A/D), Jump (W), Double Jump (WW), Flying (Hold W), Flap (Tap E), Attack (S), Eat (Q)
Mid-air Moves: Beak Slam (S), Gannet Dive (Q)
On Ground Moves: Cheery-o Spin (Tap E), Spells (L)
Additional Moves: Upward Munch (W if too large), Roll (QW)
Other Game Mechanics:
Running: Double-tap A or D for Run
SP Gain: Every 100 ticks total, Pippip gains 1 SP
Level Gates: Specific SP level required for progression
Inspirations for Design:
Bill Design: Shoebill Stork inspired
Wing Design: Modeled after Swallow bird
Wingspan-to-Body Ratio: Follows Swallow bird's proportions
Characteristics and Progression:
Pippip's Height: Roughly 4 feet tall
Wingspan Estimation: Approximated between 8 to 12 feet based on Swallow bird's wingspan-to-body ratio
Stats at Start:
HP: 1
Attack (Atk): 1
Defense (Def): 0
Speed (Spd): 0
Stomach Points (SP): 1
Stomach Capacity (SC): 3
Flying Ability: 1 (Initial)
Stat Cap per Stage:
Stage 1 Stat Cap: 5
Digestion Mechanism:
Enemies and Fill Points:
Noknok: 1 Fill Point
Gooberry: 3 Fill Points
Spagoot: 5 Fill Points
Overfill Conversion: Extra points become Null Points
Null Points Usage: Raises a stat by one point in the menu screen
Leveling System:
Level Up Mechanic: Boosts stats by a percent based on the current number
Main Level Cap: 5 per stage
Special Moves and Controls:
Moves: Walk (A/D), Jump (W), Double Jump (WW), Flying (Hold W), Flap (Tap E), Attack (S), Eat (Q)
Mid-air Moves: Beak Slam (S), Gannet Dive (Q)
On Ground Moves: Cheery-o Spin (Tap E), Spells (L)
Additional Moves: Upward Munch (W if too large), Roll (QW)
Other Game Mechanics:
Running: Double-tap A or D for Run
SP Gain: Every 100 ticks total, Pippip gains 1 SP
Level Gates: Specific SP level required for progression
Inspirations for Design:
Bill Design: Shoebill Stork inspired
Wing Design: Modeled after Swallow bird
Wingspan-to-Body Ratio: Follows Swallow bird's proportions
Characteristics and Progression:
Pippip's Height: Roughly 4 feet tall
Wingspan Estimation: Approximated between 8 to 12 feet based on Swallow bird's wingspan-to-body ratio
Category Artwork (Digital) / Abstract
Species Avian (Other)
Size 1920 x 1920px
File Size 1.26 MB
FA+

Comments